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Text File  |  1999-11-29  |  7KB  |  201 lines

  1.  
  2.             //workers --do not mess with ...thanks!
  3.             //angles from RenEd -90 degs.
  4.  
  5.             vector(_set,Gactorpos,-15015,24583,26570);
  6.             vector(_set,Gactorangle,0,2844,0);//796
  7.             InitActor(worker,Gactorpos,Gactorangle,"war_03");
  8.  
  9.             vector(_set,Gactorpos,-15539,24583,26556);
  10.             vector(_set,Gactorangle,0,1320,0);//-728
  11.             InitActor(worker,Gactorpos,Gactorangle,"war_03");
  12.  
  13.             vector(_set,Gactorpos,-14782,24583,26298);
  14.             vector(_set,Gactorangle,0,3800,0);//1752
  15.             InitActor(worker,Gactorpos,Gactorangle,"war_03");
  16.  
  17.             vector(_set,Gactorpos,-14413,24583,26557);
  18.             vector(_set,Gactorangle,0,2844,0);//796
  19.             InitActor(worker,Gactorpos,Gactorangle,"war_03");
  20.  
  21.             vector(_set,Gactorpos,-16060,24583,24668);
  22.             vector(_set,Gactorangle,0,2434,0);//386
  23.             InitActor(worker,Gactorpos,Gactorangle,"war_ent");
  24.  
  25.             vector(_set,Gactorpos,-16057,24583,24414);
  26.             vector(_set,Gactorangle,0,3504,0);//1456
  27.             InitActor(worker,Gactorpos,Gactorangle,"war_ent");
  28.  
  29.  
  30.  
  31.  
  32. /*        vector(_set,Gactorpos,-14664,24585,25301);
  33.         vector(_set,Gactorangle,0,3003,0);
  34.         InitActor(copl,Gactorpos,Gactorangle,"_Warent");
  35.  
  36.         vector(_set,Gactorpos,-16860,24735,24911);
  37.         vector(_set,Gactorangle,0,1023,0);
  38.         InitActor(coph,Gactorpos,Gactorangle,"_Warent");
  39.  
  40.         vector(_set,Gactorpos,-16009,24585,23675);
  41.         vector(_set,Gactorangle,0,4209,0);
  42.         InitActor(copm,Gactorpos,Gactorangle,"_Warent");
  43.  
  44.         vector(_set,Gactorpos,-15712,24585,23682);
  45.         vector(_set,Gactorangle,0,4039,0);
  46.         InitActor(copm,Gactorpos,Gactorangle,"_Warent");
  47. */
  48. /*
  49.         vector(_set,Gactorpos,-13055,25192,25169);
  50.         vector(_set,Gactorangle,0,2048,0);
  51.         InitActor(domina,Gactorpos,Gactorangle,"_Sto1");
  52.  
  53.         vector(_set,Gactorpos,-12864,24433,23302);
  54.         vector(_set,Gactorangle,0,2958,0);
  55.         InitActor(copm,Gactorpos,Gactorangle,"_Sto1");
  56.  
  57.         vector(_set,Gactorpos,-13223,24433,23310);
  58.         vector(_set,Gactorangle,0,1046,0);
  59.         InitActor(copl,Gactorpos,Gactorangle,"_Sto1");
  60.  
  61.         vector(_set,Gactorpos,-13754,24437,25151);
  62.         vector(_set,Gactorangle,0,6132,0);
  63.         InitActor(mdroid2,Gactorpos,Gactorangle,"_Sto1");
  64. */
  65.  
  66. /*        vector(_set,Gactorpos,-13055,25192,25169);
  67.         vector(_set,Gactorangle,0,2048,0);
  68.         InitActor(domina,Gactorpos,Gactorangle,"stor_01");
  69. */
  70.         vector(_set,Gactorpos,-12664,24533,23302);
  71.         vector(_set,Gactorangle,0,2958,0);
  72.         InitActor(copm,Gactorpos,Gactorangle,"stor_01",true);
  73.         InitActor(weaponMachineGun,Gactorpos,Gactorangle,"stor_01");
  74. /*
  75.         vector(_set,Gactorpos,-12664+50,24533,23302+50);
  76.         vector(_set,Gactorangle,0,2958,0);
  77.         InitActor(copm,Gactorpos,Gactorangle,"stor_01",true);
  78.         InitActor(weaponMachinegun,Gactorpos,Gactorangle,"stor_01");
  79. /*
  80.         vector(_set,Gactorpos,-12863,24533,23302);
  81.         vector(_set,Gactorangle,0,1046,0);
  82.         InitActor(copl,Gactorpos,Gactorangle,"stor_01");
  83.         InitActor(weaponmaser,Gactorpos,Gactorangle,"stor_01");
  84. */
  85.         vector(_set,Gactorpos,-13754,24437,25251);
  86.         vector(_set,Gactorangle,0,6132,0);
  87.         InitActor(mdroid2,Gactorpos,Gactorangle,"stor_01");
  88.  
  89.  
  90.  
  91.         vector(_set,Gactorpos,-14155,24581,26495);
  92.         vector(_set,Gactorangle,0,2901,0);
  93.         InitActor(copm,Gactorpos,Gactorangle,"war_03");
  94.  
  95.         vector(_set,Gactorpos,-14184,24592,26316);
  96.         vector(_set,Gactorangle,0,-876,0);
  97.         InitActor(copm,Gactorpos,Gactorangle,"war_03");
  98.  
  99.  
  100.  
