home *** CD-ROM | disk | FTP | other *** search
/ Secret Service 54a / SSERVCD_54A.bin / UTILS / CHEATS / CHTPCK10.ZIP / WRITHPI.ZIP / Ac02.ota next >
INI File  |  1997-10-16  |  37KB  |  2,277 lines

  1. [GlobalHeader]
  2.     {
  3.     missionname=2: CORE Kbot Base, Destroy It!;
  4.     missiondescription=;
  5.     planet=Green planet;
  6.     missionhint=Ac02hint.txt;
  7.     brief=ArmCampaign2;
  8.     narration=arm02;
  9.     glamour=arm02;
  10.     lineofsight=1;
  11.     mapping=1;
  12.     tidalstrength=37;
  13.     solarstrength=158;
  14.     lavaworld=0;
  15.     killmul=50;
  16.     timemul=0;
  17.     minwindspeed=400;
  18.     maxwindspeed=2000;
  19.     gravity=112;
  20.     numplayers=2;
  21.     size=4 x 5;
  22.     memory=16 mb;
  23.     useonlyunits=AC02.tdf;
  24.     KillUnitType=CORLAB, 1;
  25.     CommanderKilled=1;
  26.     AllUnitsKilled=1;
  27.     SCHEMACOUNT=3;
  28.     [Schema 0]
  29.         {
  30.         Type=Easy;
  31.         aiprofile=MISSIONS;
  32.         SurfaceMetal=3;
  33.         MohoMetal=50;
  34.         HumanMetal=1000;
  35.         ComputerMetal=100;
  36.         HumanEnergy=1000;
  37.         ComputerEnergy=100;
  38.         MeteorWeapon=;
  39.         MeteorRadius=0;
  40.         MeteorDensity=0;
  41.         MeteorDuration=0;
  42.         MeteorInterval=0;
  43.         [units]
  44.             {
  45.             [unit0]
  46.                 {
  47.                 Unitname=ARMCOM;
  48.                 Ident=;
  49.                 XPos=960;
  50.                 YPos=74;
  51.                 ZPos=355;
  52.                 Player=1;
  53.                 HealthPercentage=100;
  54.                 Angle=0;
  55.                 Kills=0;
  56.                 CreationCountdown=0;
  57.                 }
  58.             [unit1]
  59.                 {
  60.                 Unitname=ARMPW;
  61.                 Ident=;
  62.                 XPos=944;
  63.                 YPos=74;
  64.                 ZPos=451;
  65.                 Player=1;
  66.                 HealthPercentage=100;
  67.                 Angle=0;
  68.                 Kills=0;
  69.                 CreationCountdown=0;
  70.                 }
  71.             [unit2]
  72.                 {
  73.                 Unitname=ARMPW;
  74.                 Ident=;
  75.                 XPos=1072;
  76.                 YPos=74;
  77.                 ZPos=419;
  78.                 Player=1;
  79.                 HealthPercentage=100;
  80.                 Angle=0;
  81.                 Kills=0;
  82.                 CreationCountdown=0;
  83.                 }
  84.             [unit3]
  85.                 {
  86.                 Unitname=CORLLT;
  87.                 Ident=;
  88.                 XPos=829;
  89.                 YPos=78;
  90.                 ZPos=1778;
  91.                 Player=2;
  92.                 HealthPercentage=100;
  93.                 Angle=0;
  94.                 Kills=0;
  95.                 CreationCountdown=0;
  96.                 }
  97.             [unit4]
  98.                 {
  99.                 Unitname=CORLAB;
  100.                 Ident=;
  101.                 XPos=1016;
  102.                 YPos=74;
  103.                 ZPos=1877;
  104.                 Player=2;
  105.                 HealthPercentage=100;
  106.                 Angle=0;
  107.                 Kills=0;
  108.                 InitialMission=w 700,b CORAK,w 300,b CORAK 1,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
  109.                 }
  110.             [unit5]
  111.                 {
  112.                 Unitname=CORMEX;
  113.                 Ident=;
  114.                 XPos=250;
  115.                 YPos=75;
  116.                 ZPos=1880;
  117.                 Player=2;
  118.                 HealthPercentage=100;
  119.                 Angle=0;
  120.                 Kills=0;
  121.                 CreationCountdown=0;
  122.                 }
  123.             [unit6]
  124.                 {
  125.                 Unitname=CORRAD;
  126.                 Ident=;
  127.                 XPos=1312;
  128.                 YPos=109;
  129.                 ZPos=1632;
  130.                 Player=2;
  131.                 HealthPercentage=100;
  132.                 Angle=0;
  133.                 Kills=0;
  134.                 CreationCountdown=0;
  135.                 }
  136.             [unit7]
  137.                 {
  138.                 Unitname=CORAK;
  139.                 Ident=;
  140.                 XPos=400;
  141.                 YPos=82;
  142.                 ZPos=1363;
  143.                 Player=2;
  144.                 HealthPercentage=100;
  145.                 Angle=0;
  146.                 Kills=0;
  147.                 InitialMission=p 253 601,;
  148.                 }
  149.             [unit8]
  150.                 {
  151.                 Unitname=CORAK;
  152.                 Ident=;
  153.                 XPos=112;
  154.                 YPos=76;
  155.                 ZPos=1203;
  156.                 Player=2;
  157.                 HealthPercentage=100;
  158.                 Angle=0;
  159.                 Kills=0;
  160.                 InitialMission=p 1823 1634,;
  161.                 }
  162.             [unit9]
  163.                 {
  164.                 Unitname=CORAK;
  165.                 Ident=;
  166.                 XPos=1612;
  167.                 YPos=84;
  168.                 ZPos=1435;
  169.                 Player=2;
  170.                 HealthPercentage=100;
  171.                 Angle=0;
  172.                 Kills=0;
  173.                 InitialMission=p 253 601,;
  174.                 }
  175.             [unit10]
  176.                 {
  177.                 Unitname=CORAK;
  178.                 Ident=;
  179.                 XPos=769;
  180.                 YPos=74;
  181.                 ZPos=1879;
  182.                 Player=2;
  183.                 HealthPercentage=100;
  184.                 Angle=0;
  185.                 Kills=0;
  186.                 InitialMission=p 253 601,;
  187.                 }
  188.             [unit11]
  189.                 {
  190.                 Unitname=CORAK;
  191.                 Ident=;
  192.                 XPos=850;
  193.                 YPos=74;
  194.                 ZPos=1895;
  195.                 Player=2;
  196.                 HealthPercentage=100;
  197.                 Angle=0;
  198.                 Kills=0;
  199.                 InitialMission=p 263 601,;
  200.                 }
  201.             [unit12]
  202.                 {
  203.                 Unitname=CORAK;
  204.                 Ident=;
  205.                 XPos=881;
  206.                 YPos=74;
  207.                 ZPos=1863;
  208.                 Player=2;
  209.                 HealthPercentage=100;
  210.                 Angle=0;
  211.                 Kills=0;
  212.                 InitialMission=p 253 601,;
  213.                 }
  214.             [unit13]
  215.                 {
  216.                 Unitname=CORAK;
  217.                 Ident=;
  218.                 XPos=881;
  219.                 YPos=74;
  220.                 ZPos=1927;
  221.                 Player=2;
  222.                 HealthPercentage=100;
  223.                 Angle=0;
  224.                 Kills=0;
  225.                 InitialMission=p 253 601,;
  226.                 }
  227.             [unit14]
  228.                 {
  229.                 Unitname=CORAK;
  230.                 Ident=;
  231.                 XPos=801;
  232.                 YPos=75;
  233.                 ZPos=1604;
  234.                 Player=2;
  235.                 HealthPercentage=100;
  236.                 Angle=0;
  237.                 Kills=0;
  238.                 InitialMission=p 1965 323,;
  239.                 }
  240.             [unit15]
  241.                 {
  242.                 Unitname=CORAK;
  243.                 Ident=;
  244.                 XPos=849;
  245.                 YPos=75;
  246.                 ZPos=1636;
  247.                 Player=2;
  248.                 HealthPercentage=100;
  249.                 Angle=0;
  250.                 Kills=0;
  251.                 InitialMission=p 1965 323,;
  252.                 }
  253.             [unit16]
  254.                 {
  255.                 Unitname=CORMEX;
  256.                 Ident=S;
  257.                 XPos=651;
  258.                 YPos=74;
  259.                 ZPos=1880;
  260.                 Player=2;
  261.                 HealthPercentage=100;
  262.                 Angle=0;
  263.                 Kills=0;
  264.                 CreationCountdown=0;
  265.                 }
  266.             [unit17]
  267.                 {
  268.                 Unitname=CORSOLAR;
  269.                 Ident=S;
  270.                 XPos=1222;
  271.                 YPos=75;
  272.                 ZPos=1911;
  273.                 Player=2;
  274.                 HealthPercentage=100;
  275.                 Angle=0;
  276.                 Kills=0;
  277.                 CreationCountdown=0;
  278.                 }
  279.             [unit18]
  280.                 {
  281.                 Unitname=CORESTOR;
  282.                 Ident=S;
  283.                 XPos=1390;
  284.                 YPos=74;
  285.                 ZPos=1951;
  286.                 Player=2;
  287.                 HealthPercentage=100;
  288.                 Angle=0;
  289.                 Kills=0;
  290.                 CreationCountdown=0;
