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_SETUP.1
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PlyrEdit.inc
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Text File
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1999-05-30
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43KB
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1,457 lines
;==================================
;
; Player Edit INC
;
;==================================
[scrn]
isPopup = 0
HilitePane = LEAG
;==================================
; League Select
;==================================
[LEAG]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 16
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
;AUTOREPEATRATE = 25
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, LEAG, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEAM, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LGBR, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LGBR, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, BTR1, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, BTL1, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, BTR1, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, BTL1, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[BTR1]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, LEAG, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[BTL1]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, LEAG, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Team Select
;==================================
[TEAM]
ClipRect = 0,0,128,24
FontID = 0
Format = "w128 ac {%s}"
ShowHilite = 1
numItemsH = 50
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 128
ItemHeight = 24
{PC}sound = FESFX_NONE
;AUTOREPEATRATE = 25
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEAM, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, LEAG, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, PLYR, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, TMBR, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, TMBR, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, BTR2, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, BTL2, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, BTR2, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, BTL2, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[BTR2]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEAM, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[BTL2]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEAM, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Player Select
;==================================
[PLYR]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 64
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
;AUTOREPEATRATE = 15
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, PLYR, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEAM, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, 0, SM_PROCESS_SELECTION, 0, 3, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
{PSX}Message = OM_HILITE, 0, 0, PLBR, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, PLBR, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, BTR3, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, BTL3, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, BTR3, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, BTL3, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[BTR3]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, PLYR, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[BTL3]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, PLYR, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Edit player name
;==================================
[PLNM]
GROUPID = GRP1
alphablend = 1
textLength = 10
textWidth = 158
Message = OM_BUTTON_UP, 0, 0x0d, 0, SM_PROCESS_SELECTION, 0, 1, 1
Message = OM_BUTTON_UP, 0, 0x0d, PLNM, OM_SWITCHMODE, 0, 1, none
Message = OM_BUTTON_UP, 0, 0x1b, 0, SM_PROCESS_SELECTION, 0, 2, 1
Message = OM_BUTTON_UP, 0, 0x1b, PLNM, OM_SWITCHMODE, 0, 0, 1
;{PC}Message = OM_BUTTON_UP, 0, 0x0d, 0, SM_PROCESS_SELECTION, 0, 1, 1
;{PC}Message = OM_BUTTON_UP, 0, 0x0d, PLNM, OM_SWITCHMODE, 0, 0, 1
;{PC}Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0, 0
{PC}Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, PLNM, OM_SWITCHMODE, 0, 1, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTC, 0, SM_PROCESS_SELECTION, 0, 1
Message = OM_BUTTON_UP, 0, FEJ_UP, PLYR, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX1, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Message = OM_BUTTON_UP, 0, FEJ_BUTB, PLNM, OM_SWITCHMODE, 0, 0, -1
;Edit Keys
Message = OM_BUTTON_UP, 0, FEJ_BUTC, PLNM, OM_SWITCHMODE, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_LEFT, PLNM, OMEDIT_CURSORLEFT, 0, 0, 1
Message = OM_BUTTON_UP, 0, FEJ_UP, PLNM, OMEDIT_PREVCHAR, 0, 0, 1
Message = OM_BUTTON_UP, 0, FEJ_DOWN, PLNM, OMEDIT_NEXTCHAR, 0, 0, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, PLNM, OMEDIT_CURSORRIGHT, 0, 0, 1
Message = OM_BUTTON_UP, 0, FEJ_BUTB, PLNM, OMEDIT_BACKSPACE, 0, 0, 1 ;Temporally. This button must be Square button not butb.
