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The Games Machine 76
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XENIATGM66.iso
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Messiah
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data1.cab
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Program_Executable_Files
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messiahscripts
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Enemies
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SharedAnimCode.hxx
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Text File
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1999-11-29
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731b
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54 lines
SubRoutine(Sub_GetUpClearThrown84)
{
if(vframe==84)
{
state(_clr,StateThrown);
}
}
SubRoutine(Sub_GetUpClearThrown68)
{
if(vframe==68)
{
state(_clr,StateThrown);
}
}
SubRoutine(Sub_GetUpClearThrown38)
{
if(vframe==38)
{
state(_clr,StateThrown);
}
}
SubRoutine(Sub_GetUpClearThrown19)
{
if(vframe==19)
{
state(_clr,StateThrown);
}
}
SubRoutine(Sub_ClrThrownFlag)
{
State(_clr,StateThrown);
}
SubRoutine(Sub_ActionDebugBreak)
{
break();
}
SubRoutine(Sub_HeavyLand)
{
if(VFrame==0)
{
call(ScreenShake,0,24,0,0.5);
vector(_set,fxvector,0,-200,0);
call(SetParticleSetID);
callsub(sub_shockwave,BulletShockWave,0);
}
}