  291.                 }
  292.             [unit19]
  293.                 {
  294.                 Unitname=CORAK;
  295.                 Ident=;
  296.                 XPos=1506;
  297.                 YPos=74;
  298.                 ZPos=2000;
  299.                 Player=2;
  300.                 HealthPercentage=100;
  301.                 Angle=0;
  302.                 Kills=0;
  303.                 InitialMission=p 155 1811;
  304.                 }
  305.             [unit20]
  306.                 {
  307.                 Unitname=CORAK;
  308.                 Ident=;
  309.                 XPos=1554;
  310.                 YPos=74;
  311.                 ZPos=2032;
  312.                 Player=2;
  313.                 HealthPercentage=100;
  314.                 Angle=0;
  315.                 Kills=0;
  316.                 InitialMission=p 155 1811;
  317.                 }
  318.             [unit21]
  319.                 {
  320.                 Unitname=CORAK;
  321.                 Ident=;
  322.                 XPos=1570;
  323.                 YPos=74;
  324.                 ZPos=2000;
  325.                 Player=2;
  326.                 HealthPercentage=100;
  327.                 Angle=0;
  328.                 Kills=0;
  329.                 InitialMission=p 155 1811;
  330.                 }
  331.             [unit22]
  332.                 {
  333.                 Unitname=CORAK;
  334.                 Ident=;
  335.                 XPos=1490;
  336.                 YPos=74;
  337.                 ZPos=2048;
  338.                 Player=2;
  339.                 HealthPercentage=100;
  340.                 Angle=0;
  341.                 Kills=0;
  342.                 InitialMission=p 155 1810;
  343.                 }
  344.             [unit23]
  345.                 {
  346.                 Unitname=CORAK;
  347.                 Ident=;
  348.                 XPos=1918;
  349.                 YPos=107;
  350.                 ZPos=347;
  351.                 Player=2;
  352.                 HealthPercentage=100;
  353.                 Angle=0;
  354.                 Kills=0;
  355.                 InitialMission=p 1520 594;
  356.                 }
  357.             [unit24]
  358.                 {
  359.                 Unitname=CORAK;
  360.                 Ident=;
  361.                 XPos=1982;
  362.                 YPos=108;
  363.                 ZPos=395;
  364.                 Player=2;
  365.                 HealthPercentage=100;
  366.                 Angle=0;
  367.                 Kills=0;
  368.                 InitialMission=p 1520 595;
  369.                 }
  370.             [unit25]
  371.                 {
  372.                 Unitname=CORAK;
  373.                 Ident=;
  374.                 XPos=1950;
  375.                 YPos=113;
  376.                 ZPos=427;
  377.                 Player=2;
  378.                 HealthPercentage=100;
  379.                 Angle=0;
  380.                 Kills=0;
  381.                 InitialMission=w 60,p 1520 596;
  382.                 }
  383.             [unit26]
  384.                 {
  385.                 Unitname=CORLLT;
  386.                 Ident=S;
  387.                 XPos=384;
  388.                 YPos=129;
  389.                 ZPos=1568;
  390.                 Player=2;
  391.                 HealthPercentage=100;
  392.                 Angle=0;
  393.                 Kills=0;
  394.                 CreationCountdown=0;
  395.                 }
  396.             [unit27]
  397.                 {
  398.                 Unitname=CORSOLAR;
  399.                 Ident=S;
  400.                 XPos=803;
  401.                 YPos=74;
  402.                 ZPos=2014;
  403.                 Player=2;
  404.                 HealthPercentage=100;
  405.                 Angle=0;
  406.                 Kills=0;
  407.                 CreationCountdown=0;
  408.                 }
  409.             [unit28]
  410.                 {
  411.                 Unitname=CORSOLAR;
  412.                 Ident=S;
  413.                 XPos=931;
  414.                 YPos=74;
  415.                 ZPos=2014;
  416.                 Player=2;
  417.                 HealthPercentage=100;
  418.                 Angle=0;
  419.                 Kills=0;
  420.                 CreationCountdown=0;
  421.                 }
  422.             [unit29]
  423.                 {
  424.                 Unitname=CORAK;
  425.                 Ident=;
  426.                 XPos=208;
  427.                 YPos=74;
  428.                 ZPos=1814;
  429.                 Player=2;
  430.                 HealthPercentage=100;
  431.                 Angle=0;
  432.                 Kills=0;
  433.                 InitialMission=w 3600;
  434.                 }
  435.             [unit30]
  436.                 {
  437.                 Unitname=CORAK;
  438.                 Ident=;
  439.                 XPos=320;
  440.                 YPos=74;
  441.                 ZPos=1878;
  442.                 Player=2;
  443.                 HealthPercentage=100;
  444.                 Angle=0;
  445.                 Kills=0;
  446.                 InitialMission=w 3600;
  447.                 }
  448.             [unit31]
  449.                 {
  450.                 Unitname=CORAK;
  451.                 Ident=;
  452.                 XPos=176;
  453.                 YPos=74;
  454.                 ZPos=1939;
  455.                 Player=2;
  456.                 HealthPercentage=100;
  457.                 Angle=0;
  458.                 Kills=0;
  459.                 InitialMission=w 3600;
  460.                 }
  461.             [unit32]
  462.                 {
  463.                 Unitname=CORAK;
  464.                 Ident=;
  465.                 XPos=1324;
  466.                 YPos=75;
  467.                 ZPos=1987;
  468.                 Player=2;
  469.                 HealthPercentage=100;
  470.                 Angle=0;
  471.                 Kills=0;
  472.                 InitialMission=w 600,p 998 2012;
  473.                 }
  474.             [unit33]
  475.                 {
  476.                 Unitname=CORAK;
  477.                 Ident=;
  478.                 XPos=1308;
  479.                 YPos=74;
  480.                 ZPos=1907;
  481.                 Player=2;
  482.                 HealthPercentage=100;
  483.                 Angle=0;
  484.                 Kills=0;
  485.                 InitialMission=p 998 2010;
  486.                 }
  487.             [unit34]
  488.                 {
  489.                 Unitname=CORAK;
  490.                 Ident=;
  491.                 XPos=728;
  492.                 YPos=74;
  493.                 ZPos=2003;
  494.                 Player=2;
  495.                 HealthPercentage=100;
  496.                 Angle=0;
  497.                 Kills=0;
  498.                 InitialMission=p 997 2009;
  499.                 }
  500.             [unit35]
  501.                 {
  502.                 Unitname=CORTHUD;
  503.                 Ident=;
  504.                 XPos=736;
  505.                 YPos=76;
  506.                 ZPos=1397;
  507.                 Player=2;
  508.                 HealthPercentage=100;
  509.                 Angle=0;
  510.                 Kills=0;
  511.                 InitialMission=wa;
  512.                 }
  513.             [unit36]
  514.                 {
  515.                 Unitname=CORSTORM;
  516.                 Ident=;
  517.                 XPos=1041;
  518.                 YPos=75;
  519.                 ZPos=1738;
  520.                 Player=2;
  521.                 HealthPercentage=100;
  522.                 Angle=0;
  523.                 Kills=0;
  524.                 InitialMission=p 745 1700;
  525.                 }
  526.             [unit37]
  527.                 {
  528.                 Unitname=CORSOLAR;
  529.                 Ident=S;
  530.                 XPos=392;
  531.                 YPos=74;
  532.                 ZPos=1913;
  533.                 Player=2;
  534.                 HealthPercentage=100;
  535.                 Angle=0;
  536.                 Kills=0;
  537.                 CreationCountdown=0;
  538.                 }
  539.             [unit38]
  540.                 {
  541.                 Unitname=CORSOLAR;
  542.                 Ident=S;
  543.                 XPos=504;
  544.                 YPos=74;
  545.                 ZPos=1913;
  546.                 Player=2;
  547.                 HealthPercentage=100;
  548.                 Angle=0;
  549.                 Kills=0;
  550.                 CreationCountdown=0;
  551.                 }
  552.             [unit39]
  553.                 {
  554.                 Unitname=CORAK;
  555.                 Ident=;
  556.                 XPos=735;
  557.                 YPos=74;
  558.                 ZPos=1813;
  559.                 Player=2;
  560.                 HealthPercentage=100;
  561.                 Angle=0;
  562.                 Kills=0;
  563.                 InitialMission=p 1930 350,;
  564.                 }
  565.             [unit40]
  566.                 {
  567.                 Unitname=CORAK;
  568.                 Ident=;
  569.                 XPos=932;
  570.                 YPos=74;
  571.                 ZPos=1829;
  572.                 Player=2;
  573.                 HealthPercentage=100;
  574.                 Angle=0;
  575.                 Kills=0;
  576.                 InitialMission=p 1930 350,;
  577.                 }
  578.             [unit41]
