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- FIG(1) USER COMMANDS FIG(1)
-
-
-
- NAME
- fig - Facility for Interactive Generation of figures
-
- SYNOPSIS
- fig [ -r ] [ file ]
-
- DESCRIPTION
- Fig is a menu-driven tool that allows the user to draw and
- manipulate objects interactively on the screen of a Sun
- Workstation. It can only be run within the SunWindows
- environment and requires a three-button mouse. File speci-
- fies the name of a file to be edited. The description of
- objects in the file will be read at the start of fig.
-
- The output from fig can be printed by first using f2p (fig
- to pic(1) translator, also known by its previous name
- ftop(1L)) to translate it into pic(1) language. The pic(1)
- file can be saved and edited like ordinary text file. To
- print the file one should issue the command:
- pic file | troff
- adding any required options to the invocation of troff(1).
- The file may be used in conjunction with any other troff(1)
- preprocessors.
-
- Another way to produce a hrad copy is to use f2ps (the fig
- to postscript translator) to produce a postscript file from
- fig file. The postscript file can be sent directly to a
- postscript printer via lpr(1).
-
- OPTIONS
- -r Change the position of the panel window to the right of
- the canvas window (default: left).
-
- GRAPHICAL OBJECTS
- The objects in fig are divided into primitive objects and
- compound object. The primitive objects are: ARC, CIRCLE,
- CLOSED SPLINE, ELLIPSE, POLYLINE, POLYGON, SPLINE, and TEXT.
- A primitive can be moved, rotated, flipped, copied or
- erased. A compound object is composed of primitive objects.
- The primitive objects that constitute a compound can not be
- individually modified, but they can be manipulated as an
- entity; a compound can be moved, rotated, flipped, copied or
- erased. An extra function that can be applied to a compound
- object is scaling, which is not available for primitive
- objects.
-
- DISPLAY WINDOWS
- Three windows comprise the display area of fig: the panel
- window the message window, and the canvas window. The mes-
- sage window always appears below the others; it is the area
- in which messages are sent and received. from the The menu
- window can be placed to the left or right of the the canvas
- window (default: left).
-
- POP-UP MENU
- The pop-up menu appears when the right mouse button is
- pressed with the cursor positioned within the canvas window.
- Positioning the cursor over the desired menu entry and
- releasing the button selects a menu entry.
-
- There are a number of file accessing functions in the pop-up
- menu. Most of the time when one of these functions is
- selected, the user will be asked for a file name. If the
- specified file can be located and the access permission are
- granted, fig will carry out the function. However in case
- things go wrong, fig will abort the function and printed the
- causes on the message window.
-
- Undo Undo the last object creation or modification.
-
- Redisplay
- Redraw the canvas.
-
- Remove all
- Remove all objects on the canvas window (can be
- undone).
-
- Edit file ...
- The current contents of the canvas are cleared and
- objects are read from the specified file. The user
- will be asked for a file name. This file will become
- the current file.
-
- Save Save the current contents of the canvas in the current
- file. If no file is being edited, the user will be
- asked for a file name as in the "Save in ..." function.
-
- Read file ...
- Read objects from the specified file and merge them
- with objects already shown on the canvas. (The user
- will be asked for a file name.)
-
- Save as ...
- Save objects on the screen into a file specified by the
- user. (The user will be asked for a file name.)
-
- Status
- Show the name of the current file and directory.
-
- Change Directory
- Change the working directory. Any file name without a
- full path name will employ the current working direc-
- tory.
-
- Save & Exit
- Save the objects in the current file and exit from fig.
- If there is no current file, the user will be asked for
- a file name. No confirmation will be asked.
-
- Quit Exit from fig, discarding all objects. The user will be
- asked to confirm the action, by clicking the left but-
- ton.
-
- Save as BITMAP ...
- Create a bitmap picture of the drawings for use with
- other tools (for example, for use as an icon). The
- smallest rectangular area of pixels that encompasses
- the figure is written to the named file (the user will
- be asked for a file name) from top row to bottom and
- left to right (in Sun raster format). Only TEXT
- objects that are parts of compound objects will be
- treated as parts of the picture; other texts are saved
- as objects in fig format following the bitmap data.
- The coordinates of these text objects can be used to
- identify locations on the bitmap.