  101.         vector(_set,Gactorpos,-14856,22283,25853);
  102.         vector(_set,Gactorangle,0,0,0);
  103.         InitActor(coph,Gactorpos,Gactorangle,"war_rad");
  104.         InitActor(weaponmaser,Gactorpos,Gactorangle,"stor_01");
  105.  
  106.         vector(_set,Gactorpos,-15099,22286,25878);
  107.         vector(_set,Gactorangle,0,-341,0);
  108.         InitActor(coph,Gactorpos,Gactorangle,"war_rad");
  109.         InitActor(weaponMachinegun,Gactorpos,Gactorangle,"stor_01");
  110.  
  111.         vector(_set,Gactorpos,-16342,22280,26285);
  112.         vector(_set,Gactorangle,0,0,0);
  113.         InitActor(copm,Gactorpos,Gactorangle,"war_rad");
  114.         InitActor(weaponmaimer,Gactorpos,Gactorangle,"stor_01");
  115.  
  116.         vector(_set,Gactorpos,-15733,22290,26230);
  117.         vector(_set,Gactorangle,0,0,0);
  118.         InitActor(copm,Gactorpos,Gactorangle,"war_rad");
  119.         InitActor(weaponharpoon,Gactorpos,Gactorangle,"stor_01");
  120.  
  121.         vector(_set,Gactorpos,-15080,22307,26609);
  122.         vector(_set,Gactorangle,0,0,0);
  123.         InitActor(copl,Gactorpos,Gactorangle,"war_rad");
  124.         InitActor(weaponmaimer,Gactorpos,Gactorangle,"stor_01");
  125.  
  126.  
  127.  
  128.         vector(_set,Gactorpos,-14218,24482,22710);
  129.         vector(_set,Gactorangle,0,409,0);
  130.         InitActor(coph,Gactorpos,Gactorangle,"annx_01");
  131.  
  132.         vector(_set,Gactorpos,-14780,24525,23201);
  133.         vector(_set,Gactorangle,0,-1092,0);
  134.         InitActor(copl,Gactorpos,Gactorangle,"annx_01");
  135.  
  136.         vector(_set,Gactorpos,-15343,24532,22966);
  137.         vector(_set,Gactorangle,0,-1046,0);
  138.         InitActor(copl,Gactorpos,Gactorangle,"annx_01");
  139.  
  140.         vector(_set,Gactorpos,-17550,24737,24260);
  141.         vector(_set,Gactorangle,0,0,0);
  142.         InitActor(copm,Gactorpos,Gactorangle,"annx_02");
  143.  
  144.         vector(_set,Gactorpos,-17578,24757,24032);
  145.         vector(_set,Gactorangle,0,0,0);
  146.         InitActor(copm,Gactorpos,Gactorangle,"annx_02");
  147.  
  148.         vector(_set,Gactorpos,-17557,24747,23739);
  149.         vector(_set,Gactorangle,0,1865,0);
  150.         InitActor(coph,Gactorpos,Gactorangle,"annx_02");
  151.  
  152.         vector(_set,Gactorpos,-17853,25570,24197);
  153.         vector(_set,Gactorangle,0,2059,0);
  154.     //    InitActor(chot2sp,Gactorpos,Gactorangle,"annx_02");
  155.  
  156.         vector(_set,Gactorpos,-17818,25589,23762);
  157.         vector(_set,Gactorangle,0,-1001,0);
  158.     //    InitActor(chot2sp,Gactorpos,Gactorangle,"annx_02");
  159.  
  160.         vector(_set,Gactorpos,-17684,24742,25241);
  161.         vector(_set,Gactorangle,0,-2048,0);
  162.         InitActor(copm,Gactorpos,Gactorangle,"annx_03");
  163.  
  164.         vector(_set,Gactorpos,-17823,24749,25069);
  165.         vector(_set,Gactorangle,0,-2070,0);
  166.         InitActor(coph,Gactorpos,Gactorangle,"annx_03");
  167.  
  168.         vector(_set,Gactorpos,-17609,24735,24927);
  169.         vector(_set,Gactorangle,0,-2036,0);
  170.         InitActor(copl,Gactorpos,Gactorangle,"annx_03");
  171.  
  172.         vector(_set,Gactorpos,-19667,25347,23607);
  173.         vector(_set,Gactorangle,0,978,0);
  174.         InitActor(coph,Gactorpos,Gactorangle,"annx_04");
  175.  
  176.         vector(_set,Gactorpos,-20018,25872,23839);
  177.         vector(_set,Gactorangle,0,1001,0);
  178.         InitActor(copl,Gactorpos,Gactorangle,"annx_04");
  179.  
  180.         vector(_set,Gactorpos,-19850,25347,22541);
  181.         vector(_set,Gactorangle,0,648,0);
  182.         InitActor(copm,Gactorpos,Gactorangle,"annx_06");
  183.  
  184.         vector(_set,Gactorpos,-19763,25336,23054);
  185.         vector(_set,Gactorangle,0,-1956,0);
  186.         InitActor(copm,Gactorpos,Gactorangle,"annx_06");
  187.  
  188.         vector(_set,Gactorpos,-19070,25353,21959);
  189.         vector(_set,Gactorangle,0,0,0);
  190.         InitActor(copl,Gactorpos,Gactorangle,"annx_06");
  191.  
  192.         vector(_set,Gactorpos,-19036,24736,23750);
  193.         vector(_set,Gactorangle,0,1024,0);
  194.         InitActor(copl,Gactorpos,Gactorangle,"annx_06");
  195.  
  196.  
  197.  
  198.  
  199.  
  200.  
  201.