  579.                 {
  580.                 Unitname=CORAK;
  581.                 Ident=;
  582.                 XPos=1124;
  583.                 YPos=74;
  584.                 ZPos=1845;
  585.                 Player=2;
  586.                 HealthPercentage=100;
  587.                 Angle=0;
  588.                 Kills=0;
  589.                 InitialMission=p 1930 350,;
  590.                 }
  591.             [unit42]
  592.                 {
  593.                 Unitname=CORAK;
  594.                 Ident=;
  595.                 XPos=1124;
  596.                 YPos=74;
  597.                 ZPos=1925;
  598.                 Player=2;
  599.                 HealthPercentage=100;
  600.                 Angle=0;
  601.                 Kills=0;
  602.                 InitialMission=p 253 601,;
  603.                 }
  604.             [unit43]
  605.                 {
  606.                 Unitname=CORAK;
  607.                 Ident=;
  608.                 XPos=160;
  609.                 YPos=74;
  610.                 ZPos=1862;
  611.                 Player=2;
  612.                 HealthPercentage=100;
  613.                 Angle=0;
  614.                 Kills=0;
  615.                 InitialMission=p 1527 1986,;
  616.                 }
  617.             [unit44]
  618.                 {
  619.                 Unitname=CORAK;
  620.                 Ident=;
  621.                 XPos=80;
  622.                 YPos=74;
  623.                 ZPos=1782;
  624.                 Player=2;
  625.                 HealthPercentage=100;
  626.                 Angle=0;
  627.                 Kills=0;
  628.                 InitialMission=p 1527 1986,;
  629.                 }
  630.             [unit45]
  631.                 {
  632.                 Unitname=CORAK;
  633.                 Ident=;
  634.                 XPos=1790;
  635.                 YPos=109;
  636.                 ZPos=306;
  637.                 Player=2;
  638.                 HealthPercentage=100;
  639.                 Angle=0;
  640.                 Kills=0;
  641.                 InitialMission=w 120,p 1206 1351;
  642.                 }
  643.             [unit46]
  644.                 {
  645.                 Unitname=CORAK;
  646.                 Ident=;
  647.                 XPos=1918;
  648.                 YPos=112;
  649.                 ZPos=438;
  650.                 Player=2;
  651.                 HealthPercentage=100;
  652.                 Angle=0;
  653.                 Kills=0;
  654.                 InitialMission=w 180,p 1206 1352;
  655.                 }
  656.             [unit47]
  657.                 {
  658.                 Unitname=ARMHAM;
  659.                 Ident=S;
  660.                 XPos=1015;
  661.                 YPos=74;
  662.                 ZPos=496;
  663.                 Player=1;
  664.                 HealthPercentage=100;
  665.                 Angle=0;
  666.                 Kills=0;
  667.                 CreationCountdown=0;
  668.                 }
  669.             [unit48]
  670.                 {
  671.                 Unitname=ARMROCK;
  672.                 Ident=;
  673.                 XPos=871;
  674.                 YPos=74;
  675.                 ZPos=352;
  676.                 Player=1;
  677.                 HealthPercentage=100;
  678.                 Angle=0;
  679.                 Kills=0;
  680.                 }
  681.             [unit49]
  682.                 {
  683.                 Unitname=ARMROCK;
  684.                 Ident=S;
  685.                 XPos=1031;
  686.                 YPos=74;
  687.                 ZPos=336;
  688.                 Player=1;
  689.                 HealthPercentage=100;
  690.                 Angle=0;
  691.                 Kills=0;
  692.                 CreationCountdown=0;
  693.                 }
  694.             [unit50]
  695.                 {
  696.                 Unitname=CORSOLAR;
  697.                 Ident=S;
  698.                 XPos=646;
  699.                 YPos=74;
  700.                 ZPos=2009;
  701.                 Player=2;
  702.                 HealthPercentage=100;
  703.                 Angle=0;
  704.                 Kills=0;
  705.                 CreationCountdown=0;
  706.                 }
  707.             [unit51]
  708.                 {
  709.                 Unitname=ARMPW;
  710.                 Ident=;
  711.                 XPos=848;
  712.                 YPos=74;
  713.                 ZPos=432;
  714.                 Player=1;
  715.                 HealthPercentage=100;
  716.                 Angle=0;
  717.                 Kills=0;
  718.                 }
  719.             [unit52]
  720.                 {
  721.                 Unitname=CORAK;
  722.                 Ident=;
  723.                 XPos=624;
  724.                 YPos=75;
  725.                 ZPos=1344;
  726.                 Player=2;
  727.                 HealthPercentage=100;
  728.                 Angle=0;
  729.                 Kills=0;
  730.                 InitialMission=wa;
  731.                 }
  732.             [unit53]
  733.                 {
  734.                 Unitname=CORRAD;
  735.                 Ident=;
  736.                 XPos=368;
  737.                 YPos=108;
  738.                 ZPos=1216;
  739.                 Player=2;
  740.                 HealthPercentage=100;
  741.                 Angle=0;
  742.                 Kills=0;
  743.                 }
  744.             [unit54]
  745.                 {
  746.                 Unitname=ARMPW;
  747.                 Ident=;
  748.                 XPos=880;
  749.                 YPos=75;
  750.                 ZPos=496;
  751.                 Player=1;
  752.                 HealthPercentage=100;
  753.                 Angle=0;
  754.                 Kills=0;
  755.                 }
  756.             [unit55]
  757.                 {
  758.                 Unitname=ARMPW;
  759.                 Ident=;
  760.                 XPos=1072;
  761.                 YPos=74;
  762.                 ZPos=528;
  763.                 Player=1;
  764.                 HealthPercentage=100;
  765.                 Angle=0;
  766.                 Kills=0;
  767.                 }
  768.             }
  769.         [specials]
  770.             {
  771.             [special0]
  772.                 {
  773.                 specialwhat=StartPos1;
  774.                 XPos=984;
  775.                 ZPos=396;
  776.                 }
  777.             }
  778.         }
  779.     [Schema 1]
  780.         {
  781.         Type=Medium;
  782.         aiprofile=MISSIONS;
  783.         SurfaceMetal=3;
  784.         MohoMetal=50;
  785.         HumanMetal=1000;
  786.         ComputerMetal=100;
  787.         HumanEnergy=1000;
  788.         ComputerEnergy=100;
  789.         MeteorWeapon=;
  790.         MeteorRadius=0;
  791.         MeteorDensity=0;
  792.         MeteorDuration=0;
  793.         MeteorInterval=0;
  794.         [units]
  795.             {
  796.             [unit0]
  797.                 {
  798.                 Unitname=ARMCOM;
  799.                 Ident=;
  800.                 XPos=960;
  801.                 YPos=74;
  802.                 ZPos=355;
  803.                 Player=1;
  804.                 HealthPercentage=100;
  805.                 Angle=0;
  806.                 Kills=0;
  807.                 CreationCountdown=0;
  808.                 }
  809.             [unit1]
  810.                 {
  811.                 Unitname=ARMPW;
  812.                 Ident=;
  813.                 XPos=944;
  814.                 YPos=74;
  815.                 ZPos=451;
  816.                 Player=1;
  817.                 HealthPercentage=100;
  818.                 Angle=0;
  819.                 Kills=0;
  820.                 CreationCountdown=0;
  821.                 }
  822.             [unit2]
  823.                 {
  824.                 Unitname=ARMPW;
  825.                 Ident=;
  826.                 XPos=1072;
  827.                 YPos=74;
  828.                 ZPos=419;
  829.                 Player=1;
  830.                 HealthPercentage=100;
  831.                 Angle=0;
  832.                 Kills=0;
  833.                 CreationCountdown=0;
  834.                 }
  835.             [unit3]
  836.                 {
  837.                 Unitname=CORLLT;
  838.                 Ident=;
  839.                 XPos=1232;
  840.                 YPos=110;
  841.                 ZPos=1568;
  842.                 Player=2;
  843.                 HealthPercentage=100;
  844.                 Angle=0;
  845.                 Kills=0;
  846.                 CreationCountdown=0;
  847.                 }
  848.             [unit4]
  849.                 {
  850.                 Unitname=CORLLT;
  851.                 Ident=;
  852.                 XPos=829;
  853.                 YPos=78;
  854.                 ZPos=1778;
  855.                 Player=2;
  856.                 HealthPercentage=100;
  857.                 Angle=0;
  858.                 Kills=0;
  859.                 CreationCountdown=0;
  860.                 }
  861.             [unit5]
  862.                 {
  863.                 Unitname=CORLAB;
  864.                 Ident=;
  865.                 XPos=1016;
  866.                 YPos=74;
  867.                 ZPos=1877;
  868.                 Player=2;
  869.                 HealthPercentage=100;
  870.                 Angle=0;
  871.                 Kills=0;
  872.                 InitialMission=w 600,b CORAK 3,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
