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The Games Machine 95
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Gunlok
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data1.cab
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scripts
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redlight.gsh
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2000-08-22
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// defines red light
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_redlight_GSH
#define INCLUDED_redlight_GSH
////////////////////////////////////////////////////////////////////////////////////
pgenerator Pgn_red
{
type corona
life infinite
rate 1 // exactly the same as the decay rate hence the effect !
// stream direction
x 0
y 0
z 0
// particle colour
red 1
green 0.2
blue 0.2
alpha 1
}
light Lit_red
{
red 1
green 0.3
blue 0.3
specular red 1
specular green 0
specular blue 0
range 6
}
role Rol_Redlight : Rol_DefaultGarbage
{
shape Pgn_red
light Lit_red
moves on lifts yes
identifier "redlight"
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_redlight_GSH