home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
C!T ROM 21
/
CTROM21B.mdf
/
demos
/
shadman
/
data1.cab
/
Program_Executable_Files
/
data
/
scripts
/
Baddys
/
Brutal
/
brutal.as
< prev
Wrap
Text File
|
1999-07-12
|
4KB
|
191 lines
$animaddsound
{
$anim = data\baddys\milton\HITBL01.anm
$wav = data\audio\sfx\baddys\brutal\HIT1.WAV
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\HITBR01.anm
$wav = data\audio\sfx\baddys\brutal\HIT2.WAV
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\HITFL01.anm
$wav = data\audio\sfx\baddys\brutal\HIT3.WAV
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\HITFR01.anm
$wav = data\audio\sfx\baddys\brutal\HIT4.WAV
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\dethsgun.anm
$wav = data\audio\sfx\baddys\brutal\dethsgun.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\dethbull.anm
$wav = data\audio\sfx\baddys\brutal\dethbull.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\dethvdoo.anm
$wav = data\audio\sfx\baddys\brutal\dethvdoo.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\dethl.anm
$wav = data\audio\sfx\baddys\brutal\dethbull.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\dethr.anm
$wav = data\audio\sfx\baddys\brutal\dethbull.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\recovery.anm
$wav = data\audio\sfx\baddys\brutal\recovery.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\walk.anm
$wav = data\audio\sfx\baddys\brutal\agrunt1.wav
$wav = data\audio\sfx\baddys\brutal\agrunt2.wav
$wav = data\audio\sfx\baddys\brutal\agrunt3.wav
$wav = data\audio\sfx\baddys\brutal\agrunt4.wav
$frequency = 3
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\intostun.anm
$wav = data\audio\sfx\baddys\brutal\hit1.wav
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\milton\jog.anm
$wav = data\audio\sfx\baddys\brutal\agrunt1.wav
$wav = data\audio\sfx\baddys\brutal\agrunt2.wav
$wav = data\audio\sfx\baddys\brutal\agrunt3.wav
$wav = data\audio\sfx\baddys\brutal\agrunt4.wav
$frequency = 6
$frame = 20
$distance = 1024
}
$animaddsound
{
$anim = data\baddys\brutal\shoot.anm
$wav = data\audio\sfx\baddys\brutal\gunshot.wav
$frame = 20
$distance = 1536
}
$animaddsound
{
$anim = data\baddys\milton\brutkick.anm
$wav = data\audio\sfx\baddys\brutal\gunshot.wav
$frame = 170
$distance = 1536
}
$animaddsound
{
$anim = data\baddys\milton\brutkick.anm
$wav = data\audio\sfx\baddys\brutal\gunshot.wav
$frame = 250
$distance = 1536
}
$animaddsound
{
$anim = data\baddys\milton\jog.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 80
$distance = 300
}
$animaddsound
{
$anim = data\baddys\milton\jog.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 220
$distance = 300
}
$animaddsound
{
$anim = data\baddys\milton\jogbak1.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 130
$distance = 300
}
$animaddsound
{
$anim = data\baddys\milton\jogbak1.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 250
$distance = 300
}
$animaddsound
{
$anim = data\baddys\milton\walk.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 130
$distance = 300
}
$animaddsound
{
$anim = data\baddys\milton\walk.anm
$wav = data\audio\sfx\baddys\dummy.wav
$frame = 390
$distance = 300
}
$animaddsound
{
$anim = data\baddys\brutal\startle.anm
$wav = data\audio\sfx\baddys\brutal\startle.wav
$frame = 20
$distance = 1024
}