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The Games Machine 95
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Gunlok
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data1.cab
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Program_Executable_Files
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scripts
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lamp.gsh
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2000-08-22
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// defines lamp light
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_lamp_GSH
#define INCLUDED_lamp_GSH
////////////////////////////////////////////////////////////////////////////////////
pgenerator Pgn_lamp
{
type corona
life infinite
rate 1 // exactly the same as the decay rate hence the effect !
// stream direction
x 0
y 0
z 0
// particle colour
red 1.0
green 1.0
blue 1.0
alpha 1
}
light Lit_lamp
{
red 2
green 2
blue 2
specular red 2
specular green 2
specular blue 2
range 6
}
role Rol_lamp : Rol_PlacedObject
{
shape Pgn_lamp
light Lit_lamp
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_lamp_GSH