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k3d-setup-0.7.11.0.exe
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nodes.h
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C/C++ Source or Header
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2008-12-14
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#ifndef K3DSDK_NODES_H
#define K3DSDK_NODES_H
// K-3D
// Copyright (c) 1995-2005, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include "uuid.h"
#include "imetadata.h"
#include "inode_collection.h"
#include "inode.h"
#include "utility.h"
#include <vector>
#ifdef interface
#undef interface
#endif // interface
namespace k3d
{
// Forward declarations
class idocument;
class iproperty;
class inode_collection_sink;
/// Defines a collection of nodes
typedef inode_collection::nodes_t nodes_t;
/// Returns the node that matches the given name (returns NULL if no node matches or if more-than-one node matches)
inode* find_node(inode_collection& Nodes, const std::string& NodeName);
/// Returns the node that owns the given property (could return NULL)
inode* find_node(inode_collection& Nodes, iproperty& Property);
/// Returns the set of nodes that match a specific uuid (could return empty set!)
const nodes_t find_nodes(inode_collection& Nodes, const uuid ClassID);
/// Returns the set of nodes that match the given name (be prepared to handle zero, one, or many results)
const nodes_t find_nodes(inode_collection& Nodes, const std::string& NodeName);
/// Returns the set of nodes that implement a specific interface type (could return empty set!)
template<typename interface_t>
const nodes_t find_nodes(inode_collection& Nodes)
{
nodes_t nodes;
const nodes_t::const_iterator end(Nodes.collection().end());
for(nodes_t::const_iterator node = Nodes.collection().begin(); node != end; ++node)
{
if(dynamic_cast<interface_t*>(*node))
nodes.insert(nodes.end(), *node);
}
return nodes;
}
template<typename interface_t>
const nodes_t find_nodes(inode_collection& Nodes, const string_t& MetaName, const string_t& MetaValue)
{
nodes_t meta_nodes = find_nodes<imetadata>(Nodes);
nodes_t nodes;
for(nodes_t::iterator node = meta_nodes.begin(); node != meta_nodes.end(); ++node)
{
imetadata* meta_node = dynamic_cast<imetadata*>(*node);
imetadata::metadata_t metadata = meta_node->get_metadata();
imetadata::metadata_t::iterator pair = metadata.find(MetaName);
if(pair != metadata.end() && pair->second == MetaValue)
{
if(dynamic_cast<interface_t*>(*node))
nodes.push_back(*node);
}
}
return nodes;
}
/// Returns a unique node name based on the one supplied
const std::string unique_name(inode_collection& Nodes, const std::string& Name);
/// Deletes a collection of nodes, cleaning-up all references and resources (this operation is undo-able, if state change recording is in effect)
void delete_nodes(idocument& Document, const nodes_t& Nodes);
/// Marks the given nodes as visible in the given node collection sink
void make_visible(const nodes_t& Nodes, inode_collection_sink& NodeCollectionSink);
} // namespace k3d
#endif // !K3DSDK_NODES_H