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Cloud99_128.txt
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1998-02-02
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Cloud 99 - Hints
Object List: Where found and used:
* Denotes an object not required to finish the game.
ANORAK: Examine washing in the bathroom
BOOTS: Examine staw in the barn
BREAD *: Buy from the baker
BUCKET: In the barn
BULBS: Given by Mother Nature in exchange for fertilizer
CAKE: Given by baker
CAN: Under bench in the garage
CARDS: RAINBOW: On the disc/lift (in 128k version, examine the
disc/lift to find it).
MUDDY: In the muddy lane
GREY: Examine the desk in the bank
YELLOW: Wash muddy card with water, or scrape muddy card with
penknife to discover its true colour
CEMENT: Buy from the hardware shop
CHOKER: Under the cushion in the living-room
COAL: Appears after fire in Ice Hall is extinguished. Need empty bucket
to carry it
COINS: Exchange dollars at the bank
COLANDER: In the kitchen cupboard
CROWBAR *: In the garage (examine the bench in the 128k version)
CURRENTS: Remove or pull from cake
DOLLARS: Give by tourist in exchange for the film
DUST: GOLD: Pan sand in stream at park with colander
STAR: Given by angel in exchange for shiny choker
DUSTER: Give by Father Time in exchange for springs
EGGS: Appear in hen-house when the cockerel is happy
EXTINGUISHER: Inside the theatre
FERTILIZER: In the bucket
FILM: Examine the table in the living-room
FISHING LINE: Make with hook and string
FRAMES *: What is left when the lenses are removed from the glasses
GLASSES: In the bathroom cabinet
GNOME *: Near the pond (examine grass/bushes in 128k version)
GUN: Under the stage in the theatre
HOOK: Examine planks in the garage then unscrew it
KETTLE: In the kitchen
KEY: In the pons
KNIFE: See penknife
LEAFLET: In the tourist office - gives clues
LENSES: Remove from the glasses
PAPER: Examine the desk in the Weather Man's house
PEN: Examine the junk in your bedroom
PENKNIFE: Examine floor in your bedroom
POLES: Examine the sculpture in the Art Gallery
PYGAMAS: Worn; they keep you warm
REFILLS *: Undo pen
SOCKS: Examine setee in the living-room
SOFTENER: Insert token into dispenser
SPRINGS: Undo pen
STRING: In the kitchen cupbord
TICKET: Given by Astronomer when you mend his telescope
Answers To Problems:
Examine grille, then pour water (from kettle) into grille
To leave house: Wear socks
To get key: Fish in pond with fishing line
To open gate: Unlock with key
To get money: Give film to tourist (he wanders around, so a bit
of luck is needed to find him). Then exchange dollars
in the bank
To use disc: Insert the necessary card - see object list to find them
To shine choker: Rub with gold dust
To get gold dust: See object list
To enter theatre: Carry or show ticket
To get rid of Jack Frost: Spray him with a can of de-icer
To get eggs: Give paper (doodles) to the cockerel
To go up the tower: Wear boots
To get currents/cake: Give eggs to baker, wait around for cake, pull or
remove currants from cake
To stay in Ice/Snow Hall: Wear anorak
To go north at Muddy Lane: Pour cement
To end game: Pull levers at Control Centre - after you've
sorted out then places below
Ice Hall: Extinguish fire with extinguisher
Snow Hall: Pour softner into tank
Thunder Hall: Insert poles into drumstick machines
Halls of Mists: Close windows then activate smoke gun
Windy Hall: Clean fans with feather duster
Rain Hall: Remove corks with penknife
Lightning Tower: Pour currants into contraption (ho ho - currents)
Heat Hall: Fill furnace with hot coals
Sunbeam Hall: Give bulbs to Sunbeam Fairy (she moves around,
so you will have to find her)
Rainbow Square: Throw or pour star dust into fountain