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Text File  |  1999-06-23  |  17KB  |  918 lines

  1. 12    
  2.  
  3. GOVERNMENT_ANARCHY    {
  4. WORKDAY_COEF    1
  5. WORKDAY_EXPECTATION    -1
  6.  
  7. WAGES_COEF    1
  8. WAGES_EXPECTATION    -1
  9.  
  10. RATIONS_COEF    1
  11. RATIONS_EXPECTATION    -1
  12.  
  13. KNOWLEDGE_COEF    0.1
  14. POLLUTION_COEF    1
  15. POLLUTION_UNHAPPY_COEF    0
  16.  
  17. #### Happiness Coefficients ####    
  18. CONQUEST_DISTRESS    -5
  19. CONQUEST_DISTRESS_DECAY    0.2
  20. EMPIRE_DISTANCE_SCALE    0.00001
  21. MIN_EMPIRE_DISTANCE    100
  22. MAX_EMPIRE_DISTANCE    4000
  23.  
  24. TOO_MANY_CITIES_THRESHOLD    1000
  25. TOO_MANY_CITIES_COEFFICIENT    0.5
  26. MAX_MARTIAL_LAW_UNITS    5
  27. MARTIAL_LAW_EFFECT    1
  28. MARTIAL_LAW_THRESHOLD     80
  29.  
  30. AT_HOME_RADIUS    2
  31. OVERSEAS_COEF    0
  32.  
  33. OVERSEAS_DEFEAT_DECAY    0
  34. OVERSEAS_DEFEAT_COEF    1
  35. HOME_DEFEAT_DECAY    0.5
  36. HOME_DEFEAT_COEF    1
  37.  
  38. CRIME_COEF    1
  39. CRIME_OFFSET    85
  40.  
  41. PROFESSIONAL_UNITS    0
  42. TURNS_TO_NEW_READINESS    10
  43.  
  44. READY_PEACE_COEF    0.1
  45. READY_PEACE_HP    0.5
  46.  
  47. READY_ALERT_COEF    0.5
  48. READY_ALERT_HP    0.75
  49.  
  50. READY_WAR_COEF    1
  51. READY_WAR_HP    1
  52. GOLD_COEF    0.75
  53. PRODUCTION_COEF    1
  54. ENABLING_ADVANCE     NULL
  55. OBSOLETE_ADVANCE    NULL
  56.  
  57. GOV_DEFAULT_ICON    ICON_GOV_ANARCHY
  58. GOV_GROWTH_RANK    1
  59. GOV_PRODUCTION_RANK    1
  60. GOV_SCIENCE_RANK    1
  61. GOV_GOLD_RANK    1
  62. GOV_MILITARY_RANK    1
  63.  
  64. MAX_SCIENCE_RATE    0
  65. UNIT_RUSH_MODIFIER    3
  66. BUILDING_RUSH_MODIFIER    1
  67. WONDER_RUSH_MODIFIER    5
  68. END_GAME_RUSH_MODIFIER    5
  69.  
  70. MAX_INCOMING_TRADE    4
  71. MAX_OUTGOING_TRADE    4
  72. INFRASTRUCTURE_COEFFICIENT    1
  73. CAPITALIZATION_COEFFICIENT    0.5
  74. WAR_DISCONTENT_MAX_UNITS    0
  75. WAR_DISCONTENT_PER_UNIT    0.1
  76. }    
  77. ### Government DONE ###    
  78.  
  79. GOVERNMENT_TYRANNY    {
  80. WORKDAY_COEF    1
  81. WORKDAY_EXPECTATION    -1
  82.  
  83. WAGES_COEF    1
  84. WAGES_EXPECTATION    -1
  85.  
  86. RATIONS_COEF    1
  87. RATIONS_EXPECTATION    -1
  88.  
  89. KNOWLEDGE_COEF    1
  90. POLLUTION_COEF    1
  91. POLLUTION_UNHAPPY_COEF    0
  92.  
  93. #### Happiness Coefficients ####    
  94. CONQUEST_DISTRESS    -4
  95. CONQUEST_DISTRESS_DECAY    0.2
  96. EMPIRE_DISTANCE_SCALE    0.002
  97. MIN_EMPIRE_DISTANCE    300
  98. MAX_EMPIRE_DISTANCE    2000
  99.  
  100. TOO_MANY_CITIES_THRESHOLD    10
  101. TOO_MANY_CITIES_COEFFICIENT    1
  102. MAX_MARTIAL_LAW_UNITS    4
  103. MARTIAL_LAW_EFFECT    1
  104. MARTIAL_LAW_THRESHOLD     80
  105.  
  106. AT_HOME_RADIUS    2
  107. OVERSEAS_COEF    0
  108.  
  109. OVERSEAS_DEFEAT_DECAY    0
  110. OVERSEAS_DEFEAT_COEF    1
  111. HOME_DEFEAT_DECAY    0.5
  112. HOME_DEFEAT_COEF    1
  113.  
  114. CRIME_COEF    1
  115. CRIME_OFFSET    85
  116.  
