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-
- === FLORZOO1.WAD === for E1M1 ===
-
- This level started out as a way to view all the textures in situ, as it
- were. The east side of the map has all the floor/ceiling textures (they're
- both the same), in ten rows of ten, plus an 11th row of a few stragglers. The
- rugs, as I like to call 'em, are in alphabetical order as listed in the DEU
- select box, left to right, top to bottom. Some of the rugs look the same, like
- the Blood, Water, and Lava textures. All texture samples are 256 X 256 units.
-
- After I made the floor textures, I decided what we needed was a Zoo, so
- as to be able to view the monsters in a relaxed fashion. The Zoo is in the
- upper west side of the map. Please observe the Zoo Visitors rules that follow.
-
- Next, we needed a Weapons Display gallery, so as to admire all the fun
- toys. Down at the bottom of the Rug Room, a door will lead you to the display.
- Please do not touch the displays. Thank you.
-
- Also down that hall is the Thing Room, with all the non-bonus Things on
- display. They are lined up by category, in the same order as in DEU:
-
- Decorations
- Decorations -- light sources
- Decorations -- dead bodies
- Decorations -- hanging bodies
-
- Lastly, the Wall Textures. Sorry, no wall textures. I count about 280
- separate wall textures in this game -- I don't know when I will be able to
- make (a) room for them all. I'm uploading this file now, or you might never
- see any of it. Eventually I'll get it done. That's why I numbered this file
- FLORZOO1. #2 is under construction.
-
- By now, you're probably thinking "Gee, it'd be nice to kill all those
- monsters". Naturally. Please read the following...
-
- ==========================================================================
- ZOO VISITATION RULES
- ==========================================================================
-
- If you want to look at the rugs and admire the monkeys, fine. Just observe
- a few of the Zoo Rules:
-
- 1) Do not feed the beasts.
-
- 2) Do not approach the cages.
-
- 3) Remember to duck.
-
- 4) Loud noises upset the beasts. Please be quiet.
-
- 5) Please do not touch the Weapons display.
-
- 6) Please do not climb on the furniture.
-
- 7) Discharge of Energy weapons anywhere inside the Facility is strictly
- prohibited.
-
- 8) Above all, do NOT enter the restricted areas. Restricted areas are not
- to be entered except by authorized Zoo personnel. The Zoo will not be
- responsible for any injury to a Visitor if this rule is not observed.
-
- Mgt.
-
- ==========================================================================
-
- However, if you want to have some fun and kick some butt, all you have to
- do is break ALL of the above rules.<G> I put a couple extra rooms and traps in
- just for fun/experimentation. Light levels, funky doors, animated walls, that
- sort of thing. It's fun to figure it out the first time, but after that it's
- easy. This is not a real level, just a lark.
-
- There is no Exit installed as of yet. There are a few Mirror spots, dang.
-
- I think this level is suffering from "banana" syndrome -- like the little
- kid said, "I know how to spell it, I just don't know when to stop".
-
- Enjoy
-
- John L.
-