-
- MENU WINDOW MANIPULATION FUNCTIONS
- Icons in the menu window represent object manipulation func-
- tions, modes and other drawing or modification aids. Mani-
- pulation functions are selected by positioning the cursor
- over it and clicking the left mouse button. The selected
- icon is highlighted, and a message describing its function
- appears in the message window.
-
- The left and middle buttons are used to creat and modify
- objects in the canvas window. Most actions start with
- clicking of the left button and end with clicking of the
- right button. There is no need to hold down a button while
- positioning the cursor.
-
- MENU WINDOW COMMAND DESCRIPTIONS
- Entries in the panel window can be classified into two
- categories: object creation/modification/removal commands
- (only one of which may be active at any one time), and draw-
- ing aids (which act as toggle switches). There are two ways
- for drawing circles, two for ellipses, two for splines and
- two for closed splines. There are two basic splines. One
- is the interpolated spline in which the spline pass thorough
- the entered points (knots). The other is the normal spline
- in which on control points are passed by the spline (except
- for the two end points in the open spline).
-
- OBJECT CREATION/MODIFICATION/REMOVAL
- Multiple commands are grouped thematically in the following
- descriptions (which is listed alphabetically).
-
- ADD/DELETE ARROWS
- Add or delete arrow heads for POLYLINE, POLYGON, SPLINE
- or CLOSED SPLINE objects (points of a BOX can not be
- added or deleted).
-
- ADD/DELETE POINTS
- Add or delete points for POLYLINE, POLYGON, SPLINE or
- CLOSED SPLINE objects (points of a BOX can not be added
- or deleted).
-
- ARC Create an arc. Specify three points using the left
- button.
-
- BOX Create rectangular boxes. Start with the left button
- and terminate with the right button.
-
- BREAK COMPOUND
- Break a compound object to allow manipulation of its
- component parts. Click the left button on the bounding
- box of the compound object.
-
- CIRCLE
- Create circles by specifying their radii or diameters.
- Click the left button on the canvas window, move the
- cursor until the desired radius or diameter is reached,
- then click the middle button to terminate. The circle
- will be drawn after the pressing of the middle button.
-
- CLOSED INTERPOLATED SPLINE
- Create closed or periodic splines. The function is
- similar to POLYGON except that a closed interpolated
- spline is drawn. The spline will pass through the
- points (knots).
-
- CLOSED SPLINE
- Create closed or periodic spline objects. The function
- is similar to POLYGON except that a closed spline will
- be drawn instead of polygon. The entered points are
- just control points; i.e., the spline will not pass any
- of these points.
-
- COPY Copy object. Click the left button over part of the
- object to be copied (for CIRCLE and ELLIPSE objects,
- position on their circumferences). Drag the object to
- the desired position and click the middle button. This
- function as well as the following three functions
- (MOVE, MOVE POINT, REMOVE) will cause point markers
- (manipulation aids) to be shown on the canvas window.
- There are no markers for CIRCLE or ELLIPSE objects.
-
- ELLIPSE
- Create ellipses using the same procedure as for the
- drawing of circles.
-
- GLUE Glue the primitive objects within a bounding box into a
- compound object (the bounding box itself is not part of
- the figure; it is a visual aid for manipulating the
- compound).
-
- INTERPOLATED SPLINE
- Create (cubic spline) spline objects. Enter control
- vectors in the same way as for creation of a POLYLINE
- object. At least three points (two control vectors)
- must be entered. The spline will pass through the
- entered points.
-
- MOVE Move objects in the same way as in COPY.
-
- MOVE POINT
- Modify the position of points of POLYLINE, BOX,
- POLYGON, ELLIPSE, ARC and SPLINE objects. Click the
- left button over the desired point, reposition the
- point, and click the middle button. Note that BOX and
- POLYGON objects are internally stored as POLYLINE
- objects, and therefore moving certain points may open
- these objects.
-
- POLYGON
- Same as POLYLINE except that a line segment is drawn
- connecting the first and last points entered.
-
- POLYLINE
- Create polylines (line segments connecting a sequence
- of points). Enter points by clicking the left button
- at the desired positions on the canvas window. Click
- the middle button to terminate.
-
- REMOVE
- Remove (or delete) objects.
