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PC Spiel 1996 September
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PCS0996.ISO
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yam.arm
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Text File
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1996-03-06
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2KB
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49 lines
# code: P-Plane M-Missiles N-Tank
# B-Box G-Gun class R-Raft class
# J-JetFoil H-helicopter D-Radar
# S-Second Probe C-Car T-Tractor
# E-Astroid Cloud K-Homing car
# A-Attached enemy O-Boat F-Lift car
# U-Columns X-Mini Gun
# I- myself L - Special locations
#
# myself format : code,x,y,z,direction,exit x,exit y, exit z, exit dir
#
# Enemy format : code,x,y,z,direction,yaw,speed
#
#
# Plane format : code,x,y,z,direction,yaw,roll,speed,backToBase(1,0)
# JetFoil format : code,x,y,z,direction,yaw,roll,speed,backToBase(1,0),Wait (seconds)
#
# Gun format : code,x,y,z,direction,speed,x1,x2
#
# car Format
# tank Format
# Missile Format
# Boat Format
# Homing Format
# Raft format : code,num-points loop
# x1,y1,x2,y2 ...
# ...
#
# ( num-points is in pers (x1,y1 is one point).
# x1,y1,x2,y2... are the raft track coordinations).
#
# Box type : code,x,y,z,dir,box_type,cargo count
# (box types: 1-Missiles 2-Flares 3-Glomavine 4-Additive
# 5-Lasers 6-Electro Bombs 7-ProbBox
#
# Attached enemy (A): A,enemy code,Point num
#
# Second Probe : code,x,y,dir
# Note: code in uppercase .
#
# X Y Z Dir
#
I 495 484 250 34
#
# Exit
L 1 0
1090 3890 180
#