  117. PROFESSIONAL_UNITS    0
  118. TURNS_TO_NEW_READINESS    10
  119.  
  120. READY_PEACE_COEF    0.1
  121. READY_PEACE_HP    0.5
  122.  
  123. READY_ALERT_COEF    0.5
  124. READY_ALERT_HP    0.75
  125.  
  126. READY_WAR_COEF    1
  127. READY_WAR_HP    1
  128. GOLD_COEF    1
  129. PRODUCTION_COEF    1
  130. ENABLING_ADVANCE     NULL
  131. OBSOLETE_ADVANCE    NULL
  132.  
  133. GOV_DEFAULT_ICON    ICON_GOV_TYRANNY
  134. GOV_GROWTH_RANK    1
  135. GOV_PRODUCTION_RANK    3
  136. GOV_SCIENCE_RANK    1
  137. GOV_GOLD_RANK    2
  138. GOV_MILITARY_RANK    3
  139.  
  140. MAX_SCIENCE_RATE    0.5
  141. UNIT_RUSH_MODIFIER    3
  142. BUILDING_RUSH_MODIFIER    1
  143. WONDER_RUSH_MODIFIER    5
  144. END_GAME_RUSH_MODIFIER    5
  145.  
  146. MAX_INCOMING_TRADE    4
  147. MAX_OUTGOING_TRADE    4
  148. INFRASTRUCTURE_COEFFICIENT    1
  149. CAPITALIZATION_COEFFICIENT    0.5
  150. WAR_DISCONTENT_MAX_UNITS    5
  151. WAR_DISCONTENT_PER_UNIT    0.5
  152. }    
  153. ### Government DONE ###    
  154.  
  155. GOVERNMENT_MONARCHY    {
  156. WORKDAY_COEF    1
  157. WORKDAY_EXPECTATION    0
  158.  
  159. WAGES_COEF    1
  160. WAGES_EXPECTATION    -1
  161.  
  162. RATIONS_COEF    1
  163. RATIONS_EXPECTATION    0
  164.  
  165. KNOWLEDGE_COEF    1.25
  166. POLLUTION_COEF    1
  167. POLLUTION_UNHAPPY_COEF    0
  168.  
  169. #### Happiness Coefficients ####    
  170. CONQUEST_DISTRESS    -3
  171. CONQUEST_DISTRESS_DECAY    0.2
  172. EMPIRE_DISTANCE_SCALE    0.0015
  173. MIN_EMPIRE_DISTANCE    500
  174. MAX_EMPIRE_DISTANCE    2000
  175.  
  176. TOO_MANY_CITIES_THRESHOLD    20
  177. TOO_MANY_CITIES_COEFFICIENT    1
  178. MAX_MARTIAL_LAW_UNITS    3
  179. MARTIAL_LAW_EFFECT    1
  180. MARTIAL_LAW_THRESHOLD     80
  181.  
  182. AT_HOME_RADIUS    2
  183. OVERSEAS_COEF    0
  184.  
  185. OVERSEAS_DEFEAT_DECAY    0
  186. OVERSEAS_DEFEAT_COEF    1
  187. HOME_DEFEAT_DECAY    0.5
  188. HOME_DEFEAT_COEF    1
  189.  
  190. CRIME_COEF    1
  191. CRIME_OFFSET    85
  192.  
  193. PROFESSIONAL_UNITS    0
  194. TURNS_TO_NEW_READINESS    10
  195.  
  196. READY_PEACE_COEF    0.1
  197. READY_PEACE_HP    0.5
  198.  
  199. READY_ALERT_COEF    0.5
  200. READY_ALERT_HP    0.75
  201.  
  202. READY_WAR_COEF    1
  203. READY_WAR_HP    1
  204. GOLD_COEF    1
  205. PRODUCTION_COEF    1.25
  206. ENABLING_ADVANCE     ADVANCE_MONARCHY
  207. OBSOLETE_ADVANCE    NULL
  208.  
  209. GOV_DEFAULT_ICON    ICON_GOV_MONARCHY
  210. GOV_GROWTH_RANK    2
  211. GOV_PRODUCTION_RANK    3
  212. GOV_SCIENCE_RANK    2
  213. GOV_GOLD_RANK    2
  214. GOV_MILITARY_RANK    4
  215.  
  216. MAX_SCIENCE_RATE    0.5
  217. UNIT_RUSH_MODIFIER    3
  218. BUILDING_RUSH_MODIFIER    1
  219. WONDER_RUSH_MODIFIER    5
  220. END_GAME_RUSH_MODIFIER    5
  221.  
  222. MAX_INCOMING_TRADE    4
  223. MAX_OUTGOING_TRADE    4
  224. INFRASTRUCTURE_COEFFICIENT    1
  225. CAPITALIZATION_COEFFICIENT    0.5
  226. WAR_DISCONTENT_MAX_UNITS    10
  227. WAR_DISCONTENT_PER_UNIT    0.5
  228. }    
  229. ### Government DONE ###    
  230.  
