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irender_camera_animation.h
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2008-11-07
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#ifndef K3DSDK_IRENDER_CAMERA_ANIMATION_H
#define K3DSDK_IRENDER_CAMERA_ANIMATION_H
// K-3D
// Copyright (c) 1995-2008, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include "frames.h"
#include "iunknown.h"
namespace k3d
{
class icamera;
class iproperty;
/// Abstract interface implemented by objects that can render a sequence of still images using a camera
class irender_camera_animation :
public virtual iunknown
{
public:
virtual bool render_camera_animation(icamera& Camera, iproperty& Time, const frames& Frames, const bool ViewCompletedImages) = 0;
protected:
irender_camera_animation() {}
irender_camera_animation(const irender_camera_animation&) {}
irender_camera_animation& operator = (const irender_camera_animation&) { return *this; }
virtual ~irender_camera_animation() {}
};
} // namespace k3d
#endif // !K3DSDK_IRENDER_CAMERA_ANIMATION_H