  873.                 }
  874.             [unit6]
  875.                 {
  876.                 Unitname=CORMEX;
  877.                 Ident=;
  878.                 XPos=250;
  879.                 YPos=75;
  880.                 ZPos=1880;
  881.                 Player=2;
  882.                 HealthPercentage=100;
  883.                 Angle=0;
  884.                 Kills=0;
  885.                 CreationCountdown=0;
  886.                 }
  887.             [unit7]
  888.                 {
  889.                 Unitname=CORRAD;
  890.                 Ident=;
  891.                 XPos=1440;
  892.                 YPos=109;
  893.                 ZPos=1696;
  894.                 Player=2;
  895.                 HealthPercentage=100;
  896.                 Angle=0;
  897.                 Kills=0;
  898.                 CreationCountdown=0;
  899.                 }
  900.             [unit8]
  901.                 {
  902.                 Unitname=CORAK;
  903.                 Ident=;
  904.                 XPos=400;
  905.                 YPos=82;
  906.                 ZPos=1363;
  907.                 Player=2;
  908.                 HealthPercentage=100;
  909.                 Angle=0;
  910.                 Kills=0;
  911.                 InitialMission=p 253 601,;
  912.                 }
  913.             [unit9]
  914.                 {
  915.                 Unitname=CORAK;
  916.                 Ident=;
  917.                 XPos=112;
  918.                 YPos=76;
  919.                 ZPos=1203;
  920.                 Player=2;
  921.                 HealthPercentage=100;
  922.                 Angle=0;
  923.                 Kills=0;
  924.                 InitialMission=p 1823 1634,;
  925.                 }
  926.             [unit10]
  927.                 {
  928.                 Unitname=CORAK;
  929.                 Ident=;
  930.                 XPos=1612;
  931.                 YPos=84;
  932.                 ZPos=1435;
  933.                 Player=2;
  934.                 HealthPercentage=100;
  935.                 Angle=0;
  936.                 Kills=0;
  937.                 InitialMission=p 253 601,;
  938.                 }
  939.             [unit11]
  940.                 {
  941.                 Unitname=CORAK;
  942.                 Ident=;
  943.                 XPos=769;
  944.                 YPos=74;
  945.                 ZPos=1879;
  946.                 Player=2;
  947.                 HealthPercentage=100;
  948.                 Angle=0;
  949.                 Kills=0;
  950.                 InitialMission=p 253 601,;
  951.                 }
  952.             [unit12]
  953.                 {
  954.                 Unitname=CORAK;
  955.                 Ident=;
  956.                 XPos=850;
  957.                 YPos=74;
  958.                 ZPos=1895;
  959.                 Player=2;
  960.                 HealthPercentage=100;
  961.                 Angle=0;
  962.                 Kills=0;
  963.                 InitialMission=p 263 601,;
  964.                 }
  965.             [unit13]
  966.                 {
  967.                 Unitname=CORAK;
  968.                 Ident=;
  969.                 XPos=881;
  970.                 YPos=74;
  971.                 ZPos=1863;
  972.                 Player=2;
  973.                 HealthPercentage=100;
  974.                 Angle=0;
  975.                 Kills=0;
  976.                 InitialMission=p 253 601,;
  977.                 }
  978.             [unit14]
  979.                 {
  980.                 Unitname=CORAK;
  981.                 Ident=;
  982.                 XPos=881;
  983.                 YPos=74;
  984.                 ZPos=1927;
  985.                 Player=2;
  986.                 HealthPercentage=100;
  987.                 Angle=0;
  988.                 Kills=0;
  989.                 InitialMission=p 253 601,;
  990.                 }
  991.             [unit15]
  992.                 {
  993.                 Unitname=CORAK;
  994.                 Ident=;
  995.                 XPos=801;
  996.                 YPos=75;
  997.                 ZPos=1604;
  998.                 Player=2;
  999.                 HealthPercentage=100;
  1000.                 Angle=0;
  1001.                 Kills=0;
  1002.                 InitialMission=p 1965 323,;
  1003.                 }
  1004.             [unit16]
  1005.                 {
  1006.                 Unitname=CORAK;
  1007.                 Ident=;
  1008.                 XPos=849;
  1009.                 YPos=75;
  1010.                 ZPos=1636;
  1011.                 Player=2;
  1012.                 HealthPercentage=100;
  1013.                 Angle=0;
  1014.                 Kills=0;
  1015.                 InitialMission=p 1965 323,;
  1016.                 }
  1017.             [unit17]
  1018.                 {
  1019.                 Unitname=CORMEX;
  1020.                 Ident=S;
  1021.                 XPos=651;
  1022.                 YPos=74;
  1023.                 ZPos=1880;
  1024.                 Player=2;
  1025.                 HealthPercentage=100;
  1026.                 Angle=0;
  1027.                 Kills=0;
  1028.                 CreationCountdown=0;
  1029.                 }
  1030.             [unit18]
  1031.                 {
  1032.                 Unitname=CORSOLAR;
  1033.                 Ident=S;
  1034.                 XPos=1222;
  1035.                 YPos=75;
  1036.                 ZPos=1911;
  1037.                 Player=2;
  1038.                 HealthPercentage=100;
  1039.                 Angle=0;
  1040.                 Kills=0;
  1041.                 CreationCountdown=0;
  1042.                 }
  1043.             [unit19]
  1044.                 {
  1045.                 Unitname=CORESTOR;
  1046.                 Ident=S;
  1047.                 XPos=1390;
  1048.                 YPos=74;
  1049.                 ZPos=1951;
  1050.                 Player=2;
  1051.                 HealthPercentage=100;
  1052.                 Angle=0;
  1053.                 Kills=0;
  1054.                 CreationCountdown=0;
  1055.                 }
  1056.             [unit20]
  1057.                 {
  1058.                 Unitname=CORAK;
  1059.                 Ident=;
  1060.                 XPos=1506;
  1061.                 YPos=74;
  1062.                 ZPos=2000;
  1063.                 Player=2;
  1064.                 HealthPercentage=100;
  1065.                 Angle=0;
  1066.                 Kills=0;
  1067.                 InitialMission=p 155 1811;
  1068.                 }
  1069.             [unit21]
  1070.                 {
  1071.                 Unitname=CORAK;
  1072.                 Ident=;
  1073.                 XPos=1554;
  1074.                 YPos=74;
  1075.                 ZPos=2032;
  1076.                 Player=2;
  1077.                 HealthPercentage=100;
  1078.                 Angle=0;
  1079.                 Kills=0;
  1080.                 InitialMission=p 155 1811;
  1081.                 }
  1082.             [unit22]
  1083.                 {
  1084.                 Unitname=CORAK;
  1085.                 Ident=;
  1086.                 XPos=1570;
  1087.                 YPos=74;
  1088.                 ZPos=2000;
  1089.                 Player=2;
  1090.                 HealthPercentage=100;
  1091.                 Angle=0;
  1092.                 Kills=0;
  1093.                 InitialMission=p 155 1811;
  1094.                 }
  1095.             [unit23]
  1096.                 {
  1097.                 Unitname=CORAK;
  1098.                 Ident=;
  1099.                 XPos=1490;
  1100.                 YPos=74;
  1101.                 ZPos=2048;
  1102.                 Player=2;
  1103.                 HealthPercentage=100;
  1104.                 Angle=0;
  1105.                 Kills=0;
  1106.                 InitialMission=p 155 1810;
  1107.                 }
  1108.             [unit24]
  1109.                 {
  1110.                 Unitname=CORAK;
  1111.                 Ident=;
  1112.                 XPos=1918;
  1113.                 YPos=107;
  1114.                 ZPos=347;
  1115.                 Player=2;
  1116.                 HealthPercentage=100;
  1117.                 Angle=0;
  1118.                 Kills=0;
  1119.                 InitialMission=p 1520 594;
  1120.                 }
  1121.             [unit25]
  1122.                 {
  1123.                 Unitname=CORAK;
  1124.                 Ident=;
  1125.                 XPos=1982;
  1126.                 YPos=108;
  1127.                 ZPos=395;
  1128.                 Player=2;
  1129.                 HealthPercentage=100;
  1130.                 Angle=0;
  1131.                 Kills=0;
  1132.                 InitialMission=p 1520 595;
  1133.                 }
  1134.             [unit26]
  1135.                 {
  1136.                 Unitname=CORAK;
  1137.                 Ident=;
  1138.                 XPos=1950;
  1139.                 YPos=113;
  1140.                 ZPos=427;
  1141.                 Player=2;
  1142.                 HealthPercentage=100;
  1143.                 Angle=0;
  1144.                 Kills=0;
  1145.                 InitialMission=w 60,p 1520 596;
  1146.                 }
  1147.             [unit27]
  1148.                 {
  1149.                 Unitname=CORLLT;
  1150.                 Ident=S;
  1151.                 XPos=384;
  1152.                 YPos=129;
  1153.                 ZPos=1568;
  1154.                 Player=2;