  231. GOVERNMENT_THEOCRACY    {
  232. WORKDAY_COEF    1
  233. WORKDAY_EXPECTATION    -1
  234.  
  235. WAGES_COEF    1
  236. WAGES_EXPECTATION    -1
  237.  
  238. RATIONS_COEF    1
  239. RATIONS_EXPECTATION    1
  240.  
  241. KNOWLEDGE_COEF    1.25
  242. POLLUTION_COEF    1
  243. POLLUTION_UNHAPPY_COEF    0
  244.  
  245. #### Happiness Coefficients ####    
  246. CONQUEST_DISTRESS    -3
  247. CONQUEST_DISTRESS_DECAY    0.2
  248. EMPIRE_DISTANCE_SCALE    0.0015
  249. MIN_EMPIRE_DISTANCE    500
  250. MAX_EMPIRE_DISTANCE    2000
  251.  
  252. TOO_MANY_CITIES_THRESHOLD    40
  253. TOO_MANY_CITIES_COEFFICIENT    0.5
  254. MAX_MARTIAL_LAW_UNITS    1
  255. MARTIAL_LAW_EFFECT    1
  256. MARTIAL_LAW_THRESHOLD     80
  257.  
  258. AT_HOME_RADIUS    2
  259. OVERSEAS_COEF    0
  260.  
  261. OVERSEAS_DEFEAT_DECAY    0
  262. OVERSEAS_DEFEAT_COEF    1
  263. HOME_DEFEAT_DECAY    0.5
  264. HOME_DEFEAT_COEF    1
  265.  
  266. CRIME_COEF    0.5
  267. CRIME_OFFSET    85
  268.  
  269. PROFESSIONAL_UNITS    0
  270. TURNS_TO_NEW_READINESS    7
  271.  
  272. READY_PEACE_COEF    0.1
  273. READY_PEACE_HP    0.5
  274.  
  275. READY_ALERT_COEF    0.5
  276. READY_ALERT_HP    0.75
  277.  
  278. READY_WAR_COEF    1
  279. READY_WAR_HP    1
  280. GOLD_COEF    1.25
  281. PRODUCTION_COEF    1.25
  282. ENABLING_ADVANCE     ADVANCE_THEOCRACY
  283. OBSOLETE_ADVANCE    NULL
  284.  
  285. GOV_DEFAULT_ICON    ICON_GOV_THEOCRACY
  286. GOV_GROWTH_RANK    2
  287. GOV_PRODUCTION_RANK    4
  288. GOV_SCIENCE_RANK    2
  289. GOV_GOLD_RANK    4
  290. GOV_MILITARY_RANK    3
  291.  
  292. MAX_SCIENCE_RATE    0.6
  293. UNIT_RUSH_MODIFIER    3
  294. BUILDING_RUSH_MODIFIER    1
  295. WONDER_RUSH_MODIFIER    5
  296. END_GAME_RUSH_MODIFIER    5
  297.  
  298. MAX_INCOMING_TRADE    4
  299. MAX_OUTGOING_TRADE    4
  300. INFRASTRUCTURE_COEFFICIENT    1
  301. CAPITALIZATION_COEFFICIENT    0.5
  302. WAR_DISCONTENT_MAX_UNITS    10
  303. WAR_DISCONTENT_PER_UNIT    0.5
  304. }    
  305. ### Government DONE ###    
  306.  
  307. GOVERNMENT_CITY_STATE    {
  308. WORKDAY_COEF    1
  309. WORKDAY_EXPECTATION    -1
  310.  
  311. WAGES_COEF    1
  312. WAGES_EXPECTATION    0
  313.  
  314. RATIONS_COEF    1
  315. RATIONS_EXPECTATION    0
  316.  
  317. KNOWLEDGE_COEF    1.5
  318. POLLUTION_COEF    1
  319. POLLUTION_UNHAPPY_COEF    0.04
  320.  
  321. #### Happiness Coefficients ####    
  322. CONQUEST_DISTRESS    0
  323. CONQUEST_DISTRESS_DECAY    0.2
  324. EMPIRE_DISTANCE_SCALE    0.001
  325. MIN_EMPIRE_DISTANCE    500
  326. MAX_EMPIRE_DISTANCE    2000
  327.  
  328. TOO_MANY_CITIES_THRESHOLD    30
  329. TOO_MANY_CITIES_COEFFICIENT    1
  330. MAX_MARTIAL_LAW_UNITS    0
  331. MARTIAL_LAW_EFFECT    0
  332. MARTIAL_LAW_THRESHOLD     80
  333.  
  334. AT_HOME_RADIUS    2
  335. OVERSEAS_COEF    0
  336.  
  337. OVERSEAS_DEFEAT_DECAY    0
  338. OVERSEAS_DEFEAT_COEF    1
  339. HOME_DEFEAT_DECAY    0.5
  340. HOME_DEFEAT_COEF    1
  341.  
  342. CRIME_COEF    1
  343. CRIME_OFFSET    85
  344.  
  345. PROFESSIONAL_UNITS    0
  346. TURNS_TO_NEW_READINESS    10
  347.  
