if(VAction!=Prost1BurningRunInCircle&&VAction!=Prost1BurningRollOnFloor&&VAction!=Prost1SlowGetUpFace) //It would look bad if he died while in one of these animations
{
//The last number here is used if they have to fall on their knees when energy is low
callsub(Sub_CheckDeadOrDying,Prost1PoleDead,Prost1CrawlDead,Prost1StandDead,Prost1CrawlSpread,500,Prost1FallToCrawl,Prost1StandDead,Prost1StandDead); //0=health when entering crawling-mode