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Gambler 33 A
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GAMBLERCD33A.BIN
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Demos
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OUTCAST
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Setup
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pak
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cinema.pak
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end.acts
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Wrap
Text File
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1999-05-11
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10KB
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457 lines
File_start
credits
XUE actor_destroy
KROAX actor_destroy
cutter
marion actor_destroy
rebel0 actor_destroy
rebel1 actor_destroy
rebel2 actor_destroy
end_credits
PROP_LIST
seeker_gun0 prop_destroy
elec_card0 prop_destroy
simple_gun0 prop_destroy
chunk prop_destroy
chunk0 prop_destroy
END_PROPS
SEQUENCE 3
MUSIC 0 11 0 0 0 11 1 25 0 0.5
actor kroax
anim 0.1 IDO_afraid secondary
invis 0.5
sequence 9
actor kroax
focus 0
start 0 nospline 100 100 100 32000
anim 2.8 kroax_dead_in
SOUND 7 fall3 69 954 -7790 400
anim 7.7 kroax_dead_cycle loop 16
invis 3 appear
start 0.1 nospline 69 954 -7790 32000
sentence 3 movie_kroax_kill_0
actor cutter
start 0 nospline 868 972 -8383 50000
goto 5 213 957 -8077 5
look 4 actor kroax 20 speed 2
sequence 2
actor cutter
rotate 1 actor 55878
focus 0
sentence 0.4 movie_kroax_kill_1
sequence 11.3
actor kroax
focus 0 dist 300
sentence 0.2 movie_kroax_kill_2
sequence 2.3
actor cutter
focus 0
sentence 0.4 movie_kroax_kill_3
actor kroax
extra_pauses 2.1 kroax_dead_out // 5.62 10
sequence 6.2
actor kroax
focus 0 dist 400
sentence 0.2 movie_kroax_kill_4
SOUND 5.2 fall6 69 954 -7790 0
sequence 2.8
actor cutter
focus 0
sentence 0.3 movie_kroax_kill_5
actor kroax
misc 2.2 essence
sequence 6
actor kroax
focus 0
actor cutter
goto 3.5 534 1009 -8237 2.2
rotate 3.4 16000
look 4.3 634 1119 -8237 2 speed 2
focus 3.5 person kroax cutter 1
SEQUENCE 6
actor xue
start 0 nospline 517 2363 2200 32000
invis 1 hide
actor cutter
focus 0
goto 0.1 517 2611 -2267 10
start 0 nospline 517 2040 -4104 0
look 1 actor marion 30 speed 2
actor marion
start 0 nospline 517 2719 -1464 32767
goto 3 517 2611 -2167 5
look 1 actor cutter 30 speed 2
CREDES 0 elec_card0 create left
sequence 3
actor cutter
sentence 0.3 movie_marion_die_0
actor marion
focus 0
sentence 2.1 movie_marion_die_1
sequence 4.5
give 4.4 cutter marion pocket
sequence 4
actor cutter
focus 0
sentence 2.6 movie_marion_die_2
sequence 5
actor cutter
look 0.5 actor marion 1 speed 2
goto 1.5 517 2611 -2367 2
rotate 4.9 actor marion
actor marion
sentence 2 movie_marion_die_3
focus 3 person cutter marion 0.5
sequence 4.3
actor marion
focus 0
actor cutter
look 0.1 actor marion 30 speed 2
sequence 4
actor cutter
focus 0
sentence 0.2 movie_marion_die_4
sequence 2.6
actor marion
focus 0
sentence 0.2 movie_marion_die_5
sequence 1.6
actor cutter
focus 0
sentence 0.2 movie_marion_die_6
actor xue
start 0 nospline 517 2723 -1278 32767
sequence 2
actor marion
focus 0
sentence 0.2 movie_marion_die_7
actor xue
invis 1.1 appear hide
focus 0.5 person marion xue 1.6
credes 1.8 seeker_gun0 create
sequence 2
SOUND 1 orchestra_hit 517 2611 -2367 0
actor cutter
sentence 0.2 movie_marion_die_8
actor xue
focus 0
sequence 1
actor marion
sentence 0.4 movie_marion_die_9
sequence 0.8
actor cutter
focus 0
sentence 0.5 movie_marion_die_10
sequence 5.2
misc 3 bullet 493 2804 -1380 515 2700 -2166 0.005 0.03
actor xue
focus 0
target 0.1 marion 40
actor marion
anim 4.4 marion_death_marion_in slow 0.2 12 0.5 0
actor cutter
anim 4.4 marion_death_cutter_in slow 0.2 12 0.5 0
sequence 2
actor marion
focus 0
sequence 1
focus 0 dist 200
sequence 1
actor marion
focus 0
sequence 1
sequence 0.9
sequence 4
actor cutter
credes 3.7 simple_gun0 create
SOUND 3.5 backpack_out_slow_motion 517 2611 -2167 0
sequence 4
actor cutter
focus 0
sentence 0 movie_marion_die_12
sequence 3
actor xue
focus 0
sentence 0.5 movie_marion_die_11
credes 2.1 seeker_gun0
invis 0.5 hide
actor cutter