  1155.                 HealthPercentage=100;
  1156.                 Angle=0;
  1157.                 Kills=0;
  1158.                 CreationCountdown=0;
  1159.                 }
  1160.             [unit28]
  1161.                 {
  1162.                 Unitname=CORSOLAR;
  1163.                 Ident=S;
  1164.                 XPos=803;
  1165.                 YPos=74;
  1166.                 ZPos=2014;
  1167.                 Player=2;
  1168.                 HealthPercentage=100;
  1169.                 Angle=0;
  1170.                 Kills=0;
  1171.                 CreationCountdown=0;
  1172.                 }
  1173.             [unit29]
  1174.                 {
  1175.                 Unitname=CORSOLAR;
  1176.                 Ident=S;
  1177.                 XPos=931;
  1178.                 YPos=74;
  1179.                 ZPos=2014;
  1180.                 Player=2;
  1181.                 HealthPercentage=100;
  1182.                 Angle=0;
  1183.                 Kills=0;
  1184.                 CreationCountdown=0;
  1185.                 }
  1186.             [unit30]
  1187.                 {
  1188.                 Unitname=CORAK;
  1189.                 Ident=;
  1190.                 XPos=208;
  1191.                 YPos=74;
  1192.                 ZPos=1814;
  1193.                 Player=2;
  1194.                 HealthPercentage=100;
  1195.                 Angle=0;
  1196.                 Kills=0;
  1197.                 InitialMission=w 3600;
  1198.                 }
  1199.             [unit31]
  1200.                 {
  1201.                 Unitname=CORAK;
  1202.                 Ident=;
  1203.                 XPos=320;
  1204.                 YPos=74;
  1205.                 ZPos=1878;
  1206.                 Player=2;
  1207.                 HealthPercentage=100;
  1208.                 Angle=0;
  1209.                 Kills=0;
  1210.                 InitialMission=w 3600;
  1211.                 }
  1212.             [unit32]
  1213.                 {
  1214.                 Unitname=CORAK;
  1215.                 Ident=;
  1216.                 XPos=176;
  1217.                 YPos=74;
  1218.                 ZPos=1939;
  1219.                 Player=2;
  1220.                 HealthPercentage=100;
  1221.                 Angle=0;
  1222.                 Kills=0;
  1223.                 InitialMission=w 3600;
  1224.                 }
  1225.             [unit33]
  1226.                 {
  1227.                 Unitname=CORAK;
  1228.                 Ident=;
  1229.                 XPos=1324;
  1230.                 YPos=75;
  1231.                 ZPos=1987;
  1232.                 Player=2;
  1233.                 HealthPercentage=100;
  1234.                 Angle=0;
  1235.                 Kills=0;
  1236.                 InitialMission=w 600,p 998 2012;
  1237.                 }
  1238.             [unit34]
  1239.                 {
  1240.                 Unitname=CORAK;
  1241.                 Ident=;
  1242.                 XPos=1308;
  1243.                 YPos=74;
  1244.                 ZPos=1907;
  1245.                 Player=2;
  1246.                 HealthPercentage=100;
  1247.                 Angle=0;
  1248.                 Kills=0;
  1249.                 InitialMission=p 998 2010;
  1250.                 }
  1251.             [unit35]
  1252.                 {
  1253.                 Unitname=CORAK;
  1254.                 Ident=;
  1255.                 XPos=728;
  1256.                 YPos=74;
  1257.                 ZPos=2003;
  1258.                 Player=2;
  1259.                 HealthPercentage=100;
  1260.                 Angle=0;
  1261.                 Kills=0;
  1262.                 InitialMission=p 997 2009;
  1263.                 }
  1264.             [unit36]
  1265.                 {
  1266.                 Unitname=CORTHUD;
  1267.                 Ident=;
  1268.                 XPos=620;
  1269.                 YPos=75;
  1270.                 ZPos=1338;
  1271.                 Player=2;
  1272.                 HealthPercentage=100;
  1273.                 Angle=0;
  1274.                 Kills=0;
  1275.                 InitialMission=wa;
  1276.                 }
  1277.             [unit37]
  1278.                 {
  1279.                 Unitname=CORTHUD;
  1280.                 Ident=;
  1281.                 XPos=736;
  1282.                 YPos=76;
  1283.                 ZPos=1397;
  1284.                 Player=2;
  1285.                 HealthPercentage=100;
  1286.                 Angle=0;
  1287.                 Kills=0;
  1288.                 InitialMission=wa;
  1289.                 }
  1290.             [unit38]
  1291.                 {
  1292.                 Unitname=CORSTORM;
  1293.                 Ident=;
  1294.                 XPos=1041;
  1295.                 YPos=75;
  1296.                 ZPos=1738;
  1297.                 Player=2;
  1298.                 HealthPercentage=100;
  1299.                 Angle=0;
  1300.                 Kills=0;
  1301.                 InitialMission=p 745 1700;
  1302.                 }
  1303.             [unit39]
  1304.                 {
  1305.                 Unitname=CORSOLAR;
  1306.                 Ident=S;
  1307.                 XPos=392;
  1308.                 YPos=74;
  1309.                 ZPos=1913;
  1310.                 Player=2;
  1311.                 HealthPercentage=100;
  1312.                 Angle=0;
  1313.                 Kills=0;
  1314.                 CreationCountdown=0;
  1315.                 }
  1316.             [unit40]
  1317.                 {
  1318.                 Unitname=CORSOLAR;
  1319.                 Ident=S;
  1320.                 XPos=504;
  1321.                 YPos=74;
  1322.                 ZPos=1913;
  1323.                 Player=2;
  1324.                 HealthPercentage=100;
  1325.                 Angle=0;
  1326.                 Kills=0;
  1327.                 CreationCountdown=0;
  1328.                 }
  1329.             [unit41]
  1330.                 {
  1331.                 Unitname=CORAK;
  1332.                 Ident=;
  1333.                 XPos=735;
  1334.                 YPos=74;
  1335.                 ZPos=1813;
  1336.                 Player=2;
  1337.                 HealthPercentage=100;
  1338.                 Angle=0;
  1339.                 Kills=0;
  1340.                 InitialMission=p 1930 350,;
  1341.                 }
  1342.             [unit42]
  1343.                 {
  1344.                 Unitname=CORAK;
  1345.                 Ident=;
  1346.                 XPos=932;
  1347.                 YPos=74;
  1348.                 ZPos=1829;
  1349.                 Player=2;
  1350.                 HealthPercentage=100;
  1351.                 Angle=0;
  1352.                 Kills=0;
  1353.                 InitialMission=p 1930 350,;
  1354.                 }
  1355.             [unit43]
  1356.                 {
  1357.                 Unitname=CORAK;
  1358.                 Ident=;
  1359.                 XPos=1124;
  1360.                 YPos=74;
  1361.                 ZPos=1845;
  1362.                 Player=2;
  1363.                 HealthPercentage=100;
  1364.                 Angle=0;
  1365.                 Kills=0;
  1366.                 InitialMission=p 1930 350,;
  1367.                 }
  1368.             [unit44]
  1369.                 {
  1370.                 Unitname=CORAK;
  1371.                 Ident=;
  1372.                 XPos=1124;
  1373.                 YPos=74;
  1374.                 ZPos=1925;
  1375.                 Player=2;
  1376.                 HealthPercentage=100;
  1377.                 Angle=0;
  1378.                 Kills=0;
  1379.                 InitialMission=p 253 601,;
  1380.                 }
  1381.             [unit45]
  1382.                 {
  1383.                 Unitname=CORAK;
  1384.                 Ident=;
  1385.                 XPos=160;
  1386.                 YPos=74;
  1387.                 ZPos=1862;
  1388.                 Player=2;
  1389.                 HealthPercentage=100;
  1390.                 Angle=0;
  1391.                 Kills=0;
  1392.                 InitialMission=p 1527 1986,;
  1393.                 }
  1394.             [unit46]
  1395.                 {
  1396.                 Unitname=CORAK;
  1397.                 Ident=;
  1398.                 XPos=80;
  1399.                 YPos=74;
  1400.                 ZPos=1782;
  1401.                 Player=2;
  1402.                 HealthPercentage=100;
  1403.                 Angle=0;
  1404.                 Kills=0;
  1405.                 InitialMission=p 1527 1986,;
  1406.                 }
  1407.             [unit47]
  1408.                 {
  1409.                 Unitname=CORAK;
  1410.                 Ident=;
  1411.                 XPos=1790;
  1412.                 YPos=109;
  1413.                 ZPos=306;
  1414.                 Player=2;
  1415.                 HealthPercentage=100;
  1416.                 Angle=0;
  1417.                 Kills=0;
  1418.                 InitialMission=w 120,p 1206 1351;
  1419.                 }
  1420.             [unit48]
  1421.                 {
  1422.                 Unitname=CORAK;
  1423.                 Ident=;
  1424.                 XPos=1918;
  1425.                 YPos=112;
  1426.                 ZPos=438;
  1427.                 Player=2;
  1428.                 HealthPercentage=100;
  1429.                 Angle=0;
  1430.                 Kills=0;
  1431.                 InitialMission=w 180,p 1206 1352;
  1432.                 }
