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Text File  |  1996-05-10  |  4KB  |  251 lines

  1. # mw2shell CockPit Config generated map file
  2. throttle {
  3.     - fltstck    Throttle
  4. }
  5. legs_pan_delta {
  6.     + fltstck    Left/Right
  7. }
  8. torso_pan {
  9.     + fltstck    Rudder
  10. }
  11. torso_tilt {
  12.     - fltstck    Up/Down
  13. }
  14. pilot_pan_minus {
  15.     + keyboard    GreyLeftArrow
  16.     + keyboard    Control
  17. }
  18. pilot_pan_plus {
  19.     + keyboard    GreyRightArrow
  20.     + keyboard    Control
  21. }
  22. eyepoint_pan_minus {
  23.     + keyboard    GreyLeftArrow
  24.     + keyboard    Control
  25. }
  26. eyepoint_pan_plus {
  27.     + keyboard    GreyRightArrow
  28.     + keyboard    Control
  29. }
  30. pilot_tilt_minus {
  31.     + keyboard    GreyDownArrow
  32.     + keyboard    Control
  33. }
  34. pilot_tilt_plus {
  35.     + keyboard    GreyUpArrow
  36.     + keyboard    Control
  37. }
  38. track_height_minus {
  39.     + keyboard    GreyDownArrow
  40.     + keyboard    Control
  41. }
  42. track_height_plus {
  43.     + keyboard    GreyUpArrow
  44.     + keyboard    Control
  45. }
  46. zoom_factor_minus {
  47.     + keyboard    Z
  48.     + keyboard    Shift
  49. }
  50. zoom_factor_plus {
  51.     + keyboard    Z
  52.     - keyboard    Shift
  53. }
  54. track_distance_plus {
  55.     + keyboard    Z
  56.     + keyboard    Shift
  57. }
  58. track_distance_minus {
  59.     + keyboard    Z
  60.     - keyboard    Shift
  61. }
  62. torso_tilt_reset {
  63.     + keyboard    Keypad5
  64. }
  65. pilot_tilt_reset {
  66.     + keyboard    Keypad5
  67. }
  68. torso_pan_reset {
  69.     + keyboard    Keypad5
  70. }
  71. pilot_pan_reset {
  72.     + keyboard    Keypad5
  73. }
  74. glance_left {
  75.     + fltstck    HatLeft
  76. }
  77. eyepoint_pan_minus {
  78.     + fltstck    HatLeft
  79. }
  80. glance_right {
  81.     + fltstck    HatRight
  82. }
  83. eyepoint_pan_plus {
  84.     + fltstck    HatRight
  85. }
  86. glance_up {
  87.     + fltstck    HatDown
  88. }
  89. track_height_minus {
  90.     + fltstck    HatDown
  91. }
  92. glance_down {
  93.     + fltstck    HatUp
  94. }
  95. track_height_plus {
  96.     + fltstck    HatUp
  97. }
  98. jumpjet_enabled {
  99.     + keyboard    J
  100. }
  101. jumpjet_fire_forward {
  102.     + keyboard    GreyHome
  103. }
  104. jumpjet_enabled {
  105.     + keyboard    GreyHome
  106. }
  107. jumpjet_fire_backward {
  108.     + keyboard    GreyEnd
  109. }
  110. jumpjet_enabled {
  111.     + keyboard    GreyEnd
  112. }
  113. jumpjet_fire_left {
  114.     + keyboard    GreyInsert
  115. }
  116. jumpjet_enabled {
  117.     + keyboard    GreyInsert
  118. }
  119. jumpjet_fire_right {
  120.     + keyboard    GreyPageUp
  121. }
  122. jumpjet_enabled {
  123.     + keyboard    GreyPageUp
  124. }
  125. weapon_fire {
  126.     + fltstck    Trigger
  127. }
  128. weapon_cycle {
  129.     + fltstck    LeftBtn
  130. }
  131. weapon_fire_group_1 {
  132.     + keyboard    NUMLock
  133. }
  134. weapon_fire_group_2 {
  135.     + keyboard    GreySlash
  136. }
  137. weapon_fire_group_3 {
  138.     + keyboard    GreyStar
  139. }
  140. advance_target {
  141.     + fltstck    MiddleBtn
  142. }
  143. target_reticle {
  144.     + fltstck    RightBtn
  145. }
  146. throttle_plus {
  147.     + keyboard    Equal
  148. }
  149. throttle_minus {
  150.     + keyboard    Minus
  151. }
  152. legs_pan_minus {
  153.     + keyboard    LeftArrow
  154. }
  155. legs_pan_plus {
  156.     + keyboard    RightArrow
  157. }
  158. torso_pan_minus {
  159.     + keyboard    Comma
  160. }
  161. torso_pan_plus {
  162.     + keyboard    Period
  163. }
  164. torso_tilt_plus {
  165.     + keyboard    UpArrow
  166. }
  167. torso_tilt_minus {
  168.     + keyboard    DownArrow
  169. }
  170. glance_left {
  171.     + keyboard    Home
  172. }
  173. eyepoint_pan_minus {
  174.     + keyboard    Home
  175. }
  176. glance_right {
  177.     + keyboard    PageUp
  178. }
  179. eyepoint_pan_plus {
  180.     + keyboard    PageUp
  181. }
  182. weapon_fire {
  183.     + keyboard    Space
  184. }
  185. weapon_cycle {
  186.     + keyboard    Enter
  187. }
  188. target_reticle {
  189.     + mouse    MiddleBtn
  190. }
  191. throttle_plus {
  192.     + keyboard    GreyPlus
  193. }
  194. throttle_minus {
  195.     + keyboard    GreyMinus
  196. }
  197. legs_pan_minus {
  198.     + keyboard    GreyLeftArrow
  199.     - keyboard    Control
  200. }
  201. legs_pan_plus {
  202.     + keyboard    GreyRightArrow
  203.     - keyboard    Control
  204. }
  205. torso_pan_minus {
  206.     + keyboard    End
  207. }
  208. torso_pan_plus {
  209.     + keyboard    PageDown
  210. }
  211. torso_tilt_plus {
  212.     + keyboard    GreyUpArrow
  213.     - keyboard    Control
  214. }
  215. torso_tilt_minus {
  216.     + keyboard    GreyDownArrow
  217.     - keyboard    Control
  218. }
  219. weapon_fire {
  220.     + keyboard    KeypadEnter
  221. }
  222. weapon_cycle {
  223.     + keyboard    Delete
  224. }
  225. torso_pan {
  226.     + mouse    Left/Right
  227. }
  228. torso_tilt {
  229.     - mouse    Up/Down
  230. }
  231. weapon_fire {
  232.     + mouse    LeftBtn
  233. }
  234. weapon_cycle {
  235.     + mouse    RightBtn
  236. }
  237. legs_pan_minus {
  238.     + keyboard    GreyDelete
  239. }
  240. jumpjet_enabled {
  241.     + keyboard    GreyDelete
  242. }
  243. legs_pan_plus {
  244.     + keyboard    GreyPageDown
  245. }
  246. jumpjet_enabled {
  247.     + keyboard    GreyPageDown
  248. }
  249. # analog count = 6
  250. # discrete count = 71
  251.