  348. READY_PEACE_COEF    0.1
  349. READY_PEACE_HP    0.5
  350.  
  351. READY_ALERT_COEF    0.5
  352. READY_ALERT_HP    0.75
  353.  
  354. READY_WAR_COEF    1
  355. READY_WAR_HP    1
  356. GOLD_COEF    1.25
  357. PRODUCTION_COEF    1.25
  358. ENABLING_ADVANCE     ADVANCE_CITY_STATE
  359. OBSOLETE_ADVANCE    NULL
  360.  
  361. GOV_DEFAULT_ICON    ICON_GOV_CITY_STATE
  362. GOV_GROWTH_RANK    2
  363. GOV_PRODUCTION_RANK    4
  364. GOV_SCIENCE_RANK    3
  365. GOV_GOLD_RANK    3
  366. GOV_MILITARY_RANK    2
  367.  
  368. MAX_SCIENCE_RATE    0.6
  369. UNIT_RUSH_MODIFIER    3
  370. BUILDING_RUSH_MODIFIER    1
  371. WONDER_RUSH_MODIFIER    5
  372. END_GAME_RUSH_MODIFIER    5
  373.  
  374. MAX_INCOMING_TRADE    4
  375. MAX_OUTGOING_TRADE    4
  376. INFRASTRUCTURE_COEFFICIENT    1
  377. CAPITALIZATION_COEFFICIENT    0.5
  378. WAR_DISCONTENT_MAX_UNITS    5
  379. WAR_DISCONTENT_PER_UNIT    1
  380. }    
  381. ### Government DONE ###    
  382.  
  383. GOVERNMENT_DEMOCRACY    {
  384. WORKDAY_COEF    1
  385. WORKDAY_EXPECTATION    0
  386.  
  387. WAGES_COEF    1
  388. WAGES_EXPECTATION    1
  389.  
  390. RATIONS_COEF    1
  391. RATIONS_EXPECTATION    0
  392.  
  393. KNOWLEDGE_COEF    2
  394. POLLUTION_COEF    1
  395. POLLUTION_UNHAPPY_COEF    0.04
  396.  
  397. #### Happiness Coefficients ####    
  398. CONQUEST_DISTRESS    3
  399. CONQUEST_DISTRESS_DECAY    0.2
  400. EMPIRE_DISTANCE_SCALE    0.001
  401. MIN_EMPIRE_DISTANCE    500
  402. MAX_EMPIRE_DISTANCE    2000
  403.  
  404. TOO_MANY_CITIES_THRESHOLD    80
  405. TOO_MANY_CITIES_COEFFICIENT    1
  406. MAX_MARTIAL_LAW_UNITS    0
  407. MARTIAL_LAW_EFFECT    0
  408. MARTIAL_LAW_THRESHOLD     80
  409.  
  410. AT_HOME_RADIUS    2
  411. OVERSEAS_COEF    0
  412.  
  413. OVERSEAS_DEFEAT_DECAY    0
  414. OVERSEAS_DEFEAT_COEF    1
  415. HOME_DEFEAT_DECAY    0.5
  416. HOME_DEFEAT_COEF    1
  417.  
  418. CRIME_COEF    1
  419. CRIME_OFFSET    85
  420.  
  421. PROFESSIONAL_UNITS    0
  422. TURNS_TO_NEW_READINESS    10
  423.  
  424. READY_PEACE_COEF    0.1
  425. READY_PEACE_HP    0.5
  426.  
  427. READY_ALERT_COEF    0.5
  428. READY_ALERT_HP    0.75
  429.  
  430. READY_WAR_COEF    1
  431. READY_WAR_HP    1
  432. GOLD_COEF    1.25
  433. PRODUCTION_COEF    1.25
  434. ENABLING_ADVANCE     ADVANCE_DEMOCRACY
  435. OBSOLETE_ADVANCE    NULL
  436.  
  437. GOV_DEFAULT_ICON    ICON_GOV_DEMOCRACY
  438. GOV_GROWTH_RANK    3
  439. GOV_PRODUCTION_RANK    3
  440. GOV_SCIENCE_RANK    4
  441. GOV_GOLD_RANK    3
  442. GOV_MILITARY_RANK    2
  443.  
  444. MAX_SCIENCE_RATE    0.7
  445. UNIT_RUSH_MODIFIER    4
  446. BUILDING_RUSH_MODIFIER    2
  447. WONDER_RUSH_MODIFIER    6
  448. END_GAME_RUSH_MODIFIER    6
  449.  
  450. MAX_INCOMING_TRADE    4
  451. MAX_OUTGOING_TRADE    4
  452. INFRASTRUCTURE_COEFFICIENT    1
  453. CAPITALIZATION_COEFFICIENT    0.5
  454. WAR_DISCONTENT_MAX_UNITS    5
  455. WAR_DISCONTENT_PER_UNIT    2
  456. }    
  457. ### Government DONE ###    
  458.  
  459. GOVERNMENT_COMMUNISM    {
  460. WORKDAY_COEF    1
  461. WORKDAY_EXPECTATION    0
  462.  
