home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 89
/
XENIATGM89.iso
/
Debug.txt
< prev
next >
Wrap
INI File
|
2000-06-10
|
19KB
|
379 lines
[ALWAY] ******************************************************************
[ALWAY] * XDLog_LogFile [Debug.txt]
[ALWAY] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Grab_DeskTopSize()
[DEBUG] **************************************************************
[DEBUG] * Current Desktop Size [1024x768]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_CreateWindow()
[DEBUG] **************************************************************
[DEBUG] * Window Size [320x352]
[DEBUG] * Window Offset [352,208]
[DEBUG] * Zones [10x10]
[DEBUG] * Zone Dimensions [32x35]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Wave_Load()
[DEBUG] **************************************************************
[DEBUG] * Established you require [2] WinWaves
[DEBUG] * xdWin_Wave Array Status: &[00951050] bytes[64]
[DEBUG] *
[DEBUG] * Loaded [01-Intro/Wav/tada.wav]
[DEBUG] * Loaded [01-Intro/Wav/drip.wav]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XD_WinBitmp_Load()
[DEBUG] **************************************************************
[DEBUG] * Established you require [24] WinBitmaps
[DEBUG] * xdWin_Bitmap Array Status: &[00951098] bytes[288]
[DEBUG] *
[DEBUG] * Loaded [01-Intro/Gfx/WinLogo.bmp] Size [320x352]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0001.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0002.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0003.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0004.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0005.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0006.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0007.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0008.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0009.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0010.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0011.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0012.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0013.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0014.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0015.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/M/m0016.bmp] Size [35x35]
[DEBUG] * Loaded [01-Intro/Gfx/English.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/French.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/German.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/Italian.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/Spanish.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/Portug.bmp] Size [22x22]
[DEBUG] * Loaded [01-Intro/Gfx/Flags.bmp] Size [192x32]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Show_Window()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Mouse_Enable()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * DXDraw_GfxCard_Restrict_Sizes()
[DEBUG] **************************************************************
[DEBUG] * Reserving Memory for [1] restricted Screen Sizes
[DEBUG] * xdResolution Array Status: &[009511C0] bytes[12]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * DXDraw_Collect_GfxCard_Data()
[DEBUG] **************************************************************
[DEBUG] * Detected [1] compatible Gfx Cards
[DEBUG] * xdGfxCard Array Status: &[009511D4] bytes[80]
[DEBUG] *
[DEBUG] * Detected [Driver video primario] called [display]
[DEBUG] * xdGfxCard[0].lpGUID &[00000000] bytes[0]
[DEBUG] *
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Object_Init()
[DEBUG] **************************************************************
[ALWAY] * Created directDraw on your [display] Gfx Card
[ALWAY] * directDraw2 Interface aquired from directDraw
[DEBUG] ************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * DXDraw_GfxCard_Data_Read_ScreenSizes()
[DEBUG] **************************************************************
[DEBUG] * Detected [1] compatible Screen Modes
[DEBUG] * ScreenSize Array Current Status: &[0095122C] bytes[12]
[DEBUG] * Entry [0] - [640] x [480] Bitdepth [16]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Object_Free()
[DEBUG] **************************************************************
[ALWAY] * [0] directDraw2->Release()
[ALWAY] * [0] directDraw->Release()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * DXDraw_GfxCard_Free_Restrict_Sizes()
[DEBUG] **************************************************************
