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Hall of Fame Game Cube 5: Strategy
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aztechhalloffamegamecubedisc5-
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flip
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flipit.dlg
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Text File
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1994-06-25
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2KB
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48 lines
#define FLIPIT 3
FLIPIT ICON "flipit.ico"
BFLIP BITMAP "bflip.bmp"
BLACK BITMAP "black.bmp"
VERT BITMAP "vert.bmp"
WFLIP BITMAP "wflip.bmp"
WHITE BITMAP "white.bmp"
PREFER DIALOG 15, -9, 169, 113
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CLASS "bordlg"
CAPTION "Preferences"
FONT 10, "System"
BEGIN
CONTROL "Player 1", 203, "BorShade", 1 | WS_CHILD | WS_VISIBLE | WS_GROUP, 12, 13, 49, 32
CONTROL "Human", 204, "BorRadio", 4 | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 15, 23, 42, 10
CONTROL "Computer", 205, "BorRadio", 4 | WS_CHILD | WS_VISIBLE | WS_GROUP, 15, 33, 42, 11
CONTROL "Player 2", 206, "BorShade", BSS_GROUP | WS_CHILD | WS_VISIBLE, 68, 13, 49, 32
CONTROL "Human", 207, "BorRadio", 4 | WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP, 71, 23, 42, 10
CONTROL "Computer", 208, "BorRadio", 4 | WS_CHILD | WS_VISIBLE, 71, 33, 42, 11
CONTROL "Board Size", 200, "BorShade", BSS_GROUP | WS_CHILD | WS_VISIBLE, 12, 51, 49, 40
CONTROL "6 by 6", 213, "BorRadio", 4 | WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP, 15, 60, 32, 10
CONTROL "8 by 8", 201, "BorRadio", 4 | WS_CHILD | WS_VISIBLE, 15, 70, 33, 10
CONTROL "10 by 10", 202, "BorRadio", 4 | WS_CHILD | WS_VISIBLE, 15, 80, 43, 10
CONTROL "Difficulty", 209, "BorShade", BSS_GROUP | WS_CHILD | WS_VISIBLE, 68, 51, 49, 40
CONTROL "Easy", 210, "BorRadio", 4 | WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP, 70, 60, 32, 10
CONTROL "Medium", 211, "BorRadio", 4 | WS_CHILD | WS_VISIBLE, 70, 70, 38, 10
CONTROL "Hard", 212, "BorRadio", 4 | WS_CHILD | WS_VISIBLE, 70, 80, 32, 10
CONTROL "Make Default Settings", 214, "BorCheck", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 12, 94, 86, 8
CONTROL "OK", IDOK, "BorBtn", 1 | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 131, 7, 32, 20
CONTROL "Cancel", IDCANCEL, "BorBtn", WS_CHILD | WS_VISIBLE, 131, 29, 32, 20
CONTROL "", 215, "BorShade", BSS_GROUP | WS_CHILD | WS_VISIBLE, 6, 7, 118, 98
END