  463. WAGES_COEF    1
  464. WAGES_EXPECTATION    0
  465.  
  466. RATIONS_COEF    1
  467. RATIONS_EXPECTATION    0
  468.  
  469. KNOWLEDGE_COEF    2
  470. POLLUTION_COEF    3
  471. POLLUTION_UNHAPPY_COEF    0.02
  472.  
  473. #### Happiness Coefficients ####    
  474. CONQUEST_DISTRESS    -5
  475. CONQUEST_DISTRESS_DECAY    0.2
  476. EMPIRE_DISTANCE_SCALE    0.001
  477. MIN_EMPIRE_DISTANCE    500
  478. MAX_EMPIRE_DISTANCE    2000
  479.  
  480. TOO_MANY_CITIES_THRESHOLD    70
  481. TOO_MANY_CITIES_COEFFICIENT    1
  482. MAX_MARTIAL_LAW_UNITS    2
  483. MARTIAL_LAW_EFFECT    1
  484. MARTIAL_LAW_THRESHOLD     80
  485.  
  486. AT_HOME_RADIUS    2
  487. OVERSEAS_COEF    0
  488.  
  489. OVERSEAS_DEFEAT_DECAY    0
  490. OVERSEAS_DEFEAT_COEF    1
  491. HOME_DEFEAT_DECAY    0.5
  492. HOME_DEFEAT_COEF    1
  493.  
  494. CRIME_COEF    0.5
  495. CRIME_OFFSET    85
  496.  
  497. PROFESSIONAL_UNITS    0
  498. TURNS_TO_NEW_READINESS    10
  499.  
  500. READY_PEACE_COEF    0.1
  501. READY_PEACE_HP    0.5
  502.  
  503. READY_ALERT_COEF    0.5
  504. READY_ALERT_HP    0.75
  505.  
  506. READY_WAR_COEF    1
  507. READY_WAR_HP    1
  508. GOLD_COEF    1
  509. PRODUCTION_COEF    1.75
  510. ENABLING_ADVANCE     ADVANCE_COMMUNISM
  511. OBSOLETE_ADVANCE    NULL
  512.  
  513. GOV_DEFAULT_ICON    ICON_GOV_COMMUNISM
  514. GOV_GROWTH_RANK    3
  515. GOV_PRODUCTION_RANK    5
  516. GOV_SCIENCE_RANK    1
  517. GOV_GOLD_RANK    2
  518. GOV_MILITARY_RANK    4
  519.  
  520. MAX_SCIENCE_RATE    0.6
  521. UNIT_RUSH_MODIFIER    4
  522. BUILDING_RUSH_MODIFIER    2
  523. WONDER_RUSH_MODIFIER    6
  524. END_GAME_RUSH_MODIFIER    6
  525.  
  526. MAX_INCOMING_TRADE    4
  527. MAX_OUTGOING_TRADE    4
  528. INFRASTRUCTURE_COEFFICIENT    1
  529. CAPITALIZATION_COEFFICIENT    0.5
  530. WAR_DISCONTENT_MAX_UNITS    10
  531. WAR_DISCONTENT_PER_UNIT    1
  532. }    
  533. ### Government DONE ###    
  534.  
  535. GOVERNMENT_FASCISM    {
  536. WORKDAY_COEF    1
  537. WORKDAY_EXPECTATION    0
  538.  
  539. WAGES_COEF    1
  540. WAGES_EXPECTATION    0
  541.  
  542. RATIONS_COEF    1
  543. RATIONS_EXPECTATION    0
  544.  
  545. KNOWLEDGE_COEF    2
  546. POLLUTION_COEF    1
  547. POLLUTION_UNHAPPY_COEF    0.04
  548.  
  549. #### Happiness Coefficients ####    
  550. CONQUEST_DISTRESS    -5
  551. CONQUEST_DISTRESS_DECAY    0.2
  552. EMPIRE_DISTANCE_SCALE    0.001
  553. MIN_EMPIRE_DISTANCE    500
  554. MAX_EMPIRE_DISTANCE    2000
  555.  
  556. TOO_MANY_CITIES_THRESHOLD    70
  557. TOO_MANY_CITIES_COEFFICIENT    1
  558. MAX_MARTIAL_LAW_UNITS    2
  559. MARTIAL_LAW_EFFECT    2
  560. MARTIAL_LAW_THRESHOLD     80
  561.  
  562. AT_HOME_RADIUS    2
  563. OVERSEAS_COEF    0
  564.  
  565. OVERSEAS_DEFEAT_DECAY    0
  566. OVERSEAS_DEFEAT_COEF    1
  567. HOME_DEFEAT_DECAY    0.5
  568. HOME_DEFEAT_COEF    1
  569.  
  570. CRIME_COEF    1
  571. CRIME_OFFSET    85
  572.  
  573. PROFESSIONAL_UNITS    0
  574. TURNS_TO_NEW_READINESS    7
  575.  
  576. READY_PEACE_COEF    0.1
  577. READY_PEACE_HP    0.5
  578.  
