home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Gambler 33 A
/
GAMBLERCD33A.BIN
/
Demos
/
CIVILCTP
/
setup
/
data
/
civdemo.ctp
/
ctp_data
/
english
/
uidata
/
layouts
/
citystatus.ldl
< prev
next >
Wrap
Text File
|
1999-06-23
|
8KB
|
717 lines
# citystatus.ldl
#################
# templates
#################
template CITY_BUTTON:T_FONT5_CITYBUTTON {
int ypix 312
int widthpix 89
int heightpix 21
int bevelwidth 0
string image0 "upba5702.tga"
string image1 "upba5703.tga"
string disabledimage0 "upba5707.tga"
string imagebltflag "chromakey"
}
template CITY_RANGER:T_FONT5_8 {
bool alwaysranger true
rangery {
int widthpix 15
int heigthpix 15
string type "scroller"
string orientation "vertical"
string pattern "upba5605.tga"
incy {
int widthpix 15
int heightpix 15
string pattern "upba5605.tga"
}
decy {
int widthpix 15
int heightpix 15
string pattern "upba5605.tga"
}
# thumb {
# string image0 "upba5613.tga"
# string imagebltflag "chromakey"
# }
}
}
template CITY_HEADER:T_FONT5_8 {
string pattern "upba5605.tga"
int heightpix 24
}
template CITY_ITEM:T_FONT6_CITYLIST {
int xpix 0
int ypix 0
int heightpix 20
}
template CITY_HEADER_IMAGE {
string xanchor "center"
string yanchor "center"
string imagebltflag "chromakey"
}
#################
# CityStatusWin
#################
CityStatusWin {
string pattern "upba5000.tga"
int xpix 2
int ypix 10
# string xanchor "center"
# string yanchor "center"
int widthpix 637
int heightpix 365
OkButton:CTP_CLOSE_BUTTON {
int xpix 566
int ypix 327
}
Title:T_FONT_POPUP_TITLE {
int xpix 236
int ypix 4
int widthpix 158
int heightpix 13
string text "str_ldl_CITY_STATUS"
}
CityList:CITY_RANGER {
int xpix 17
int ypix 80
int widthpix 395
int heightpix 186
int columns 9
int beveltype 2
int bevelwidth 2
string pattern "upba5000.tga"
int srcxpix 15
int srcypix 54
int srcwidthpix 414
int srcheightpix 214
header {
switch0:CITY_HEADER {
int widthpix 91
string text "str_ldl_CAPS_NAME"
}
switch1:CITY_HEADER {
int widthpix 26
string text "str_ldl_CAPS_SIZE"
}
switch2:CITY_HEADER {
int widthpix 30
headerimage:CITY_HEADER_IMAGE {
int widthpix 24
int heightpix 24
string image0 "upc021.tga"
string tipwindow "str_ldl_Food"
}
}
switch3:CITY_HEADER {
int widthpix 29
headerimage:CITY_HEADER_IMAGE {
int widthpix 24
int heightpix 24
string image0 "upc020.tga"
string tipwindow "str_ldl_Prod"
}
}
switch4:CITY_HEADER {
int widthpix 28
headerimage:CITY_HEADER_IMAGE {
int widthpix 24
int heightpix 24
string image0 "upc022.tga"
string tipwindow "str_ldl_Goldy"
}
}
switch5:CITY_HEADER {
int widthpix 30
headerimage:CITY_HEADER_IMAGE {
int widthpix 26
int heightpix 21
string image0 "upba5410.tga"
string tipwindow "str_ldl_Scien"
}
}
switch6:CITY_HEADER {
int widthpix 28
headerimage:CITY_HEADER_IMAGE {
int widthpix 24
int heightpix 21
string image0 "upd002.tga"
string tipwindow "str_ldl_Happ"
}
}
switch7:CITY_HEADER {
int widthpix 101
string text "str_ldl_PRODUCING"
}
switch8:CITY_HEADER {
int widthpix 32
headerimage:CITY_HEADER_IMAGE {
int widthpix 26
int heightpix 21
string image0 "upba5411.tga"
string tipwindow "str_ldl_Tprod"
}
}
}
}
BuildOptionsList:CITY_RANGER {
int xpix 429
int ypix 80
int widthpix 175
int heightpix 186
int columns 2
int beveltype 2
int bevelwidth 2
string pattern "upba5000.tga"
int srcxpix 427
int srcypix 54
int srcwidthpix 179
int srcheightpix 214
header {
switch0:CITY_HEADER {
int widthpix 136
