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The Games Machine 95
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XENIATGM95.iso
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Gunlok
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data1.cab
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Program_Executable_Files
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scripts
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yellowlight.gsh
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2000-08-22
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// defines yellow light
////////////////////////////////////////////////////////////////////////////////////
// start wrapper - prevent multiple inclusions or recursive inclusions
//(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
#ifndef INCLUDED_yellow_GSH
#define INCLUDED_yellow_GSH
////////////////////////////////////////////////////////////////////////////////////
#include "defaults.gsh"
pgenerator Pgn_yellow
{
type fire
life infinite
rate 10
// stream direction
x 0
y -1
z 0
// particle colour
red 0.2
green 0.1
blue 0.04
alpha 1
}
light Lit_yellow
{
red 1
green 0.4
blue 0.1
specular red 1
specular green 0.4
specular blue 0.1
range 10
}
role Rol_yellow : Rol_PlacedObject
{
light Lit_yellow
identifier "yellowlight"
}
////////////////////////////////////////////////////////////////////////////////////
// end wrapper - for preventing multiple or recursive inclusions
#endif // !INCLUDED_yellow_GSH