  579. READY_ALERT_COEF    0.5
  580. READY_ALERT_HP    0.75
  581.  
  582. READY_WAR_COEF    1
  583. READY_WAR_HP    1
  584. GOLD_COEF    1
  585. PRODUCTION_COEF    1.5
  586. ENABLING_ADVANCE     ADVANCE_FASCISM
  587. OBSOLETE_ADVANCE    NULL
  588.  
  589. GOV_DEFAULT_ICON    ICON_GOV_FASCISM
  590. GOV_GROWTH_RANK    3
  591. GOV_PRODUCTION_RANK    4
  592. GOV_SCIENCE_RANK    3
  593. GOV_GOLD_RANK    2
  594. GOV_MILITARY_RANK    5
  595.  
  596. MAX_SCIENCE_RATE    0.7
  597. UNIT_RUSH_MODIFIER    4
  598. BUILDING_RUSH_MODIFIER    2
  599. WONDER_RUSH_MODIFIER    6
  600. END_GAME_RUSH_MODIFIER    6
  601.  
  602. MAX_INCOMING_TRADE    4
  603. MAX_OUTGOING_TRADE    4
  604. INFRASTRUCTURE_COEFFICIENT    1
  605. CAPITALIZATION_COEFFICIENT    0.5
  606. WAR_DISCONTENT_MAX_UNITS    15
  607. WAR_DISCONTENT_PER_UNIT    0.5
  608. }    
  609. ### Government DONE ###    
  610.  
  611. GOVERNMENT_ECOTOPIA    {
  612. WORKDAY_COEF    1
  613. WORKDAY_EXPECTATION    1
  614.  
  615. WAGES_COEF    1
  616. WAGES_EXPECTATION    0
  617.  
  618. RATIONS_COEF    1
  619. RATIONS_EXPECTATION    0
  620.  
  621. KNOWLEDGE_COEF    2.5
  622. POLLUTION_COEF    0.25
  623. POLLUTION_UNHAPPY_COEF    0.08
  624.  
  625. #### Happiness Coefficients ####    
  626. CONQUEST_DISTRESS    -5
  627. CONQUEST_DISTRESS_DECAY    0.2
  628. EMPIRE_DISTANCE_SCALE    0.0005
  629. MIN_EMPIRE_DISTANCE    500
  630. MAX_EMPIRE_DISTANCE    2000
  631.  
  632. TOO_MANY_CITIES_THRESHOLD    100
  633. TOO_MANY_CITIES_COEFFICIENT    1
  634. MAX_MARTIAL_LAW_UNITS    0
  635. MARTIAL_LAW_EFFECT    0
  636. MARTIAL_LAW_THRESHOLD     80
  637.  
  638. AT_HOME_RADIUS    2
  639. OVERSEAS_COEF    0
  640.  
  641. OVERSEAS_DEFEAT_DECAY    0
  642. OVERSEAS_DEFEAT_COEF    1
  643. HOME_DEFEAT_DECAY    0.5
  644. HOME_DEFEAT_COEF    1
  645.  
  646. CRIME_COEF    1
  647. CRIME_OFFSET    85
  648.  
  649. PROFESSIONAL_UNITS    0
  650. TURNS_TO_NEW_READINESS    7
  651.  
  652. READY_PEACE_COEF    0.1
  653. READY_PEACE_HP    0.5
  654.  
  655. READY_ALERT_COEF    0.5
  656. READY_ALERT_HP    0.75
  657.  
  658. READY_WAR_COEF    1
  659. READY_WAR_HP    1
  660. GOLD_COEF    1.25
  661. PRODUCTION_COEF    1
  662. ENABLING_ADVANCE     ADVANCE_ECOTOPIA
  663. OBSOLETE_ADVANCE    NULL
  664.  
  665. GOV_DEFAULT_ICON    ICON_GOV_ECOTOPIA
  666. GOV_GROWTH_RANK    4
  667. GOV_PRODUCTION_RANK    2
  668. GOV_SCIENCE_RANK    4
  669. GOV_GOLD_RANK    4
  670. GOV_MILITARY_RANK    4
  671.  
  672. MAX_SCIENCE_RATE    0.8
  673. UNIT_RUSH_MODIFIER    4
  674. BUILDING_RUSH_MODIFIER    2
  675. WONDER_RUSH_MODIFIER    6
  676. END_GAME_RUSH_MODIFIER    6
  677.  
  678. MAX_INCOMING_TRADE    4
  679. MAX_OUTGOING_TRADE    4
  680. INFRASTRUCTURE_COEFFICIENT    1
  681. CAPITALIZATION_COEFFICIENT    0.5
  682. WAR_DISCONTENT_MAX_UNITS    15
  683. WAR_DISCONTENT_PER_UNIT    0.5
  684.  IS_ECOTOPIA    
  685. }    
  686. ### Government DONE ###    
  687.  
  688. GOVERNMENT_MULTINATIONAL_REPUBLIC    {
  689. WORKDAY_COEF    1
  690. WORKDAY_EXPECTATION    0
  691.  
