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1994-01-21
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────────────────────────────────────────────────────────────────────────────────
CellDOX Presents
Doom Registered NETWORK Cheat Info
Doom saves EACH player's information in EACH player's save game files when
Doom is played over a network. Therefore, to add weapons, etc., you MUST
make the same changes to EACH player's savegame file.
Structure of Doom-Network savegame:
...
Player#1 Block starting at 0x005c
Player#2 Block starting at 0x017A
Player#3 Block starting at 0x0298
Player#4 Block starting at 0x03B6
...
Structure of each player's block <all #'s in hex>
Offset Type Description
00 dword Player's current health - max 200% <<<
04 dword Player's current armor level
50 bool Blue keycard
54 bool Yellow keycard
58 bool Red keycard
5c bool Pistol
60 bool Shotgun
64 bool Chaingun
68 bool Rocket Launcher
6c bool Plasma Rifle
70 bool BFG9000
74 bool Chainsaw
78 dword Bullets
7c dword Shotgun Shells
80 dword Power Cells
84 dword Rockets
88 dword Max Bullets
8c dword Max Shotgun Shells
90 dword Max Power Cells
94 dword Max Rockets
KEY:
bool 1 byte 0=NO, 1=YES
word 2 bytes 0 -> 64K
dword 4 bytes!!! (YES! 4 BYTES) range from 0 to 4.2BILLION!!!
Example:
Player#1's Max Bullets is at 0x005c (BASE) + 0x88 (OFFSET), therefore,
edit offset 0x0034 in all savegame files to change HIS max bullet's.
Bugs:
Although you can CHANGE the player's HEALTH, it appears that the game
keeps another running total of this somewhere else. So, don't mess
with it for now.
An Amoeba
────────────────────────────────────────────────────────────────────────────────
Greets to: Niemand, SantaC, Cloudsend, ZMan & Trident
CellDOX does scanning up to 11"x17" at 400dpi & massive OCR. To have your
manuals done, contact An Amoeba at The Valley of the Souls (908) YOU-WISH.