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DOS/V Power Report 2001 July
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MVR32
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Encode
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Encode.mak
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2001-02-09
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
# ** 編集しないでください **
# TARGTYPE "Win32 (x86) Application" 0x0101
!IF "$(CFG)" == ""
CFG=Encode - Win32 Debug
!MESSAGE 構成が指定されていません。デフォルトの Encode - Win32 Debug を設定します。
!ENDIF
!IF "$(CFG)" != "Encode - Win32 Release" && "$(CFG)" != "Encode - Win32 Debug"
!MESSAGE 指定された ビルド モード "$(CFG)" は正しくありません。
!MESSAGE コマンド ライン上でマクロ 'CFG' を定義することによって
!MESSAGE NMAKE 実行時にビルド モードを指定できます。例えば:
!MESSAGE
!MESSAGE NMAKE /f "Encode.mak" CFG="Encode - Win32 Debug"
!MESSAGE
!MESSAGE 選択可能なビルド モード:
!MESSAGE
!MESSAGE "Encode - Win32 Release" ("Win32 (x86) Application" 用)
!MESSAGE "Encode - Win32 Debug" ("Win32 (x86) Application" 用)
!MESSAGE
!ERROR 無効な構成が指定されています。
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Encode - Win32 Release"
RSC=rc.exe
MTL=mktyplib.exe
CPP=cl.exe
!IF "$(CFG)" == "Encode - Win32 Release"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 5
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
OUTDIR=.\Release
INTDIR=.\Release
ALL : "$(OUTDIR)\Encode.exe"
CLEAN :
-@erase "$(INTDIR)\AudioDlg.obj"
-@erase "$(INTDIR)\AudioEncDlg.obj"
-@erase "$(INTDIR)\Encode.obj"
-@erase "$(INTDIR)\Encode.pch"
-@erase "$(INTDIR)\Encode.res"
-@erase "$(INTDIR)\EncodeDoc.obj"
-@erase "$(INTDIR)\EncodeView.obj"
-@erase "$(INTDIR)\MainFrm.obj"
-@erase "$(INTDIR)\OverlayDlg.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\TimeDlg.obj"
-@erase "$(INTDIR)\VideoDlg.obj"
-@erase "$(INTDIR)\VideoEncDlg.obj"
-@erase "$(INTDIR)\VideoEncExDlg.obj"
-@erase "$(OUTDIR)\Encode.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)/Encode.pch" /Yu"stdafx.h" /Fo"$(INTDIR)/"\
/c
CPP_OBJS=.\Release/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x411 /d "NDEBUG" /d "_AFXDLL"
# ADD RSC /l 0x411 /d "NDEBUG"
RSC_PROJ=/l 0x411 /fo"$(INTDIR)/Encode.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Encode.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
# ADD LINK32 ..\..\lib\Mvrapi.lib /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=..\..\lib\Mvrapi.lib /nologo /subsystem:windows /incremental:no\
/pdb:"$(OUTDIR)/Encode.pdb" /machine:I386 /out:"$(OUTDIR)/Encode.exe"
LINK32_OBJS= \
"$(INTDIR)\AudioDlg.obj" \
"$(INTDIR)\AudioEncDlg.obj" \
"$(INTDIR)\Encode.obj" \
"$(INTDIR)\Encode.res" \
"$(INTDIR)\EncodeDoc.obj" \
"$(INTDIR)\EncodeView.obj" \
"$(INTDIR)\MainFrm.obj" \
"$(INTDIR)\OverlayDlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\TimeDlg.obj" \
"$(INTDIR)\VideoDlg.obj" \
"$(INTDIR)\VideoEncDlg.obj" \
"$(INTDIR)\VideoEncExDlg.obj"
"$(OUTDIR)\Encode.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Encode - Win32 Debug"
# PROP BASE Use_MFC 6
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 6