  1433.             [unit49]
  1434.                 {
  1435.                 Unitname=ARMHAM;
  1436.                 Ident=S;
  1437.                 XPos=1015;
  1438.                 YPos=74;
  1439.                 ZPos=496;
  1440.                 Player=1;
  1441.                 HealthPercentage=100;
  1442.                 Angle=0;
  1443.                 Kills=0;
  1444.                 CreationCountdown=0;
  1445.                 }
  1446.             [unit50]
  1447.                 {
  1448.                 Unitname=ARMROCK;
  1449.                 Ident=S;
  1450.                 XPos=871;
  1451.                 YPos=74;
  1452.                 ZPos=352;
  1453.                 Player=1;
  1454.                 HealthPercentage=100;
  1455.                 Angle=0;
  1456.                 Kills=0;
  1457.                 CreationCountdown=0;
  1458.                 }
  1459.             [unit51]
  1460.                 {
  1461.                 Unitname=ARMROCK;
  1462.                 Ident=S;
  1463.                 XPos=1031;
  1464.                 YPos=74;
  1465.                 ZPos=336;
  1466.                 Player=1;
  1467.                 HealthPercentage=100;
  1468.                 Angle=0;
  1469.                 Kills=0;
  1470.                 CreationCountdown=0;
  1471.                 }
  1472.             [unit52]
  1473.                 {
  1474.                 Unitname=CORSOLAR;
  1475.                 Ident=S;
  1476.                 XPos=646;
  1477.                 YPos=74;
  1478.                 ZPos=2009;
  1479.                 Player=2;
  1480.                 HealthPercentage=100;
  1481.                 Angle=0;
  1482.                 Kills=0;
  1483.                 CreationCountdown=0;
  1484.                 }
  1485.             [unit53]
  1486.                 {
  1487.                 Unitname=CORRAD;
  1488.                 Ident=;
  1489.                 XPos=368;
  1490.                 YPos=109;
  1491.                 ZPos=1216;
  1492.                 Player=2;
  1493.                 HealthPercentage=100;
  1494.                 Angle=0;
  1495.                 Kills=0;
  1496.                 }
  1497.             }
  1498.         [specials]
  1499.             {
  1500.             [special0]
  1501.                 {
  1502.                 specialwhat=StartPos1;
  1503.                 XPos=984;
  1504.                 ZPos=396;
  1505.                 }
  1506.             }
  1507.         }
  1508.     [Schema 2]
  1509.         {
  1510.         Type=Hard;
  1511.         aiprofile=DEFAULT;
  1512.         SurfaceMetal=3;
  1513.         MohoMetal=50;
  1514.         HumanMetal=1000;
  1515.         ComputerMetal=100;
  1516.         HumanEnergy=1000;
  1517.         ComputerEnergy=100;
  1518.         MeteorWeapon=;
  1519.         MeteorRadius=0;
  1520.         MeteorDensity=0;
  1521.         MeteorDuration=0;
  1522.         MeteorInterval=0;
  1523.         [units]
  1524.             {
  1525.             [unit0]
  1526.                 {
  1527.                 Unitname=ARMCOM;
  1528.                 Ident=;
  1529.                 XPos=960;
  1530.                 YPos=74;
  1531.                 ZPos=355;
  1532.                 Player=1;
  1533.                 HealthPercentage=100;
  1534.                 Angle=0;
  1535.                 Kills=0;
  1536.                 CreationCountdown=0;
  1537.                 }
  1538.             [unit1]
  1539.                 {
  1540.                 Unitname=ARMPW;
  1541.                 Ident=;
  1542.                 XPos=944;
  1543.                 YPos=74;
  1544.                 ZPos=451;
  1545.                 Player=1;
  1546.                 HealthPercentage=100;
  1547.                 Angle=0;
  1548.                 Kills=0;
  1549.                 CreationCountdown=0;
  1550.                 }
  1551.             [unit2]
  1552.                 {
  1553.                 Unitname=ARMPW;
  1554.                 Ident=;
  1555.                 XPos=1072;
  1556.                 YPos=74;
  1557.                 ZPos=419;
  1558.                 Player=1;
  1559.                 HealthPercentage=100;
  1560.                 Angle=0;
  1561.                 Kills=0;
  1562.                 CreationCountdown=0;
  1563.                 }
  1564.             [unit3]
  1565.                 {
  1566.                 Unitname=CORLLT;
  1567.                 Ident=;
  1568.                 XPos=1328;
  1569.                 YPos=110;
  1570.                 ZPos=1599;
  1571.                 Player=2;
  1572.                 HealthPercentage=100;
  1573.                 Angle=0;
  1574.                 Kills=0;
  1575.                 CreationCountdown=0;
  1576.                 }
  1577.             [unit4]
  1578.                 {
  1579.                 Unitname=CORLLT;
  1580.                 Ident=;
  1581.                 XPos=375;
  1582.                 YPos=109;
  1583.                 ZPos=1160;
  1584.                 Player=2;
  1585.                 HealthPercentage=100;
  1586.                 Angle=0;
  1587.                 Kills=0;
  1588.                 CreationCountdown=0;
  1589.                 }
  1590.             [unit5]
  1591.                 {
  1592.                 Unitname=CORLLT;
  1593.                 Ident=;
  1594.                 XPos=829;
  1595.                 YPos=78;
  1596.                 ZPos=1778;
  1597.                 Player=2;
  1598.                 HealthPercentage=100;
  1599.                 Angle=0;
  1600.                 Kills=0;
  1601.                 CreationCountdown=0;
  1602.                 }
  1603.             [unit6]
  1604.                 {
  1605.                 Unitname=CORLAB;
  1606.                 Ident=;
  1607.                 XPos=1016;
  1608.                 YPos=74;
  1609.                 ZPos=1877;
  1610.                 Player=2;
  1611.                 HealthPercentage=100;
  1612.                 Angle=0;
  1613.                 Kills=0;
  1614.                 InitialMission=w 600,b CORAK 3,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b CORAK 2,w 300,b;
  1615.                 }
  1616.             [unit7]
  1617.                 {
  1618.                 Unitname=CORMEX;
  1619.                 Ident=;
  1620.                 XPos=250;
  1621.                 YPos=75;
  1622.                 ZPos=1880;
  1623.                 Player=2;
  1624.                 HealthPercentage=100;
  1625.                 Angle=0;
  1626.                 Kills=0;
  1627.                 CreationCountdown=0;
  1628.                 }
  1629.             [unit8]
  1630.                 {
  1631.                 Unitname=CORRAD;
  1632.                 Ident=;
  1633.                 XPos=1452;
  1634.                 YPos=109;
  1635.                 ZPos=1679;
  1636.                 Player=2;
  1637.                 HealthPercentage=100;
  1638.                 Angle=0;
  1639.                 Kills=0;
  1640.                 CreationCountdown=0;
  1641.                 }
  1642.             [unit9]
  1643.                 {
  1644.                 Unitname=CORAK;
  1645.                 Ident=;
  1646.                 XPos=400;
  1647.                 YPos=82;
  1648.                 ZPos=1363;
  1649.                 Player=2;
  1650.                 HealthPercentage=100;
  1651.                 Angle=0;
  1652.                 Kills=0;
  1653.                 InitialMission=p 253 601,;
  1654.                 }
  1655.             [unit10]
  1656.                 {
  1657.                 Unitname=CORAK;
  1658.                 Ident=;
  1659.                 XPos=112;
  1660.                 YPos=76;
  1661.                 ZPos=1203;
  1662.                 Player=2;
  1663.                 HealthPercentage=100;
  1664.                 Angle=0;
  1665.                 Kills=0;
  1666.                 InitialMission=p 1823 1634,;
  1667.                 }
  1668.             [unit11]
  1669.                 {
  1670.                 Unitname=CORAK;
  1671.                 Ident=;
  1672.                 XPos=1612;
  1673.                 YPos=84;
  1674.                 ZPos=1435;
  1675.                 Player=2;
  1676.                 HealthPercentage=100;
  1677.                 Angle=0;
  1678.                 Kills=0;
  1679.                 InitialMission=p 253 601,;
  1680.                 }
  1681.             [unit12]
  1682.                 {
  1683.                 Unitname=CORAK;
  1684.                 Ident=;
  1685.                 XPos=769;
  1686.                 YPos=74;
  1687.                 ZPos=1879;
  1688.                 Player=2;
  1689.                 HealthPercentage=100;
  1690.                 Angle=0;
  1691.                 Kills=0;
  1692.                 InitialMission=p 253 601,;
  1693.                 }
  1694.             [unit13]
  1695.                 {
  1696.                 Unitname=CORAK;
  1697.                 Ident=;
  1698.                 XPos=850;
  1699.                 YPos=74;
  1700.                 ZPos=1895;
  1701.                 Player=2;
  1702.                 HealthPercentage=100;
  1703.                 Angle=0;
  1704.                 Kills=0;
  1705.                 InitialMission=p 263 601,;
  1706.                 }
  1707.             [unit14]
  1708.                 {
  1709.                 Unitname=CORAK;
  1710.                 Ident=;
  1711.                 XPos=881;
  1712.                 YPos=74;
  1713.                 ZPos=1863;
  1714.                 Player=2;
  1715.                 HealthPercentage=100;
  1716.                 Angle=0;
