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The Games Machine 95
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Gunlok
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data1.cab
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scripts
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purplelight.gsh
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2000-08-22
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53 lines
// defines purple light
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_purplelight_GSH
#define INCLUDED_purplelight_GSH
////////////////////////////////////////////////////////////////////////////////////
pgenerator Pgn_purple
{
type corona
life infinite
rate 1 // exactly the same as the decay rate hence the effect !
// stream direction
x 0
y 0
z 0
// particle colour
red 0.5
green 0
blue 0.5
alpha 1
}
light Lit_purple
{
red 0.2
green 0
blue 0.2
specular red 0.2
specular green 0
specular blue 0.2
range 10
}
role Rol_Purplelight : Rol_DefaultGarbage
{
shape Pgn_purple
light Lit_purple
moves on lifts yes
identifier "purplelight"
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_purplelight_GSH