  692. WAGES_COEF    1
  693. WAGES_EXPECTATION    1
  694.  
  695. RATIONS_COEF    1
  696. RATIONS_EXPECTATION    1
  697.  
  698. KNOWLEDGE_COEF    2
  699. POLLUTION_COEF    2
  700. POLLUTION_UNHAPPY_COEF    0.04
  701.  
  702. #### Happiness Coefficients ####    
  703. CONQUEST_DISTRESS    0
  704. CONQUEST_DISTRESS_DECAY    0.2
  705. EMPIRE_DISTANCE_SCALE    0.0005
  706. MIN_EMPIRE_DISTANCE    500
  707. MAX_EMPIRE_DISTANCE    2000
  708.  
  709. TOO_MANY_CITIES_THRESHOLD    100
  710. TOO_MANY_CITIES_COEFFICIENT    1
  711. MAX_MARTIAL_LAW_UNITS    0
  712. MARTIAL_LAW_EFFECT    0
  713. MARTIAL_LAW_THRESHOLD     80
  714.  
  715. AT_HOME_RADIUS    2
  716. OVERSEAS_COEF    0
  717.  
  718. OVERSEAS_DEFEAT_DECAY    0
  719. OVERSEAS_DEFEAT_COEF    1
  720. HOME_DEFEAT_DECAY    0.5
  721. HOME_DEFEAT_COEF    1
  722.  
  723. CRIME_COEF    1.25
  724. CRIME_OFFSET    85
  725.  
  726. PROFESSIONAL_UNITS    0
  727. TURNS_TO_NEW_READINESS    10
  728.  
  729. READY_PEACE_COEF    0.1
  730. READY_PEACE_HP    0.5
  731.  
  732. READY_ALERT_COEF    0.5
  733. READY_ALERT_HP    0.75
  734.  
  735. READY_WAR_COEF    1
  736. READY_WAR_HP    1
  737. GOLD_COEF    2
  738. PRODUCTION_COEF    1.5
  739. ENABLING_ADVANCE     ADVANCE_MULTINATIONAL_REPUBLIC
  740. OBSOLETE_ADVANCE    NULL
  741.  
  742. GOV_DEFAULT_ICON    ICON_GOV_MULTINATIONAL_REPUBLIC
  743. GOV_GROWTH_RANK    3
  744. GOV_PRODUCTION_RANK    4
  745. GOV_SCIENCE_RANK    4
  746. GOV_GOLD_RANK    5
  747. GOV_MILITARY_RANK    3
  748.  
  749. MAX_SCIENCE_RATE    0.6
  750. UNIT_RUSH_MODIFIER    4
  751. BUILDING_RUSH_MODIFIER    2
  752. WONDER_RUSH_MODIFIER    6
  753. END_GAME_RUSH_MODIFIER    6
  754.  
  755. MAX_INCOMING_TRADE    4
  756. MAX_OUTGOING_TRADE    4
  757. INFRASTRUCTURE_COEFFICIENT    1
  758. CAPITALIZATION_COEFFICIENT    0.5
  759. WAR_DISCONTENT_MAX_UNITS    10
  760. WAR_DISCONTENT_PER_UNIT    1.5
  761. }    
  762. ### Government DONE ###    
  763.  
  764. GOVERNMENT_TECHNOCRACY    {
  765. WORKDAY_COEF    1
  766. WORKDAY_EXPECTATION    1
  767.  
  768. WAGES_COEF    1
  769. WAGES_EXPECTATION    1
  770.  
  771. RATIONS_COEF    1
  772. RATIONS_EXPECTATION    1
  773.  
  774. KNOWLEDGE_COEF    2
  775. POLLUTION_COEF    1
  776. POLLUTION_UNHAPPY_COEF    0.04
  777.  
  778. #### Happiness Coefficients ####    
  779. CONQUEST_DISTRESS    -5
  780. CONQUEST_DISTRESS_DECAY    0.2
  781. EMPIRE_DISTANCE_SCALE    0.0005
  782. MIN_EMPIRE_DISTANCE    500
  783. MAX_EMPIRE_DISTANCE    2000
  784.  
  785. TOO_MANY_CITIES_THRESHOLD    110
  786. TOO_MANY_CITIES_COEFFICIENT    1
  787. MAX_MARTIAL_LAW_UNITS    0
  788. MARTIAL_LAW_EFFECT    0
  789. MARTIAL_LAW_THRESHOLD     80
  790.  
  791. AT_HOME_RADIUS    2
  792. OVERSEAS_COEF    0
  793.  
  794. OVERSEAS_DEFEAT_DECAY    0
  795. OVERSEAS_DEFEAT_COEF    1
  796. HOME_DEFEAT_DECAY    0.5
  797. HOME_DEFEAT_COEF    1
  798.  
  799. CRIME_COEF    1
  800. CRIME_OFFSET    85
  801.  
  802. PROFESSIONAL_UNITS    0
  803. TURNS_TO_NEW_READINESS    10
  804.  
