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The Games Machine 95
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pylon_frag.gsh
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2000-08-22
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993b
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39 lines
// defines the fragmented Pylon at the beginning of level 01
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_PLYON_FRAG_GSH
#define INCLUDED_PYLON_FRAG_GSH
////////////////////////////////////////////////////////////////////////////////////
#include "defaults.gsh"
hierarchy Hcy_PylonFrag
{
file "objects\level 01 prison pylon frag.rif"
name "pylon frag"
hotspot none
}
role Rol_PylonFrag : Rol_PlacedObject
{
shape Hcy_PylonFrag
identifier "pylonfrag"
}
frag data Frg_Pylon
{
role Rol_PylonFrag
scale 4
replace yes
symmetric yes
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_PYLON_FRAG_GSH