  1717.                 Kills=0;
  1718.                 InitialMission=p 253 601,;
  1719.                 }
  1720.             [unit15]
  1721.                 {
  1722.                 Unitname=CORAK;
  1723.                 Ident=;
  1724.                 XPos=881;
  1725.                 YPos=74;
  1726.                 ZPos=1927;
  1727.                 Player=2;
  1728.                 HealthPercentage=100;
  1729.                 Angle=0;
  1730.                 Kills=0;
  1731.                 InitialMission=p 253 601,;
  1732.                 }
  1733.             [unit16]
  1734.                 {
  1735.                 Unitname=CORSTORM;
  1736.                 Ident=;
  1737.                 XPos=1819;
  1738.                 YPos=127;
  1739.                 ZPos=1799;
  1740.                 Player=2;
  1741.                 HealthPercentage=100;
  1742.                 Angle=0;
  1743.                 Kills=0;
  1744.                 InitialMission=p 1213 1505,;
  1745.                 }
  1746.             [unit17]
  1747.                 {
  1748.                 Unitname=CORSTORM;
  1749.                 Ident=;
  1750.                 XPos=1771;
  1751.                 YPos=125;
  1752.                 ZPos=1767;
  1753.                 Player=2;
  1754.                 HealthPercentage=100;
  1755.                 Angle=0;
  1756.                 Kills=0;
  1757.                 InitialMission=p 1213 1505,;
  1758.                 }
  1759.             [unit18]
  1760.                 {
  1761.                 Unitname=CORAK;
  1762.                 Ident=;
  1763.                 XPos=801;
  1764.                 YPos=75;
  1765.                 ZPos=1604;
  1766.                 Player=2;
  1767.                 HealthPercentage=100;
  1768.                 Angle=0;
  1769.                 Kills=0;
  1770.                 InitialMission=p 1965 323,;
  1771.                 }
  1772.             [unit19]
  1773.                 {
  1774.                 Unitname=CORAK;
  1775.                 Ident=;
  1776.                 XPos=849;
  1777.                 YPos=75;
  1778.                 ZPos=1636;
  1779.                 Player=2;
  1780.                 HealthPercentage=100;
  1781.                 Angle=0;
  1782.                 Kills=0;
  1783.                 InitialMission=p 1965 323,;
  1784.                 }
  1785.             [unit20]
  1786.                 {
  1787.                 Unitname=CORMEX;
  1788.                 Ident=S;
  1789.                 XPos=651;
  1790.                 YPos=74;
  1791.                 ZPos=1880;
  1792.                 Player=2;
  1793.                 HealthPercentage=100;
  1794.                 Angle=0;
  1795.                 Kills=0;
  1796.                 CreationCountdown=0;
  1797.                 }
  1798.             [unit21]
  1799.                 {
  1800.                 Unitname=CORSOLAR;
  1801.                 Ident=S;
  1802.                 XPos=1222;
  1803.                 YPos=75;
  1804.                 ZPos=1911;
  1805.                 Player=2;
  1806.                 HealthPercentage=100;
  1807.                 Angle=0;
  1808.                 Kills=0;
  1809.                 CreationCountdown=0;
  1810.                 }
  1811.             [unit22]
  1812.                 {
  1813.                 Unitname=CORESTOR;
  1814.                 Ident=S;
  1815.                 XPos=1390;
  1816.                 YPos=74;
  1817.                 ZPos=1951;
  1818.                 Player=2;
  1819.                 HealthPercentage=100;
  1820.                 Angle=0;
  1821.                 Kills=0;
  1822.                 CreationCountdown=0;
  1823.                 }
  1824.             [unit23]
  1825.                 {
  1826.                 Unitname=CORAK;
  1827.                 Ident=;
  1828.                 XPos=1506;
  1829.                 YPos=74;
  1830.                 ZPos=2000;
  1831.                 Player=2;
  1832.                 HealthPercentage=100;
  1833.                 Angle=0;
  1834.                 Kills=0;
  1835.                 InitialMission=p 155 1811;
  1836.                 }
  1837.             [unit24]
  1838.                 {
  1839.                 Unitname=CORAK;
  1840.                 Ident=;
  1841.                 XPos=1554;
  1842.                 YPos=74;
  1843.                 ZPos=2032;
  1844.                 Player=2;
  1845.                 HealthPercentage=100;
  1846.                 Angle=0;
  1847.                 Kills=0;
  1848.                 InitialMission=p 155 1811;
  1849.                 }
  1850.             [unit25]
  1851.                 {
  1852.                 Unitname=CORAK;
  1853.                 Ident=;
  1854.                 XPos=1570;
  1855.                 YPos=74;
  1856.                 ZPos=2000;
  1857.                 Player=2;
  1858.                 HealthPercentage=100;
  1859.                 Angle=0;
  1860.                 Kills=0;
  1861.                 InitialMission=p 155 1811;
  1862.                 }
  1863.             [unit26]
  1864.                 {
  1865.                 Unitname=CORAK;
  1866.                 Ident=;
  1867.                 XPos=1490;
  1868.                 YPos=74;
  1869.                 ZPos=2048;
  1870.                 Player=2;
  1871.                 HealthPercentage=100;
  1872.                 Angle=0;
  1873.                 Kills=0;
  1874.                 InitialMission=p 155 1810;
  1875.                 }
  1876.             [unit27]
  1877.                 {
  1878.                 Unitname=CORAK;
  1879.                 Ident=;
  1880.                 XPos=1918;
  1881.                 YPos=107;
  1882.                 ZPos=347;
  1883.                 Player=2;
  1884.                 HealthPercentage=100;
  1885.                 Angle=0;
  1886.                 Kills=0;
  1887.                 InitialMission=p 1520 594;
  1888.                 }
  1889.             [unit28]
  1890.                 {
  1891.                 Unitname=CORAK;
  1892.                 Ident=;
  1893.                 XPos=1982;
  1894.                 YPos=108;
  1895.                 ZPos=395;
  1896.                 Player=2;
  1897.                 HealthPercentage=100;
  1898.                 Angle=0;
  1899.                 Kills=0;
  1900.                 InitialMission=p 1520 595;
  1901.                 }
  1902.             [unit29]
  1903.                 {
  1904.                 Unitname=CORAK;
  1905.                 Ident=;
  1906.                 XPos=1950;
  1907.                 YPos=113;
  1908.                 ZPos=427;
  1909.                 Player=2;
  1910.                 HealthPercentage=100;
  1911.                 Angle=0;
  1912.                 Kills=0;
  1913.                 InitialMission=w 60,p 1520 596;
  1914.                 }
  1915.             [unit30]
  1916.                 {
  1917.                 Unitname=CORLLT;
  1918.                 Ident=S;
  1919.                 XPos=374;
  1920.                 YPos=129;
  1921.                 ZPos=1546;
  1922.                 Player=2;
  1923.                 HealthPercentage=100;
  1924.                 Angle=0;
  1925.                 Kills=0;
  1926.                 CreationCountdown=0;
  1927.                 }
  1928.             [unit31]
  1929.                 {
  1930.                 Unitname=CORSOLAR;
  1931.                 Ident=S;
  1932.                 XPos=803;
  1933.                 YPos=74;
  1934.                 ZPos=2014;
  1935.                 Player=2;
  1936.                 HealthPercentage=100;
  1937.                 Angle=0;
  1938.                 Kills=0;
  1939.                 CreationCountdown=0;
  1940.                 }
  1941.             [unit32]
  1942.                 {
  1943.                 Unitname=CORSOLAR;
  1944.                 Ident=S;
  1945.                 XPos=931;
  1946.                 YPos=74;
  1947.                 ZPos=2014;
  1948.                 Player=2;
  1949.                 HealthPercentage=100;
  1950.                 Angle=0;
  1951.                 Kills=0;
  1952.                 CreationCountdown=0;
  1953.                 }
  1954.             [unit33]
  1955.                 {
  1956.                 Unitname=CORSOLAR;
  1957.                 Ident=S;
  1958.                 XPos=315;
  1959.                 YPos=103;
  1960.                 ZPos=1040;
  1961.                 Player=2;
  1962.                 HealthPercentage=100;
  1963.                 Angle=0;
  1964.                 Kills=0;
  1965.                 }
  1966.             [unit34]
  1967.                 {
  1968.                 Unitname=CORAK;
  1969.                 Ident=;
  1970.                 XPos=208;
  1971.                 YPos=74;
  1972.                 ZPos=1814;
  1973.                 Player=2;
  1974.                 HealthPercentage=100;
  1975.                 Angle=0;
  1976.                 Kills=0;
  1977.                 InitialMission=w 3600;
  1978.                 }
  1979.             [unit35]
  1980.                 {
  1981.                 Unitname=CORAK;
  1982.                 Ident=;
  1983.                 XPos=320;
  1984.                 YPos=74;
  1985.                 ZPos=1878;
  1986.                 Player=2;
  1987.                 HealthPercentage=100;
  1988.                 Angle=0;
  1989.                 Kills=0;
  1990.                 InitialMission=w 3600;
  1991.                 }
  1992.             [unit36]
  1993.                 {
  1994.                 Unitname=CORAK;
  1995.                 Ident=;
