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network_render_farm_detail.h
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2008-11-07
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#ifndef K3DSDK_NETWORK_RENDER_FARM_DETAIL_H
#define K3DSDK_NETWORK_RENDER_FARM_DETAIL_H
// K-3D
// Copyright (c) 1995-2008, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include "inetwork_render_farm.h"
namespace k3d
{
/////////////////////////////////////////////////////////////////////////////
// network_render_farm
class network_render_farm :
public inetwork_render_farm
{
public:
network_render_farm(const filesystem::path& OptionsPath);
~network_render_farm();
inetwork_render_job& create_job(const string_t& JobName);
void start_job(inetwork_render_job& Job);
private:
class implementation;
implementation* const m_implementation;
};
/// Call this once at startup to register the global singleton render farm implementation - note: does not take control of the given object's lifetime.
void set_network_render_farm(inetwork_render_farm& RenderFarm);
} // namespace k3d
#endif // !K3DSDK_NETWORK_RENDER_FARM_DETAIL_H