home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Instant Doom Levels
/
Instant.Doom.Levels.-.Level.Master.II.iso
/
WADS
/
DOOM1
/
DEATHMAT
/
URBAN.ZIP
/
DEHACKED.INI
< prev
next >
Wrap
Text File
|
1995-02-21
|
2KB
|
52 lines
# This is the DeHackEd 2.2 config file.
# Lines that start with '#' are comments.
# Also note the spaces below on both sides of the equals sign. They make
# my life easier. =-)
# See the DEHACKED.HLP file for help on these parameters.
# The name of the Doom exe file to edit.
doomexe = c:\games\doom\flame.exe
# The name and location of your Doom wad.
doomwad = c:\games\doom\doom.wad
# The path to your Doom directory. This is where Doom will be run from
# when you 'r'un Doom inside DeHackEd.
doompath = c:\games\doom
# Command line arguments when Doom is run from within DeHackEd.
doomargs = -skill 4
# The directory to look for patch files in.
patchdir = c:\games\doom
# Options for soundblaster cards. sbaddress is the address of your card,
# sbirq is the IRQ for the card, and sbdma is the DMA channel. Use a
# DMA of -1 for auto-detect.
sbaddress = 220
sbirq = 5
sbdma = -1
# The following are all optional, and included only in the hopes that
# they might be used to fend off future Doom versions.
# Doom version #
# 0 for Doom 1 v1.2
# 1 for Doom 1 v1.666, or any Doom 2 versions OTHER than v1.666
# 2 for Doom 2 v1.666
# This MUST be included if any of the following options are included,
# and should be before any of the following options.
#doomver = 2
# The size of the user-defined doom.exe file.
#doomsize = 686993
# These are the offsets for the various data sections...
#thingoff = 650512
#soundoff = 618964
#frameoff = 623436
#spriteoff = 622884
#ammooff = 612116
#weaponoff = 612148
#textoff = 664104