{PC}Message = OM_BUTTON_UP, 0, FEJ_KEYR, PLNM, OMEDIT_CURSORRIGHT, 0, 0, 1
{PC}Message = OM_BUTTON_UP, 0, FEJ_KEYL, PLNM, OMEDIT_CURSORLEFT, 0, 0, 1
align = 1
;==================================
; Position Select
;==================================
[TEX1]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 24
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX1, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, PLNM, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX2, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG07, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG07, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, ARRR, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, ARRL, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, ARRR, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ARRL, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[ARRR]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX1, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[ARRL]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX1, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Number Select
;==================================
[TEX2]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 101
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX2, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX1, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX3, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG06, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG06, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR02, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR01, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR02, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR01, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR02]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX2, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR01]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX2, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Hair Type Select
;==================================
[TEX3]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 16
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX3, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX2, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX4, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG05, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG05, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR04, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR03, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR04, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR03, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR04]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX3, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR03]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX3, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Hair Color Select
;==================================
[TEX4]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 12
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX4, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX3, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX5, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG04, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG04, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR06, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR05, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR06, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR05, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR06]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX4, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR05]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX4, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Skin Color Select
;==================================
[TEX5]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 14
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX5, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX4, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX6, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG03, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG03, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR08, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR07, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR08, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR07, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR08]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX5, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR07]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX5, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Face Type Select
;==================================
[TEX6]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 12
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX6, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX5, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TEX7, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG02, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG02, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR10, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR09, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR10, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR09, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR10]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX6, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR09]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX6, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Face Hair Select
;==================================
[TEX7]
ClipRect = 0,0,174,24
FontID = 0
Format = "w174 ac {%s}"
ShowHilite = 1
numItemsH = 12
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 174
ItemHeight = 24
{PC}sound = FESFX_NONE
ITEMTEXTLENGTH = 24
WRAPROUND = 1
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TEX7, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX6, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, SLID, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
{PSX}Message = OM_HILITE, 0, 0, LG01, OMPICT_SETSHAPENO, 0, 1, 0
{PSX}Message = OM_UNHILITE, 0, 0, LG01, OMPICT_SETSHAPENO, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR12, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR11, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR12, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR11, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR12]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX7, OMLIST_CURRIGHT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR11]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TEX7, OMLIST_CURLEFT, 0, 0, none, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Attribute 01 Select
;==================================
[TXT1]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT1, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD01, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD01, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, PLYR, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT2, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR16, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR15, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR16, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR15, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR16]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT1, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
[AR15]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT1, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR, FESFX_END
;==================================
; Attribute 02 Select
;==================================
[TXT2]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT2, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD02, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD02, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT1, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT3, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR18, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR17, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR18, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR17, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR18]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT2, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR17]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT2, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 03 Select
;==================================
[TXT3]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT3, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD03, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD03, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT2, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT4, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR20, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR19, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR20, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR19, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR20]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT3, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR19]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT3, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 04 Select
;==================================
[TXT4]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT4, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD04, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD04, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT3, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT5, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR22, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR21, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR22, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR21, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR22]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT4, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR21]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT4, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 05 Select
;==================================
