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PC Games.EXE 1999 January
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pcgamesexe-1999-01.iso
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Warzone
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data1.cab
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Program_Executable_Files
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WRF
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VidMem.wrf
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Text File
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1998-10-27
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2KB
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47 lines
/*
* VidMem.wrf
*
* All data files for the video memory
*
*/
directory "images" // *Note* Must load the IMGPAGE files before the IMG.
file IMGPAGE "intfac0.pcx"
file IMGPAGE "intfac1.pcx"
file IMGPAGE "intfac2.pcx"
file IMGPAGE "intfac3.pcx"
file IMGPAGE "intfac4.pcx"
file IMG "intfac.img"
directory "texpages"
file TERTILES "tertilesc1.pcx"
file HWTERTILES "tertilesc1hw.pcx"
file TEXPAGE "page-21-fx`s.pcx"
file TEXPAGE "page-11-player buildings.pcx"
file TEXPAGE "page-12-player buildings.pcx"
file TEXPAGE "page-13-player buildings.pcx"
file TEXPAGE "page-14-droid hubs.pcx"
file TEXPAGE "page-15-droid hubs.pcx"
file TEXPAGE "page-16-droid drives.pcx"
file TEXPAGE "page-17-droid weapons.pcx"
file TEXPAGE "page-18-fx`s-hard.pcx"
file TEXPAGE "page-18-fx`s-soft.pcx"
file TEXPAGE "page-19-fx`s-hard.pcx"
file TEXPAGE "page-19-fx`s-soft.pcx"
file TEXPAGE "page-20-fx`s-hard.pcx"
file TEXPAGE "page-20-fx`s-soft.pcx"
file TEXPAGE "page-10-laboratories.pcx"
file TEXPAGE "page-22-fx`s.pcx"
file TEXPAGE "page-23-fx`s-hard.pcx"
file TEXPAGE "page-23-fx`s-soft.pcx"
file TEXPAGE "page-24-fx`s.pcx"
//-file TEXPAGE "page-25-fx`s-Alpha.pcx" // should be conditional - needed for 3dfx
file TEXPAGE "page-8-player buildings-bases.pcx"
file TEXPAGE "page-9-player-soft buildings-bases.pcx"
file TEXPAGE "page-9-player-hard buildings-bases.pcx"
file TEXPAGE "page-7-barbarians-arizona.pcx"
file TEXPAGE "page-6-features-arizona.pcx"