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- SER4.EXE
- DOOM SERIAL DEVICE DRIVER
-
-
- FEATURES:
-
- - Baud rates: 9600, 14400, 19200, 38400, 57600, 115200.
- - Uses 'extratics=1' (whatever it is) which removes delays on some machines.
- - All 'mod' operations removed which fixes slowdowns after 2 minutes.
- - Many functions optimized to speed up communication.
- - Compiled with several speed optimizations plus 80386 instructions instead
- of 8088/8086.
- - 'Talk' feature -- type msgs to your partner to debug com port setup, or
- to decide on game features.
- - 'Configure' option allows game settings to be modified after connecting.
- - Port stays connected after game ends, allowing settings to be
- re-configured and a new game started.
- - Extensive statistics available at end of each game.
- - Episode AND map settings to allow warping to another level.
- - Lots of msgs printed during startup to help with debugging.
- - 'Phonebook' list of names and numbers in modem.cfg, allowing dial-by-name.
- - Two modem init strings in modem.cfg.
- - Modem init strings sent slower - some modems had problems if sent too fast.
- - All command-line arguments moved to modem.cfg file.
-
- INSTALLATION:
-
- - Make a backup copy of your modem.cfg file.
- - Copy ser4.exe and modem.cfg to your doom directory.
- - Edit the modem.cfg file to change computer/port settings (see help at
- bottom of file).
- - Run "ser4.exe" WITHOUT arguments.
-
- NOTES:
-
- - Yes, this means setup.exe won't work with ser4. But that's ok, because
- ser4 has far surpassed setup, so you don't need it anyway. I tried
- making it use the modem.cfg file, plus command-line args, plus being able
- to re-confure at run-time, and the amount of code was becoming enormous.
- I decided that a 63K executable was pushing it already, and the extra
- prompting in ser4 probably removes the need for setup anyway. Settings
- for the computer/port should only need to be done occasionally, so they're
- in the modem.cfg file. Game settings are configurable on the fly.
- - I removed the code that reset the port back to 9600 at shutdown, in
- case you want to check it with a 'portinfo' type of program afterwards.
- - A couple of people suggested a way of having one side send the game
- settings to the other computer. Because of code space, I decided to leave
- that complicated feature out. The 'Talk' and 'Configure' features should
- take care of it.
-
- CREDITS:
-
- - This program uses a lot of ideas from the following sources:
- - My head.
- - Several people on the net.
- - Other sersetup-hack programs.
- - And a little bit from Id software :-) :-)
-
- I am in no-way claiming this to be an original work. Many people
- contributed to ser4. (and my mailbox, which has been over a hundred
- messages lately :-)
-
- If you'd like to modify/fix/add something, have at it! The source has
- been uploaded to:
- - wuarchive.wustl.edu in /pub/MSDOS_UPLOADS/games/doomstuff/ser4_src.zip
- - ocf.unt.edu in /pub/incoming/ser4_src.zip
-
- Many thanks to the following people for their help, suggestions, and
- contributions: (In no particular order)
- - Dave Thomson <David.Thomson@newcastle.ac.uk>
- - Michael Corrigan <corrigan@vnet.ibm.com>
- - Steve Simpson <ssimpson@world.std.com>
- - Brian "Paco" Hope <paco@cs.wm.edu>
- - Z_VANDERBIJC@CCSVAX.SFASU.EDU
- - Ron Zika <Ron_Zika.MMI@notes.worldcom.com>
- - William Lewis <lewisw@oasys.dt.navy.mil>
- - Steve Snyder <76447.3264@CompuServe.COM>
- - DucK Whitney <quack@lobby.ti.com>
- - Srinivas Thakkilapati <dz836@cleveland.Freenet.Edu>
- - Vesselin Bontchev <bontchev@informatik.uni-hamburg.de>
- - John Van Essen <vanes002@maroon.tc.umn.edu>
- - BRYENTON T <M0T3@UNB.CA>
- And tons of others that I probably left out...
-
- TROUBLESHOOTING:
-
- - For modem connections:
- - Use the correct init strings! Turn off compression, error correction,
- and flow control. Also fix the baud rate at the desired speed. There
- have been several cases of modems working at 9600, but not at 14400.
- If this happens to you, check the init string again.
- - Be aware that some modems won't process anything after ATZ -- use the
- second init string for other commands, or better yet, use AT&F instead.
- - 8250 UARTs do not support 115200 baud.
- - I tried 4800 baud with two 66's, and it was unplayable, so I left it out.
- - The only two init strings I know for sure are:
- - Gateway Telepath I (8250 UART):
- AT &F S37=9 &K0 &Q0 %C0 N0 \G0 &D2 S46=0 (S37=11 for 14400 baud)
- - Gateway Telepath II (16550 UART):
- AT &F &K0 &M0 &N6 (&N8 for 14400 baud)
-
- - For null modem connections:
- - Use a null modem (well, I had to say that).
- - Select "Connected already", and then use the "Talk" feature to send
- characters back and forth to check the line. If they're not coming
- across clearly, something's wrong -- check IRQs and base addresses for
- conflicts with other ports or devices.
-
- - On 8250 UARTs, expect overrun errors, especially with higher baud rates.
- The 8250 (=16450) UARTs only have a one byte send/receive buffer, so it
- will occasionally overwrite a byte if Doom doesn't read it fast enough.
- If this happens, you'll probably notice it as a slight delay while
- playing, and it'll be reported as a UART Overrun Error in the stats.
-
- - With a 66 Mhz machine using a 16550 UART, I've seen "Read Bytes Per
- Interrupt" around 3 to 3.5, and "Write Bytes Per Interrupt" around 7 to 8.
- With a 66 Mhz machine using an 8250 UART, both numbers are usually 0.9.
-
- - Still won't work??? Well, I've run out of suggestions. If you *do* get
- it working, post your success story to the net to help someone else.
-
- Good luck, I hope it works for you...
-
- Russell Gilbert (gilbert@esd.dl.nec.com)
-