[TXT5]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT5, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD05, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD05, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT4, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT6, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR24, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR23, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR24, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR23, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR24]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT5, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR23]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT5, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 06 Select
;==================================
[TXT6]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT6, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD06, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD06, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT5, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT7, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR26, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR25, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR26, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR25, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR26]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT6, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR25]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT6, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 07 Select
;==================================
[TXT7]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT7, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD07, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD07, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT6, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT8, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR28, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR27, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR28, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR27, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR28]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT7, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR27]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT7, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 08 Select
;==================================
[TXT8]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT8, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD08, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD08, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT7, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TXT9, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR30, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR29, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR30, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR29, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR30]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT8, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR29]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT8, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 09 Select
;==================================
[TXT9]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TXT9, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD09, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD09, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT8, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_DOWN, TX10, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR32, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR31, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR32, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR31, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR32]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT9, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR31]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TXT9, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Attribute 10 Select
;==================================
[TX10]
ClipRect = 0,0,214,15
FontID = 0
{PC}Format = "w164 al {%s} w40 ar c4 {%s}"
{PSX}Format = "w144 al {%s} w40 ar {%s}"
ShowHilite = 1
numItemsH = 18
numItemsV = 1
NumColumns = 1
NumLines = 1
ItemWidth = 214
ItemHeight = 15
{PC}sound = FESFX_END, FESFX_SCROLL
ITEMTEXTLENGTH = 24
show = 0
GROUPID = GRP1
NumMessageTables = 5
Message = OM_BUTTON_UP, 0, FEJ_BUTC, TX10, OM_SWITCHMODE, 0, 0, -1
Message = OM_SWITCHMODE, 0, 0, 0, SM_PROCESS_SELECTION, 0, 5
{PSX}Message = OM_HILITE, 0, 0, MD10, OM_SHOW, 0, 0
{PSX}Message = OM_UNHILITE, 0, 0, MD10, OM_HIDE, 0, 0
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TXT9, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_RIGHT, AR34, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
{PSX}Message = OM_BUTTON_DOWN, 0, FEJ_LEFT, AR33, OM_BUTTON_DOWN, 0, FEJ_BUTC, 1
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, AR34, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
Message = OM_BUTTON_UP, 0, FEJ_LEFT, AR33, OM_BUTTON_UP, 0, FEJ_MOUSEL, 1
[AR34]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TX10, OMLIST_CURRIGHT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
[AR33]
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, TX10, OMLIST_CURLEFT, 0, 0, none
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
show = 0
sound = FESFX_SCROLL, FESFX_CURSOR
;==================================
; Edit / Attribute Button
;==================================
[ATED]
GROUPID = GRP1
NumMessageTables = 2
Message = OM_BUTTON_UP, 0, FEJ_BUTC, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, 0, SM_PROCESS_SELECTION, 0, 2
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
;==========================
; Slide Bar
;==========================
[SLID]
GROUPID = GRP1
{PC}posMin=6
{PC}posMax=168
{PSX}posMin=0
{PSX}posMax=96
minValue=0
maxValue=15
direction=0
NumMessageTables = 2
DBarShapeID=BARP
PBarShapeID=BARP
{PC}sound = FESFX_END, FESFX_SCROLL
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTC, SLID, OM_SWITCHMODE, 0, 0, none, FESFX_SELECT
;Input Mode 0
Message = OM_BUTTON_UP, 0, FEJ_UP, TEX7, OM_HILITE, 0, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP2, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, ATED, OM_HILITE, 0, 0, 0
;Input Mode 1
{PSX}Message = OM_BUTTON_UP, 0, FEJ_RIGHT, SLID, OMSLIDE_ADDVALUE, 0, 1, 1
{PSX}Message = OM_BUTTON_UP, 0, FEJ_LEFT, SLID, OMSLIDE_ADDVALUE, 0, -1, 1
{PSX}Message = OM_BUTTON_UP, 0, FEJ_RIGHT, 0, SM_PROCESS_SELECTION, 0, 0, 1
{PSX}Message = OM_BUTTON_UP, 0, FEJ_LEFT, 0, SM_PROCESS_SELECTION, 0, 0, 1
;==================================
; Icons
;==================================
[IC01]
NumMessageTables = 6
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_GOTO_SCREEN, 0, 0
Message = OM_HILITE, 0, 0, IL01, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL01, OM_HIDE, 0, 0
[IC02]
NumMessageTables = 7
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_GOTO_SCREEN, 0, 0
Message = OM_HILITE, 0, 0, IL02, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL02, OM_HIDE, 0, 0
[IC03]
NumMessageTables = 6
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_GOTO_SCREEN, 0, 0
Message = OM_HILITE, 0, 0, IL03, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL03, OM_HIDE, 0, 0
[IC05]
GROUPID = GRP2
NumMessageTables = 6
DISABLEDSHAPEID = BTNP
Message = OM_BUTTON_UP, 0, FEJ_BUTC, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_HILITE, 0, 0, IL05, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL05, OM_HIDE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP1, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, IC14, OM_HILITE, 0, 0
[IC14]
GROUPID = GRP2
NumMessageTables = 6
DISABLEDSHAPEID = BTNP
Message = OM_BUTTON_UP, 0, FEJ_BUTC, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_HILITE, 0, 0, IL14, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL14, OM_HIDE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP1, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, IC05, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_LEFT, IC17, OM_HILITE, 0, 0
[IC17]
GROUPID = GRP2
NumMessageTables = 6
DISABLEDSHAPEID = BTNP
Message = OM_BUTTON_UP, 0, FEJ_BUTC, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_MOUSEL, 0, SM_PROCESS_SELECTION, 0, 0
Message = OM_HILITE, 0, 0, IL17, OM_SHOW, 0, 0
Message = OM_UNHILITE, 0, 0, IL17, OM_HIDE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_BUTZ, GRP1, OM_HILITE, 0, 0
Message = OM_BUTTON_UP, 0, FEJ_RIGHT, IC14, OM_HILITE, 0, 0
;==================================
; Pictures
;==================================
[FLG1]
SHAPEINDEX=0
loadAll=1
{PSX}NeedClut = 0000
[IL01]
show=0
[IL02]
show=0
[IL03]
show=0
[IL05]
show=0
[IL14]
show=0
[IL17]
show=0
[BARS]
alphaBlend = 1
show = 0
[BRS1]
alphaBlend = 1
[LGBR]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[TMBR]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[PLBR]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG07]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG06]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG05]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG04]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG03]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG02]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[LG01]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
[MD01]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD02]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD03]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD04]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD05]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD06]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD07]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD08]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD09]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[MD10]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[SMOD]
loadAll = 1
alphablend = 1
DEFAULTSHAPENO = 0
show = 0
[AGBR]
alphablend = 1
show = 0
;====================
; Animations
;====================
[FRAN]
Anim = 0, 14, 0.1, 1
;====================
; Text
;====================
[PNTS]
show = 0
[PNT2]
show = 0