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Levels en Add-Ons voor Warcraft 2 #2
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armagedn.txt
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1997-06-18
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_________ .__
\_ ___ \| |__ _____ ____ ______
/ \ \/| | \\__ \ / _ \/ ___/
\ \___| Y \/ __ \( <_> )___ \
\______ /___| (____ /\____/____ >
\/ \/ \/ \/
ARMAGEDDON
=================================================================
Title : Chaos: ARMAGEDDON, for Warcraft II
Filename : ARMAGEDN.PUD
Author : Bryant Fong
Email Address : bryant@netcom.com
Map Description : Everybody starts at one 'edge' of the
map. Depending on your choice of play,
you can make an agreement not to attack
until everybody's ready and then meet
in the center for a craze attack, or
just play it as you normally would.
Additional Credits to : Blizzard Entertainment, for THE best real
time strategy war game ever.
================================================================
* Play Information *
Single Player : NO!
2 Player "Deathmatch" : YES!
2 Player "Cooperative" : i guess..
8 Player "Deathmatch" : YEEEEEEHAW!!
New Sounds : No
Unit/Upgrade Changes : None
Players Recommended : 8
* Play Suggestions *
These are the starting positions (MAKE SURE YOU CHOOSE FIXED
MAP POSITIONS, NOT RANDOM):
1 5 3
7 8
4 6 2
Player 1 and Player 2 start at opposite ends for 2-way games.
For network games, alternate the order you join the game, because
all the odds will be on one side and evens on the other.
* Construction *
Base : Scratch
Build Time : 1.5 hours
* Copyright / Permissions *
Authors MAY NOT use this as a base to build additional levels. You
may, however, use a similar concept. If you think you have a really
good idea to change this map, email me and let me know. Please do
not make changes to this map and call it your own.
* Where to get this PUD *
The San Jose DWANGO BBS (408) 522-7302
alt.binaries.warcraft