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set_pw.fli
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1999-06-23
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1KB
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85 lines
// set_pw.fli
// sets my public works
if ( a50to200_turns
and
(
a2000to4000_public_works
or a3000to6000_public_works
or aover5000_public_works
)
)
{
yes_too_much_renaissance_pw
yes_enough_pw
}
if( a200to300_turns and
aover5000_public_works)
{
yes_too_much_modern_pw
yes_enough_pw
}
if( aover300_turns
and aover10000_public_works)
{
yes_too_much_genetic_pw
yes_enough_pw
}
if( zero_at_war
and yes_enough_pw
and not yes_opening_game_strategy )
{
super_zero_production_tax
}
if (not zero_at_war
and yes_enough_pw
and not yes_opening_game_strategy )
{
super_zero_production_tax
}
if( zero_at_war
and not yes_enough_pw
and not yes_opening_game_strategy)
{
super_high_production_tax
}
if (not zero_at_war
and not yes_enough_pw
and not yes_opening_game_strategy
)
{
med_production_tax
}
if (yes_i_can_build_wormhole_probe)
{
super_zero_production_tax
}
if (yes_focus_on_units)
{
super_zero_production_tax
}
if (not yes_enough_pw
and dangerously_high_gold_and_wages_cost
and not yes_focus_on_units)
{
very super_high_production_tax
}
//if (two_thousand_plus_desired_mine_pw)
//{
// super_max_production_tax
//}