  805. READY_PEACE_COEF    0.1
  806. READY_PEACE_HP    0.5
  807.  
  808. READY_ALERT_COEF    0.5
  809. READY_ALERT_HP    0.75
  810.  
  811. READY_WAR_COEF    1
  812. READY_WAR_HP    1
  813. GOLD_COEF    1.5
  814. PRODUCTION_COEF    2
  815. ENABLING_ADVANCE     ADVANCE_TECHNOCRACY
  816. OBSOLETE_ADVANCE    NULL
  817.  
  818. GOV_DEFAULT_ICON    ICON_GOV_TECHNOCRACY
  819. GOV_GROWTH_RANK    4
  820. GOV_PRODUCTION_RANK    5
  821. GOV_SCIENCE_RANK    4
  822. GOV_GOLD_RANK    3
  823. GOV_MILITARY_RANK    3
  824.  
  825. MAX_SCIENCE_RATE    0.8
  826. UNIT_RUSH_MODIFIER    4
  827. BUILDING_RUSH_MODIFIER    2
  828. WONDER_RUSH_MODIFIER    6
  829. END_GAME_RUSH_MODIFIER    6
  830.  
  831. MAX_INCOMING_TRADE    4
  832. MAX_OUTGOING_TRADE    4
  833. INFRASTRUCTURE_COEFFICIENT    1
  834. CAPITALIZATION_COEFFICIENT    0.5
  835. WAR_DISCONTENT_MAX_UNITS    10
  836. WAR_DISCONTENT_PER_UNIT    1.5
  837. }    
  838. ### Government DONE ###    
  839.  
  840. GOVERNMENT_VIRTUAL_DEMOCRACY    {
  841. WORKDAY_COEF    1
  842. WORKDAY_EXPECTATION    1
  843.  
  844. WAGES_COEF    1
  845. WAGES_EXPECTATION    1
  846.  
  847. RATIONS_COEF    1
  848. RATIONS_EXPECTATION    1
  849.  
  850. KNOWLEDGE_COEF    3.5
  851. POLLUTION_COEF    1
  852. POLLUTION_UNHAPPY_COEF    0.04
  853.  
  854. #### Happiness Coefficients ####    
  855. CONQUEST_DISTRESS    5
  856. CONQUEST_DISTRESS_DECAY    0.2
  857. EMPIRE_DISTANCE_SCALE    0.0005
  858. MIN_EMPIRE_DISTANCE    1000
  859. MAX_EMPIRE_DISTANCE    2000
  860.  
  861. TOO_MANY_CITIES_THRESHOLD    120
  862. TOO_MANY_CITIES_COEFFICIENT    1
  863. MAX_MARTIAL_LAW_UNITS    0
  864. MARTIAL_LAW_EFFECT    0
  865. MARTIAL_LAW_THRESHOLD     80
  866.  
  867. AT_HOME_RADIUS    2
  868. OVERSEAS_COEF    0
  869.  
  870. OVERSEAS_DEFEAT_DECAY    0
  871. OVERSEAS_DEFEAT_COEF    1
  872. HOME_DEFEAT_DECAY    0.5
  873. HOME_DEFEAT_COEF    1
  874.  
  875. CRIME_COEF    0.5
  876. CRIME_OFFSET    85
  877.  
  878. PROFESSIONAL_UNITS    0
  879. TURNS_TO_NEW_READINESS    15
  880.  
  881. READY_PEACE_COEF    0.1
  882. READY_PEACE_HP    0.5
  883.  
  884. READY_ALERT_COEF    0.5
  885. READY_ALERT_HP    0.75
  886.  
  887. READY_WAR_COEF    1
  888. READY_WAR_HP    1
  889. GOLD_COEF    1.75
  890. PRODUCTION_COEF    1
  891. ENABLING_ADVANCE     ADVANCE_VIRTUAL_DEMOCRACY
  892. OBSOLETE_ADVANCE    NULL
  893.  
  894. GOV_DEFAULT_ICON    ICON_GOV_VIRTUAL_DEMOCRACY
  895. GOV_GROWTH_RANK    5
  896. GOV_PRODUCTION_RANK    2
  897. GOV_SCIENCE_RANK    5
  898. GOV_GOLD_RANK    4
  899. GOV_MILITARY_RANK    2
  900.  
  901. MAX_SCIENCE_RATE    1
  902. UNIT_RUSH_MODIFIER    4
  903. BUILDING_RUSH_MODIFIER    2
  904. WONDER_RUSH_MODIFIER    6
  905. END_GAME_RUSH_MODIFIER    6
  906.  
  907. MAX_INCOMING_TRADE    4
  908. MAX_OUTGOING_TRADE    4
  909. INFRASTRUCTURE_COEFFICIENT    1
  910. CAPITALIZATION_COEFFICIENT    0.5
  911. WAR_DISCONTENT_MAX_UNITS    0
  912. WAR_DISCONTENT_PER_UNIT    3
  913. }
  914. ### Government DONE ###
  915.  
  916.  
  917. ### ALL GOVERNMENTSS DONE ###
  918.