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
OUTDIR=.\Debug
INTDIR=.\Debug
ALL : "$(OUTDIR)\Encode.exe"
CLEAN :
-@erase "$(INTDIR)\AudioDlg.obj"
-@erase "$(INTDIR)\AudioEncDlg.obj"
-@erase "$(INTDIR)\Encode.obj"
-@erase "$(INTDIR)\Encode.pch"
-@erase "$(INTDIR)\Encode.res"
-@erase "$(INTDIR)\EncodeDoc.obj"
-@erase "$(INTDIR)\EncodeView.obj"
-@erase "$(INTDIR)\MainFrm.obj"
-@erase "$(INTDIR)\OverlayDlg.obj"
-@erase "$(INTDIR)\StdAfx.obj"
-@erase "$(INTDIR)\TimeDlg.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(INTDIR)\VideoDlg.obj"
-@erase "$(INTDIR)\VideoEncDlg.obj"
-@erase "$(INTDIR)\VideoEncExDlg.obj"
-@erase "$(OUTDIR)\Encode.exe"
-@erase "$(OUTDIR)\Encode.ilk"
-@erase "$(OUTDIR)\Encode.pdb"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D\
"_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Encode.pch"\
/Yu"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\Debug/
CPP_SBRS=.\.
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE RSC /l 0x411 /d "_DEBUG" /d "_AFXDLL"
# ADD RSC /l 0x411 /d "_DEBUG" /d "_AFXDLL"
RSC_PROJ=/l 0x411 /fo"$(INTDIR)/Encode.res" /d "_DEBUG" /d "_AFXDLL"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Encode.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 ..\..\lib\Mvrapi.lib /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=..\..\lib\Mvrapi.lib /nologo /subsystem:windows /incremental:yes\
/pdb:"$(OUTDIR)/Encode.pdb" /debug /machine:I386 /out:"$(OUTDIR)/Encode.exe"
LINK32_OBJS= \
"$(INTDIR)\AudioDlg.obj" \
"$(INTDIR)\AudioEncDlg.obj" \
"$(INTDIR)\Encode.obj" \
"$(INTDIR)\Encode.res" \
"$(INTDIR)\EncodeDoc.obj" \
"$(INTDIR)\EncodeView.obj" \
"$(INTDIR)\MainFrm.obj" \
"$(INTDIR)\OverlayDlg.obj" \
"$(INTDIR)\StdAfx.obj" \
"$(INTDIR)\TimeDlg.obj" \
"$(INTDIR)\VideoDlg.obj" \
"$(INTDIR)\VideoEncDlg.obj" \
"$(INTDIR)\VideoEncExDlg.obj"
"$(OUTDIR)\Encode.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "Encode - Win32 Release"
# Name "Encode - Win32 Debug"
!IF "$(CFG)" == "Encode - Win32 Release"
!ELSEIF "$(CFG)" == "Encode - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\ReadMe.txt
!IF "$(CFG)" == "Encode - Win32 Release"
!ELSEIF "$(CFG)" == "Encode - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Encode.cpp
DEP_CPP_ENCOD=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\EncodeDoc.h"\
".\EncodeView.h"\
".\MainFrm.h"\
".\StdAfx.h"\
"$(INTDIR)\Encode.obj" : $(SOURCE) $(DEP_CPP_ENCOD) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\StdAfx.cpp
DEP_CPP_STDAF=\
"..\..\include\MvrApiDef.h"\
".\StdAfx.h"\
!IF "$(CFG)" == "Encode - Win32 Release"
# ADD CPP /Yc"stdafx.h"
BuildCmds= \
$(CPP) /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D\
"_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)/Encode.pch" /Yc"stdafx.h" /Fo"$(INTDIR)/"\
/c $(SOURCE) \
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
$(BuildCmds)
"$(INTDIR)\Encode.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
$(BuildCmds)
!ELSEIF "$(CFG)" == "Encode - Win32 Debug"
# ADD CPP /Yc"stdafx.h"
BuildCmds= \
$(CPP) /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "WIN32" /D\