string text "str_ldl_BUILD_OPTIONS"
}
switch1:CITY_HEADER {
int widthpix 39
# string text "str_ldl_G"
string tipwindow "str_ldl_Tbuild"
headerimage:CITY_HEADER_IMAGE {
int widthpix 24
int heightpix 24
string image0 "upc020.tga"
}
}
}
}
RushBuyButton:CITY_BUTTON {
int xpix 393
string text "str_ldl_RUSH_BUY"
}
BuildButton:CITY_BUTTON {
int xpix 488
string text "str_ldl_CAPS_BUILD"
}
MakeQueueButton:CITY_BUTTON {
int xpix 167
string text "str_ldl_CAPS_MAKE_QUEUE"
}
LoadQueueButton:CITY_BUTTON {
int xpix 262
string text "str_ldl_CAPS_LOAD_QUEUE"
}
DisbandButton:CITY_BUTTON {
int xpix 72
string text "str_ldl_DISBAND"
}
CityName:T_FONT5_8 {
int xpix 31
int ypix 25
int widthpix 118
int heightpix 16
string pattern "upba3010.tga"
int maxfieldlen 20
}
TotalCitiesLabel:T_FONT5_8 {
int xpix 445
int ypix 20
int widthpix 110
int heightpix 20
int bevelwidth 0
string text "str_ldl_TOTAL_NO_OF_CITIES_COLON"
}
TotalCitiesBox:T_FONT5_8 {
int xpix 560
int ypix 20
int widthpix 30
int heightpix 20
string pattern "upba5000.tga"
int srcxpix 560
int srcypix 20
int srcwidthpix 30
int srcheightpix 20
int beveltype 2
int bevelwidth 1
}
RushBuyBox:T_FONT5_8 {
int xpix 418
int ypix 293
int widthpix 41
int heightpix 13
int beveltype 2
int bevelwidth 1
string pattern "upba5000.tga"
int srcxpix 192
int srcypix 293
int srcwidthpix 41
int srcheightpix 13
}
}
CityStatusListItem {
Name:CITY_ITEM{
# string just "left"
# bool vertcenter true
int widthpix 91
}
Size:CITY_ITEM{
int widthpix 26
}
Food:CITY_ITEM{
int widthpix 30
}
Production:CITY_ITEM{
int widthpix 29
}
Gold:CITY_ITEM{
int widthpix 28
}
Knowledge:CITY_ITEM{
int widthpix 30
}
Happiness:CITY_ITEM{
int widthpix 28
}
Producing:CITY_ITEM{
int widthpix 101
}
Clock:CITY_ITEM{
int widthpix 32
}
}
InventoryListItem {
ObjectName:T_FONT6_CITYLIST{
int xpix 0
int ypix 0
int widthpix 136
int heightpix 20
}
Producing:T_FONT6_CITYLIST {
int xpix 0
int ypix 0
int widthpix 39
int heightpix 20
}
}
CssQueueScreen {
string pattern "upba3010.tga"
# int xpix 316
# int ypix 185
string xanchor "center"
string yanchor "center"
int widthpix 400
int heightpix 160
Name:T_FONT1_18 {
string xanchor "center"
string yanchor "top"
int widthpct 50
int heightpix 20
string text "str_ldl_Load_Queue"
string pattern "upba3010.tga"
}
CssQueueList {
# bool alwaysranger true
string xanchor "center"
int ypix 70
int widthpix 200
int heightpix 80
int columns 1
int bevelwidth 2
int beveltype 1
string pattern "upba3010.tga"
header {
switch0:T_FONT1_14 {
int widthpix 200
int heightpix 20
string text "str_ldl_CAPS_QUEUE"
string pattern "upba3010.tga"
int bevelwidth 1
}
}
}
BackButton:T_FONT1_14 {
int xpix 325
int ypix 135
int widthpix 40
int heightpix 20
# string imagebltflag "chromakey"
# string image0 "upba1807.tga"
# int bevelwidth 0
string text "str_ldl_CAPS_OK"
string pattern "upba3010.tga"
}
}
CssQueueListItem {
# string pattern "upba3010.tga"
ObjectName:T_FONT1_14{
int xpix 0
int ypix 0
int widthpix 125
int heightpix 20
# string pattern "upba3010.tga"
}
Name:T_FONT1_14{
int xpix 0
int ypix 0
int widthpix 200
int heightpix 20
}
}
########################
# strings
########################
CityStrings {
int numstrings 6
string string0 "str_tbl_ldl_NP"
string string1 "str_tbl_ldl_RUSH_BUY"
string string2 "str_tbl_ldl_INSTANT"
string string3 "str_ldl_CLOSE"
string string4 "str_ldl_Disband_selected_city"
string string5 "str_ldl_Cant_disband_city"
}
$