-
- SCALE COMPOUND
- Only compound objects can be scaled. Click the left
- button on a corner of the bounding box, stretch the
- bounding box to the desired size, and click the middle
- button.
-
- SPLINE
- Create (quadratic spline) spline objects. Enter con-
- trol vectors in the same way as for creation of a POLY-
- LINE object. At least three points (two control vec-
- tors) must be entered. The spline will pass only the
- two end points.
-
- TEXT Create text strings. Click the left button at the
- desired position on the canvas window, then enter text
- from the keyboard. Terminate by clicking the middle
- button or typing the return key.
-
- TURN Turn POLYGON into a CLOSED INTERPOLATED SPLINE object,
- or turn POLYLINE into a INTERPOLATED SPLINE object.
-
- DRAWING AIDS
- Drawing aids act as toggle switches. More than one can be
- selected at a time (except for GRID and the line drawing
- modes).
-
- AUTO FORWARD/BACKWARD ARROW
- Automatically add forward/backward arrow heads to POLY-
- LINE, SPLINE or ARC objects.
-
- FLIP Invert the object (middle button) or produce a mirror-
- image copy of an object (left button). Point to part of
- the object ("the handle"), click the appropriate but-
- ton.
-
- GRID Display either the quarter- or half-inch grids (left
- button).
-
- MAGNET
- Round points to the nearest 1/16 of an inch. This
- affects every function, and is provided as an alignment
- aid.
-
- UNRESTRICTED
- Allow lines to be drawn with any slope.
-
- MANHATTAN
- Enforce drawing of lines in the horizontal and vertical
- direction only. Both MANHATTAN and MOUNTAIN can be
- turned on simultaneously. The creations of POLYGON,
- POLYLINE and SPLINE objects are affected by these two
- modes.
-
- MOUNTAIN
- Enforce drawing of only diagonal lines. Both MANHATTAN
- and MOUNTAIN can be turned on simultaneously. The crea-
- tions of POLYGON, POLYLINE and SPLINE objects are
- affected by these two modes.
-
- MANHATTAN MOUNTAIN
- Allow lines to be drawn at any slope allowed when in
- MOUNTIAIN or MANHATTAN modes.
-
- LATEX LINE
- Allow lines to be drawn only at slopes which can be
- handled by LaTeX picture environment lines: slope =
- x/y, where x,y are integers in the range [-6,6].
-
- LATEX VECTOR
- Allow lines to be drawn only at slopes which can be
- handled by LaTeX picture environment vectors: slope =
- x/y, where x,y are integers in the range [-4,4].
-
- ROTATE
- Rotate the object (middle button) or copy (left button)
- +90 degrees.
-
- SOLID/DASHED LINE STYLE
- Toggle between solid and dashed line styles. The dash
- length is fixed at 0.05 inch.
-
- BUGS
- Text strings will appear differently on hard copy, because
- the display fonts are fixed-width fonts while the fonts used
- by pic(1) are variable-width fonts.
-
- A double quote in a text string should be preceded by a back
- slash if the it is to be printed through pic(1).
-
- Objects that extend beyond the canvas window may cause image
- shrinkage in hard copy printed by pic(1), since it will try
- to fit every object onto a single 8.5" x 11" page.
-
- Ellipses which are too narrow may cause fig to loop forever.
-
- Objects which are created while one of the grids is on may
- appear ragged. This can be corrected by selecting Redisplay
- from the pop-up menu.
-
- The X11 cursors are not the original ones but chosen from
- X11's cursor font.
-
- Righthand panel is not supported. It should be possible to
- do that but Ken was too lazy.
-
- SEE ALSO
- Brian W. Kernighan PIC - A Graphics Language for Typesetting
- User Manual
- col(1) ditroff(1), eqn(1), f2p(1), f2ps(1), man(7), me(7),
- ms(7), pic(1), tbl(1), troff(1),
-
- ACKNOWLEDGEMENT
- Many thanks goes to Professor Donald E. Fussell who inspired
- the creation of this tool.
-
- AUTHOR
- Supoj Sutanthavibul
- University of Texas at Austin
- (supoj@sally.UTEXAS.EDU)
-
- Manual page modified by R. P. C. Rodgers, UCSF School of
- Pharmacy, San Francisco, CA 94118
-
- Frank Schmuck of Cornell contributed the LaTeX line drawing
- modes.
-