"_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /Fp"$(INTDIR)/Encode.pch"\
/Yc"stdafx.h" /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c $(SOURCE) \
"$(INTDIR)\StdAfx.obj" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
$(BuildCmds)
"$(INTDIR)\Encode.pch" : $(SOURCE) $(DEP_CPP_STDAF) "$(INTDIR)"
$(BuildCmds)
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\MainFrm.cpp
DEP_CPP_MAINF=\
"..\..\include\MvrApiDef.h"\
".\AudioDlg.h"\
".\AudioEncDlg.h"\
".\Encode.h"\
".\MainFrm.h"\
".\OverlayDlg.h"\
".\StdAfx.h"\
".\TimeDlg.h"\
".\VideoDlg.h"\
".\VideoEncDlg.h"\
".\VideoEncExDlg.h"\
"$(INTDIR)\MainFrm.obj" : $(SOURCE) $(DEP_CPP_MAINF) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\EncodeDoc.cpp
DEP_CPP_ENCODE=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\EncodeDoc.h"\
".\StdAfx.h"\
"$(INTDIR)\EncodeDoc.obj" : $(SOURCE) $(DEP_CPP_ENCODE) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\EncodeView.cpp
DEP_CPP_ENCODEV=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\EncodeDoc.h"\
".\EncodeView.h"\
".\StdAfx.h"\
"$(INTDIR)\EncodeView.obj" : $(SOURCE) $(DEP_CPP_ENCODEV) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Encode.rc
DEP_RSC_ENCODE_=\
".\res\Encode.ico"\
".\res\Encode.rc2"\
".\res\EncodeDoc.ico"\
"$(INTDIR)\Encode.res" : $(SOURCE) $(DEP_RSC_ENCODE_) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\TimeDlg.cpp
DEP_CPP_TIMED=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\StdAfx.h"\
".\TimeDlg.h"\
"$(INTDIR)\TimeDlg.obj" : $(SOURCE) $(DEP_CPP_TIMED) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\AudioDlg.cpp
DEP_CPP_AUDIO=\
"..\..\include\MvrApiDef.h"\
".\AudioDlg.h"\
".\Encode.h"\
".\StdAfx.h"\
"$(INTDIR)\AudioDlg.obj" : $(SOURCE) $(DEP_CPP_AUDIO) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\VideoDlg.cpp
DEP_CPP_VIDEO=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\StdAfx.h"\
".\VideoDlg.h"\
"$(INTDIR)\VideoDlg.obj" : $(SOURCE) $(DEP_CPP_VIDEO) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\VideoEncDlg.cpp
DEP_CPP_VIDEOE=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\StdAfx.h"\
".\VideoEncDlg.h"\
"$(INTDIR)\VideoEncDlg.obj" : $(SOURCE) $(DEP_CPP_VIDEOE) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\AudioEncDlg.cpp
DEP_CPP_AUDIOE=\
"..\..\include\MvrApiDef.h"\
".\AudioEncDlg.h"\
".\Encode.h"\
".\StdAfx.h"\
"$(INTDIR)\AudioEncDlg.obj" : $(SOURCE) $(DEP_CPP_AUDIOE) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\VideoEncExDlg.cpp
DEP_CPP_VIDEOEN=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\StdAfx.h"\
".\VideoEncExDlg.h"\
"$(INTDIR)\VideoEncExDlg.obj" : $(SOURCE) $(DEP_CPP_VIDEOEN) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\OverlayDlg.cpp
DEP_CPP_OVERL=\
"..\..\include\MvrApiDef.h"\
".\Encode.h"\
".\OverlayDlg.h"\
".\StdAfx.h"\
"$(INTDIR)\OverlayDlg.obj" : $(SOURCE) $(DEP_CPP_OVERL) "$(INTDIR)"\
"$(INTDIR)\Encode.pch"
# End Source File
# End Target
# End Project
################################################################################