home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga ACS 1997 #6
/
amigaacscoverdisc1997-061997.iso
/
games
/
commercialdemos
/
sendai
/
history
< prev
next >
Wrap
Text File
|
1997-10-02
|
2KB
|
75 lines
=======
CHANGES
=======
v0.64
Fixed the Vordo exit
Fixed joystick control in party selection
Added support for cursor keys/enter key
v0.63
Prefrences control added to Party Mode menu
Residual Spells added
v0.62
Monsters now occur less randomly - minimum delay between encounters
Removed mouse pointer with HIDE ON
Improved Turing's SCAN power - now pauses!
Fixed crash on fast processors (?)
Fixed crash if Rescue called from planned encounter
v0.61
Rescue routine for first dungeon
Joystick control fixed - now works with WINE LIST menus
Reworked skill dice - now +2d6-2d6
Reworked level advancement - +1 or +10%
Reduced incidence of wandering monsters
Fixed bug with cola drink- now restores MP
v0.60
Joystick Control added
"Cancel" from spell selection menu
Player BOB now uses the graphics for the first conscious character
Up to 4 separate parties operating independently
Two new party characters, bringing total to 7
Lots of new graphics, monsters, yadda yadda yadda
v0.51 Second Test Release
Improved PC movement speed
Added MFx Graphics Commands
Fixed a bug which would cause the game to crash if a character
died of poisoning during combat.
v0.50 First Test Release
==========
KNOWN BUGS
==========
Certain computers may fail to run this game. It may have
something to do with memory, 1 Meg being the apparent cutoff point.
I'll need more info on this bug before I know for sure what
configurations will trigger it.
The save game routine is unsafe on AFS disks. If in doubt,
run the game from a FFS floppy. This appears to be a bug in AMOS.
=======
CREDITS
=======
The programmer wishes to thank the following people for
their invaluable help in the development and testing of this game:
Ken Axsom
Fabrizio Bazzo
Andrew ``Mushroom'' Kellett
Wayne O'Donnell
Erico Patricio Monteiro
Jens Vang Petersen
Kenneth Spence