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StormBringer128.txt
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1998-02-02
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THE SPECTRUM GAME DATABASE
STORMBRINGER
PUBLISHER
Mastertronic Added Dimension
AUTHOR
David Jones
YEAR
1987
DESCRIPTION
Arcade Adventure
CONTROLS:
A - Up/Jump
Z - Down
N - Left
M - Right
SPACE - Fire
Use up and down (A and Z) to operate the finger in the menu.
Keys definable and joysticks.
INSTRUCTIONS
Welcome to Strombringer, the concluding episode in the acclaimed
Magic Knight saga. The story so far...
In previous episodes (Spellbound and Knight Tyme) Magic Knight
rescues his friend and tutor Gimbal the Wizard from a self
inflicted White Out spell, and then finds himself catapulted into
the 25th Century aboard the starship USS Pisces. Having aquired
a secondhand time-machine from the Tyme guardians, Magic Knight
finally reaches his own time and planet - but with a slight
problem; Whilst travelling back, a serious malfunction
occured with the secondhand time machine, and now, horror of
horrors, there are two Magic Knights!
The other Magic Knight is a real nasty piece of work. He calls
himself the "Off White Knight", but locally he is known as the
Stormbringer because of his powerful and dangerous Storm Cloud,
which he is planning to use to destroy Magic Knight.
In your role as Magic Knight, you realise that you cannot kill
Stormbringer, because if you do, you will destroy yourself in the
process, the only way for you to become your old self again is
to merge with him. Good Luck, Magic Knight!
FEATURES
This game uses an enhanced version of Windimation which players
of Spellbound and Knight Tyme will be familiar with. This system
allows the player to access windows in which the command choices
are given.
CHEATS
None
SEQUELS/PREQUELS
There are no sequels, but three prequels - Finders Keepers,
Spellbound, Knight-Tyme, all by Mastertronic. Spellbound and
Knight-Tyme are both similar games in style, while Finders-
Keepers is a more arcade oriented game, very different from the
others.
SCORES RECEIVED
86% - Crash 42 (July 1987)
9/10 - Your Sinclair 19 (July 1987)
URL
NOTES