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pipeline.h
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2008-11-07
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#ifndef K3DSDK_PIPELINE_H
#define K3DSDK_PIPELINE_H
// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include "ipipeline.h"
namespace k3d
{
class istate_recorder;
/////////////////////////////////////////////////////////////////////////////
// pipeline
/// Provides a concrete implementation of ipipeline that can be used to manage arbitrary connections between properties
class pipeline :
public ipipeline,
public sigc::trackable
{
public:
/// Initialize the pipeline with (optional) undo/redo suppport
pipeline(istate_recorder* StateRecorder = 0);
~pipeline();
// ipipeline methods
void set_dependencies(dependencies_t& Dependencies, ihint* Hint = 0);
iproperty* dependency(iproperty& Property);
const dependencies_t& dependencies();
dependency_signal_t& dependency_signal();
/// Remove all pipeline connections (not undoable)
void clear();
/// Makes a connection between two properties
void connect(iproperty& From, iproperty& To);
private:
class implementation;
implementation* const m_implementation;
};
} // namespace k3d
#endif // !K3DSDK_PIPELINE_H