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dmgrap11.txt
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1994-05-29
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DOOM Graphic Editor - version 1.1 May 1994
SUMMARY:
DMGRAPH graphic_name [-s graphic_file] [-e graphic_file] [-i insert_point]
[-v] [-d] [-b] [-t type] [-f pwad] [-r] [-c]
graphic_name: Graphic name from DOOM directory
-s : Store graphic_file into DOOM WAD
Input file resolution must be 320x200 or less
-e : Extract graphic from DOOM WAD. Will not
overwrite existing file
-i : Insertion point (x,y). Default is middle of bottom line
(x/2,y)
-v : Verbose list of graphic size, insertion point, allocation
-d : Display graphic on screen
-b : Use black for background color
-t : Graphic format type: GIF or PPM
-f : Alternate WAD file (PWAD) *LIMITED*
-r : Remove graphic from alternate WAD
-c : List contents of WAD
DESCRIPTION:
DMGRAPH will store graphics into or extract graphics from DOOM WAD
and PWAD files, in GIF or PPM formats. Graphic format type is
controlled by the filename suffix, or by using the '-T' option on
the command line.
Patch WAD files (PWAD) can be edited the same as WAD files by using
the '-f pwad' option on the command line; the PWAD will be created
as needed. There are, however, some limitations. Four types of
graphics are found in a WAD:
type 0: miscellaneous
type 1: sprite
type 2: wall texture
type 3: floor texture
Only graphic types 0 and 2 can be put into a PWAD. Sprites
and floor textures, if put into a PWAD, will either be ignored
by DOOM, or cause it to abort.
To remove a graphic from the PWAD, use the '-r' option.
For the PWAD to work correctly, the filename must end with .WAD.
Input graphics should have a resolution of 320x200 or less.
To indicate transparent areas in the graphic, draw with
Cyan (red:0, green:255, blue:255).
Placement of the graphic can be adjusted with the '-i' option.
When a graphic is extracted, it's current insertion point
is stored in the GIF or PPM file. Negative insertion points,
used on some graphics, indicate an absolute coordinate from the
top-left of the screen.
Some graphics are sensitive to size or placement. For example,
TITLEPIC will generate a 'Bad V_DrawPatch' error if the
insertion point isn't 0,0; STFGOD0 must be no larger
than 31x31; etc.
Please be sure to have a backup copy of the original DOOM WAD data.
Some examples:
Extract SKY1 graphic in GIF format:
DMGRPAH SKY1 -e sky1.gif
Store SKY1 graphic in a PWAD:
DMGRAPH SKY1 -f graph.wad -s sky1.gif
COMMENTS/SUGGESTIONS:
Bill Neisius
bill@solaria.hac.com