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-
- The "Official" form:
-
- ================================================================
- Title : FORTRESS.WAD
- Author : Curtis M. Turner II
- Email Address : Currently: choppe@hubcap.clemson.edu
- Real soon: cturner@hubcap.clemson.edu
- Misc. Author Info : Student at Clemson Univ. SC (Doh!)
-
- Description : An evil haven battle fortress, chock
- full of things to kill and places to
- see. Enjoy the atmosphere, I do.
-
- Additional Credits to : Well, I could thank alot of people
- here who had nothing whatsoever to do
- with this, but I won't. It's all me.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1 (Until you change it, rec: E?L7)
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes, fully implemented.
- New Sounds : No
- New Graphics : No
-
- * Construction *
-
- Base : New level
- Build Time : Give or take 56 hours.
- Editor(s) used : DEU5.0 BSP11x
- Known Bugs : A few minor texture alignment problems
- are all I know about, but I've controlled
- my perfectionist tendancies so you all
- can enjoy this.
-
- * Copyright / Permissions *
-
- Authors MAY, provided they completely lack imagination, use this
- level as a base to build additional levels.
-
- (One of the following)
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Where to get this WAD *
-
- FTP sites:
- ocf.unt.edu and all mirror sites.
-
- BBS numbers:
- None.
-
- Other:
- My hard drive.
-
-
- Ok gang, this baby took me a heck of a long time to get all
- of the atmosphere right, it seems that the linedef tags 999 and 99
- aren't only used for stairs after all, check the maze to see what
- I mean. I think Id alternated 99 and 999 simply so the could have
- both rising stairs and smooth pulsing sectors, the only reason for
- two different oddball #'s.
-
- Secrets, yes there are alot of them ;) Don't expect to find them
- all the first few times through (unless you're one of those cheating
- types, then hey more power to ya), but none conceal "must have" items,
- just boons. I manage to come off the level with max health and armor
- on Ultra-Violence, but then I know where the secrets are. One hint:
-
- Take a few seconds to look around, I'm sure something will pop
- up, especially early on.
-
- Another hint, well nah, you'll see the first time you play ;)
-
- Also, No Cyber/Spider demons here, I save them for when it's
- important (aka my level 8).
-
- Well I could babble on forever, but I know you're dying to play
- this wad, so ENJOY!
-
- Curtis Turner II
- (it's 10am, I've been up 28hrs :)
- April 21, 1994