[DEBUG] * xdResolution Array Status: &[00000000] bytes[0]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Mouse_Disable()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XD_WinBitmp_Free()
[DEBUG] **************************************************************
[DEBUG] * [24] xdWin_Bitmap to be Deleted
[DEBUG] *
[DEBUG] * Deleted xdWin_Bitmap [0]
[DEBUG] * Deleted xdWin_Bitmap [1]
[DEBUG] * Deleted xdWin_Bitmap [2]
[DEBUG] * Deleted xdWin_Bitmap [3]
[DEBUG] * Deleted xdWin_Bitmap [4]
[DEBUG] * Deleted xdWin_Bitmap [5]
[DEBUG] * Deleted xdWin_Bitmap [6]
[DEBUG] * Deleted xdWin_Bitmap [7]
[DEBUG] * Deleted xdWin_Bitmap [8]
[DEBUG] * Deleted xdWin_Bitmap [9]
[DEBUG] * Deleted xdWin_Bitmap [10]
[DEBUG] * Deleted xdWin_Bitmap [11]
[DEBUG] * Deleted xdWin_Bitmap [12]
[DEBUG] * Deleted xdWin_Bitmap [13]
[DEBUG] * Deleted xdWin_Bitmap [14]
[DEBUG] * Deleted xdWin_Bitmap [15]
[DEBUG] * Deleted xdWin_Bitmap [16]
[DEBUG] * Deleted xdWin_Bitmap [17]
[DEBUG] * Deleted xdWin_Bitmap [18]
[DEBUG] * Deleted xdWin_Bitmap [19]
[DEBUG] * Deleted xdWin_Bitmap [20]
[DEBUG] * Deleted xdWin_Bitmap [21]
[DEBUG] * Deleted xdWin_Bitmap [22]
[DEBUG] * Deleted xdWin_Bitmap [23]
[DEBUG] * xdWin_Bitmap Array Status: &[00000000] bytes[0]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDWin_Wave_Free()
[DEBUG] **************************************************************
[DEBUG] * [2] xdWin_Wave's to be Deleted
[DEBUG] *
[DEBUG] * xdWin_Wave Array Status: &[00000000] bytes[0]
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Init()
[DEBUG] **************************************************************
[ALWAY] * GfxCard [0] [640x480x16] 2D Caps Only
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Object_Init()
[DEBUG] **************************************************************
[ALWAY] * Created directDraw on your [display] Gfx Card
[ALWAY] * directDraw2 Interface aquired from directDraw
[DEBUG] ************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Object_Set_Coop()
[DEBUG] **************************************************************
[ALWAY] * Co-operative Level has been Set
[DEBUG] **********************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Object_Set_Mode()
[DEBUG] **************************************************************
[ALWAY] * Display Mode set at [640x480x16]
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XD_DD_BlitFX()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Fbuffer_Init()
[DEBUG] **************************************************************
[DEBUG] * Created dds_Fbuffer
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Bbuffer_Init()
[DEBUG] **************************************************************
[ALWAY] * Got dds_Bbuffer from dds_Fbuffer
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Zbuffer_Init()
[DEBUG] **************************************************************
[DEBUG] * NO dds_Zbuffer Required, 2D Caps Only
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Font_Load()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Bitmap_Load()
[DEBUG] **************************************************************
[DEBUG] * Loaded: 02-Screen/Gfx/Font.bmp Size:(84x77) Bits [4]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Create()
[DEBUG] **************************************************************
[DEBUG] * Created DDSurface in VIDEO_MEM [84x77]
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Snapshot_Bitmap()
[DEBUG] **************************************************************
[DEBUG] * Created Compatible DC Handle for Bitmap
[DEBUG] * Bitmap Dimensions [84 x 77] Bits [4]
[DEBUG] * Created Compatible DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for Bitmap
[DEBUG] **************************************************************
[DEBUG] * xdFont characters are (4x7)
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Mouse_Load()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Bitmap_Load()
[DEBUG] **************************************************************
[DEBUG] * Loaded: 02-Screen/Gfx/Mouse.bmp Size:(10x10) Bits [4]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Create()
[DEBUG] **************************************************************
[DEBUG] * Created DDSurface in VIDEO_MEM [10x10]
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Snapshot_Bitmap()
[DEBUG] **************************************************************
[DEBUG] * Created Compatible DC Handle for Bitmap
[DEBUG] * Bitmap Dimensions [10 x 10] Bits [4]
[DEBUG] * Created Compatible DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for Bitmap
