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/ The Games Machine 76 / XENIATGM66.iso / Messiah / data1.cab / Program_Executable_Files / messiahscripts / Enemies / SharedAnimCode.hxx < prev    next >
Text File  |  1999-11-29  |  731b  |  54 lines

  1. SubRoutine(Sub_GetUpClearThrown84)
  2. {
  3.         if(vframe==84)
  4.         {
  5.             state(_clr,StateThrown);
  6.         }
  7. }
  8.  
  9. SubRoutine(Sub_GetUpClearThrown68)
  10. {
  11.         if(vframe==68)
  12.         {
  13.             state(_clr,StateThrown);
  14.         }
  15. }
  16.  
  17. SubRoutine(Sub_GetUpClearThrown38)
  18. {
  19.         if(vframe==38)
  20.         {
  21.             state(_clr,StateThrown);
  22.         }
  23. }
  24.  
  25. SubRoutine(Sub_GetUpClearThrown19)
  26. {
  27.         if(vframe==19)
  28.         {
  29.             state(_clr,StateThrown);
  30.         }
  31. }
  32.  
  33. SubRoutine(Sub_ClrThrownFlag)
  34. {
  35.         State(_clr,StateThrown);
  36. }
  37.  
  38. SubRoutine(Sub_ActionDebugBreak)
  39. {
  40.         break();
  41. }
  42.  
  43. SubRoutine(Sub_HeavyLand)
  44. {
  45.         if(VFrame==0)
  46.         {
  47.             call(ScreenShake,0,24,0,0.5);
  48.             vector(_set,fxvector,0,-200,0);
  49.             call(SetParticleSetID);
  50.             callsub(sub_shockwave,BulletShockWave,0);
  51.         }
  52. }
  53.  
  54.