  1996.                 XPos=176;
  1997.                 YPos=74;
  1998.                 ZPos=1939;
  1999.                 Player=2;
  2000.                 HealthPercentage=100;
  2001.                 Angle=0;
  2002.                 Kills=0;
  2003.                 InitialMission=w 3600;
  2004.                 }
  2005.             [unit37]
  2006.                 {
  2007.                 Unitname=CORAK;
  2008.                 Ident=;
  2009.                 XPos=1324;
  2010.                 YPos=75;
  2011.                 ZPos=1987;
  2012.                 Player=2;
  2013.                 HealthPercentage=100;
  2014.                 Angle=0;
  2015.                 Kills=0;
  2016.                 InitialMission=w 600,p 998 2012;
  2017.                 }
  2018.             [unit38]
  2019.                 {
  2020.                 Unitname=CORAK;
  2021.                 Ident=;
  2022.                 XPos=1308;
  2023.                 YPos=74;
  2024.                 ZPos=1907;
  2025.                 Player=2;
  2026.                 HealthPercentage=100;
  2027.                 Angle=0;
  2028.                 Kills=0;
  2029.                 InitialMission=p 998 2010;
  2030.                 }
  2031.             [unit39]
  2032.                 {
  2033.                 Unitname=CORAK;
  2034.                 Ident=;
  2035.                 XPos=728;
  2036.                 YPos=74;
  2037.                 ZPos=2003;
  2038.                 Player=2;
  2039.                 HealthPercentage=100;
  2040.                 Angle=0;
  2041.                 Kills=0;
  2042.                 InitialMission=p 997 2009;
  2043.                 }
  2044.             [unit40]
  2045.                 {
  2046.                 Unitname=CORTHUD;
  2047.                 Ident=;
  2048.                 XPos=620;
  2049.                 YPos=75;
  2050.                 ZPos=1338;
  2051.                 Player=2;
  2052.                 HealthPercentage=100;
  2053.                 Angle=0;
  2054.                 Kills=0;
  2055.                 InitialMission=wa;
  2056.                 }
  2057.             [unit41]
  2058.                 {
  2059.                 Unitname=CORTHUD;
  2060.                 Ident=;
  2061.                 XPos=736;
  2062.                 YPos=76;
  2063.                 ZPos=1397;
  2064.                 Player=2;
  2065.                 HealthPercentage=100;
  2066.                 Angle=0;
  2067.                 Kills=0;
  2068.                 InitialMission=wa;
  2069.                 }
  2070.             [unit42]
  2071.                 {
  2072.                 Unitname=CORSTORM;
  2073.                 Ident=;
  2074.                 XPos=1041;
  2075.                 YPos=75;
  2076.                 ZPos=1738;
  2077.                 Player=2;
  2078.                 HealthPercentage=100;
  2079.                 Angle=0;
  2080.                 Kills=0;
  2081.                 InitialMission=p 745 1700;
  2082.                 }
  2083.             [unit43]
  2084.                 {
  2085.                 Unitname=CORSOLAR;
  2086.                 Ident=S;
  2087.                 XPos=392;
  2088.                 YPos=74;
  2089.                 ZPos=1913;
  2090.                 Player=2;
  2091.                 HealthPercentage=100;
  2092.                 Angle=0;
  2093.                 Kills=0;
  2094.                 CreationCountdown=0;
  2095.                 }
  2096.             [unit44]
  2097.                 {
  2098.                 Unitname=CORSOLAR;
  2099.                 Ident=S;
  2100.                 XPos=504;
  2101.                 YPos=74;
  2102.                 ZPos=1913;
  2103.                 Player=2;
  2104.                 HealthPercentage=100;
  2105.                 Angle=0;
  2106.                 Kills=0;
  2107.                 CreationCountdown=0;
  2108.                 }
  2109.             [unit45]
  2110.                 {
  2111.                 Unitname=CORAK;
  2112.                 Ident=;
  2113.                 XPos=735;
  2114.                 YPos=74;
  2115.                 ZPos=1813;
  2116.                 Player=2;
  2117.                 HealthPercentage=100;
  2118.                 Angle=0;
  2119.                 Kills=0;
  2120.                 InitialMission=p 1930 350,;
  2121.                 }
  2122.             [unit46]
  2123.                 {
  2124.                 Unitname=CORAK;
  2125.                 Ident=;
  2126.                 XPos=932;
  2127.                 YPos=74;
  2128.                 ZPos=1829;
  2129.                 Player=2;
  2130.                 HealthPercentage=100;
  2131.                 Angle=0;
  2132.                 Kills=0;
  2133.                 InitialMission=p 1930 350,;
  2134.                 }
  2135.             [unit47]
  2136.                 {
  2137.                 Unitname=CORAK;
  2138.                 Ident=;
  2139.                 XPos=1124;
  2140.                 YPos=74;
  2141.                 ZPos=1845;
  2142.                 Player=2;
  2143.                 HealthPercentage=100;
  2144.                 Angle=0;
  2145.                 Kills=0;
  2146.                 InitialMission=p 1930 350,;
  2147.                 }
  2148.             [unit48]
  2149.                 {
  2150.                 Unitname=CORAK;
  2151.                 Ident=;
  2152.                 XPos=1124;
  2153.                 YPos=74;
  2154.                 ZPos=1925;
  2155.                 Player=2;
  2156.                 HealthPercentage=100;
  2157.                 Angle=0;
  2158.                 Kills=0;
  2159.                 InitialMission=p 253 601,;
  2160.                 }
  2161.             [unit49]
  2162.                 {
  2163.                 Unitname=CORAK;
  2164.                 Ident=;
  2165.                 XPos=160;
  2166.                 YPos=74;
  2167.                 ZPos=1862;
  2168.                 Player=2;
  2169.                 HealthPercentage=100;
  2170.                 Angle=0;
  2171.                 Kills=0;
  2172.                 InitialMission=p 1527 1986,;
  2173.                 }
  2174.             [unit50]
  2175.                 {
  2176.                 Unitname=CORAK;
  2177.                 Ident=;
  2178.                 XPos=80;
  2179.                 YPos=74;
  2180.                 ZPos=1782;
  2181.                 Player=2;
  2182.                 HealthPercentage=100;
  2183.                 Angle=0;
  2184.                 Kills=0;
  2185.                 InitialMission=p 1527 1986,;
  2186.                 }
  2187.             [unit51]
  2188.                 {
  2189.                 Unitname=CORAK;
  2190.                 Ident=;
  2191.                 XPos=1790;
  2192.                 YPos=109;
  2193.                 ZPos=306;
  2194.                 Player=2;
  2195.                 HealthPercentage=100;
  2196.                 Angle=0;
  2197.                 Kills=0;
  2198.                 InitialMission=w 120,p 1206 1351;
  2199.                 }
  2200.             [unit52]
  2201.                 {
  2202.                 Unitname=CORAK;
  2203.                 Ident=;
  2204.                 XPos=1918;
  2205.                 YPos=112;
  2206.                 ZPos=438;
  2207.                 Player=2;
  2208.                 HealthPercentage=100;
  2209.                 Angle=0;
  2210.                 Kills=0;
  2211.                 InitialMission=w 180,p 1206 1352;
  2212.                 }
  2213.             [unit53]
  2214.                 {
  2215.                 Unitname=ARMHAM;
  2216.                 Ident=S;
  2217.                 XPos=1015;
  2218.                 YPos=74;
  2219.                 ZPos=496;
  2220.                 Player=1;
  2221.                 HealthPercentage=100;
  2222.                 Angle=0;
  2223.                 Kills=0;
  2224.                 CreationCountdown=0;
  2225.                 }
  2226.             [unit54]
  2227.                 {
  2228.                 Unitname=ARMROCK;
  2229.                 Ident=S;
  2230.                 XPos=871;
  2231.                 YPos=74;
  2232.                 ZPos=352;
  2233.                 Player=1;
  2234.                 HealthPercentage=100;
  2235.                 Angle=0;
  2236.                 Kills=0;
  2237.                 CreationCountdown=0;
  2238.                 }
  2239.             [unit55]
  2240.                 {
  2241.                 Unitname=ARMROCK;
  2242.                 Ident=S;
  2243.                 XPos=1031;
  2244.                 YPos=74;
  2245.                 ZPos=336;
  2246.                 Player=1;
  2247.                 HealthPercentage=100;
  2248.                 Angle=0;
  2249.                 Kills=0;
  2250.                 CreationCountdown=0;
  2251.                 }
  2252.             [unit56]
  2253.                 {
  2254.                 Unitname=CORSOLAR;
  2255.                 Ident=S;
  2256.                 XPos=646;
  2257.                 YPos=74;
  2258.                 ZPos=2009;
  2259.                 Player=2;
  2260.                 HealthPercentage=100;
  2261.                 Angle=0;
  2262.                 Kills=0;
  2263.                 CreationCountdown=0;
  2264.                 }
  2265.             }
  2266.         [specials]
  2267.             {
  2268.             [special0]
  2269.                 {
  2270.                 specialwhat=StartPos1;
  2271.                 XPos=984;
  2272.                 ZPos=396;
  2273.                 }
  2274.             }
  2275.         }
  2276.     }
  2277.