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_SetColorKey()
[DEBUG] **************************************************************
[DEBUG] * Colour Key Set
[DEBUG] **************************************************************
[DEBUG] * xdDDraw_Mouse_Rects Array will hold [1] entries
[DEBUG] *
[DEBUG] * xdDDraw_Mouse_Rects Array Status: &[00951240] bytes[16]
[DEBUG] * xdDDraw_Mouse_Rects [0] (0,0) to (10,10)
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Create()
[DEBUG] **************************************************************
[DEBUG] * Created DDSurface in SYSTEM_MEM [10x10]
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Create()
[DEBUG] **************************************************************
[DEBUG] * Created DDSurface in SYSTEM_MEM [10x10]
[DEBUG] **************************************************************
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Mouse_On()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Mouse_CoverTracks_On()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Bitmap_Load()
[DEBUG] **************************************************************
[DEBUG] * Loaded: 02-Screen/Gfx/Interface.bmp Size:(640x480) Bits [24]
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Create()
[DEBUG] **************************************************************
[DEBUG] * Created DDSurface in SYSTEM_MEM [640x480]
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDDraw_Surface_Snapshot_Bitmap()
[DEBUG] **************************************************************
[DEBUG] * Created Compatible DC Handle for Bitmap
[DEBUG] * Bitmap Dimensions [640 x 480] Bits [24]
[DEBUG] * Created Compatible DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for xdDDraw_Surface
[DEBUG] * Released DC Handle for Bitmap
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDInput_Init()
[DEBUG] **************************************************************
[DEBUG] * Created xdDI_Object
[DEBUG] *
[DEBUG] * Created Keyboard Device
[DEBUG] * Set KeyBoard Data Format
[ERROR] * Failure, Couldn't Set KeyBoard Co-operative Level
[DEBUG] * Created Mouse Device
[DEBUG] * Set Mouse Data Format
[DEBUG] * Set Mouse Co-operative Level
[DEBUG] * Set Mouse Properties
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDInput_Restore()
[DEBUG] **************************************************************
[DEBUG] * Restored Keyboard
[DEBUG] * Restored Mouse
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDMessage_Load()
[DEBUG] **************************************************************
[DEBUG] * Established you require [9] xdMessages
[DEBUG] * xdMessages.string Array Status: &[00951258] bytes[1152]
[DEBUG] *
[DEBUG] ** Msg[0]
[DEBUG] ** Msg[1] Scroll Through Available Display Devices
[DEBUG] ** Msg[2] Scroll Through Available Screen Modes
[DEBUG] ** Msg[3] Start The Application
[DEBUG] ** Msg[4] Quit The Application
[DEBUG] ** Msg[5] Current Display Device Name
[DEBUG] ** Msg[6] Number Of Available Display Devices
[DEBUG] ** Msg[7] Current Screen Mode Size
[DEBUG] ** Msg[8] Number of Available Screen Modes
[DEBUG] ******************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDMessage_On()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDInput_Zones_Init()
[DEBUG] **************************************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDInput_Zones_Free()
[DEBUG] **************************************************************
[WARN!] * xdZones was never initialised
[DEBUG] ***************************************
[DEBUG] * Reserving memory for [1] Zones
[DEBUG] * xdZones Status: &[009516E0] bytes[120]
[DEBUG] * xdZones[0].Map was never initialised
[DEBUG] ***************************************
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * XDDInput_Zones_Map_Load()
[DEBUG] **************************************************************
[DEBUG] * xdZones[0].Map was never initialised
[DEBUG] * Setting [40]x[30] slots using [16]x[16] pixels
[DEBUG] * xdZones[0].Map Status: &[00951760] bytes[4800]
[ERROR] * Couldn't open file [02-Screen/Zones/Select.zne] defaulting
[DEBUG]
[DEBUG] **************************************************************
[DEBUG] * BKButton_Init()
[DEBUG] **************************************************************
[DEBUG] * Reserving Memory for [9] buttons
[DEBUG] * xdButtonBank Status: &[00952A28] bytes[432]
[DEBUG] * Set [9] buttons to deafault specifications
[ERROR] * Couldn't open file [02-Screen/Zones/Select.but] defaulting
[DEBUG] ***************************************
[DEBUG] * xdButtonBank uses valid xdMessages