pcredes 1.2 simple_gun0
pstart 1.3 nospline 550 2578 -2333 40000
start 1.3 nospline 530 2586 -2331 45000
anim 1.6 marion_death_cutter_cycle loop 38
actor marion
start 1.3 nospline 530 2586 -2321 31000
anim 1.6 marion_death_marion_cycle loop 38
sequence 6
actor marion
focus 0
sentence 1 movie_marion_die_13
actor cutter
sentence 3.9 movie_marion_die_14
sequence 5.7
actor marion
sentence 1 movie_marion_die_15
actor cutter
sentence 5.3 movie_marion_die_16
sequence 2
actor cutter
focus 0
sequence 7
actor marion
focus 0
sentence 0.2 movie_marion_die_17
actor cutter
sentence 2.9 movie_marion_die_18
sequence 8
actor marion
sentence 0.2 movie_marion_die_19
sequence 3
actor cutter
sentence 1.8 movie_marion_die_20
focus 1.3 person marion cutter 0.5
sequence 10
actor xue
sentence 0.3 movie_marion_die_21
actor marion
start 6.8 nospline 445 2597 -2350 0000
extra_pauses 7 marion_dead // 0 120
actor cutter
start 9 nospline 550 2578 -2333 0
anim 9.4 marion_death_cutter_out
focus 2 person cutter xue 2
sequence 2
actor cutter
focus 0
sentence 0.3 movie_marion_die_22
sequence 2
actor xue
sentence 0.3 movie_marion_die_23
start 0 nospline 259 2648 -1535 28000
invis 1.1 appear hide
focus 0.5 person cutter xue 1
look 1 actor cutter 30 speed 2
sequence 3
actor cutter
rotate 1.5 actor xue
start 1.3 nospline 550 2578 -2333 64000
actor xue
invis 2.1 hide
sequence 8.5
actor cutter
pmisc 2 arm_cutter
sentence 6.3 movie_marion_die_24
focus 1 person xue cutter 3
rotate 8.4 actor xue
actor xue
start 2 nospline 711 2603 -2605 57499
invis 7.5 appear hide
sequence 4.4
actor cutter
target 0.4 xue 2
actor xue
focus 0
invis 1.1 hide
sentence 0.3 movie_marion_die_25
focus 1.5 person xue cutter 1
sequence 1.8
actor cutter
sentence 0.2 movie_marion_die_26
sequence 3
actor xue
sentence 0.2 movie_marion_die_27_a
actor cutter
rotate 2.5 3000
anim 0.2 IDO_cu_look_around
look 2.3 699 2730 -1998 1
sequence 4
actor cutter
anim 0.4 IDO_cu_look_around
rotate 3.5 43000
look 3.4 216 2730 -2617 1
sequence 4.5
actor cutter
rotate 3.5 62000
anim 1 IDO_cu_look_around
look 3.3 406 2716 -2030 1
sequence 8
actor cutter
sentence 0.3 movie_marion_die_28
actor xue
start 0 nospline 387 2605 -2629 5247
invis 7.2 appear hide
sequence 5
actor xue
focus 0
sentence 0.2 movie_marion_die_27_b
invis 2.6 hide
actor cutter
rotate 0.2 actor xue
target 0.4 xue 4
focus 3.5 person xue cutter 1
sequence 6.3
actor cutter
anim 4.4 IDO_cu_look_around
sequence 5.3
actor cutter
sentence 0.3 movie_marion_die_29
sequence 1.6
actor xue
sentence 0.3 movie_marion_die_30
actor cutter
rotate 0.5 20000
sequence 4.7
actor cutter
sentence 0.3 movie_marion_die_31
sequence 7.2
actor xue
sentence 0.3 movie_marion_die_33
actor cutter
rotate 3 35000
anim 3.4 IDO_cu_look_around
sequence 8
actor cutter
sentence 0.3 movie_marion_die_34
sequence 7.5
actor xue
sentence 0.3 movie_marion_die_35
actor cutter
rotate 4 0
anim 2.1 IDO_cu_look_around
sequence 4.3
actor cutter
focus 0
sentence 0.1 movie_marion_die_36
actor xue
start 0 nospline 604 2613 -1873 65277
invis 4 appear hide
misc 3 essence_start
sequence 2
actor xue
focus 0
sentence 0.1 movie_marion_die_37
actor cutter
rotate 0.2 actor xue
target 1 xue 11
SOUND 1 ap_warning_0 604 2596 -2133 0
sequence 1.3
actor cutter
focus 0
sentence 0.1 movie_marion_die_two_0
sequence 2.5
actor xue
focus 0
sentence 0.1 movie_marion_die_two_1
misc 1.5 essence_start
actor cutter
goto 1.5 604 2596 -2133 3.5
sequence 2
actor cutter
sentence 0.3 movie_marion_die_two_2
misc 1 essence_start
SOUND 1 Temple_destruction 492 2600 0 20000 setdist 20000
sequence 2
actor xue
sentence 0.1 movie_marion_die_two_3
goto 1.8 543 2703 -692 6
sequence 5
actor cutter
sentence 2.1 movie_marion_die_two_4
FX 3 MINE_BLAST 12 3235 571 0.2
sequence 2
actor cutter
rotate 1 62000
look 1.1 500 2613 -2297 1 speed 2
sequence 8
misc 1 palace_close
actor rebel0
start 0 nospline -249 1476 5153 60000
rotate 2.5 28000
look 2.8 415 2956 1785 5.2 speed 2
actor rebel1
start 0 nospline -2365 962 2150 32767
actor rebel2
start 0 nospline -2465 962 2150 32767
anim 1.5 LZ_porte
FX 1.8 MINE_BLAST 415 2956 1785 0.2
FX 2.8 MINE_BLAST 1067 2420 2037 0.2
FX 3.3 MINE_BLAST -283 1861 2384 0.2
FX 4.5 MINE_BLAST 382 1591 2541 0.2
SOUND 2 W5_imp -28 1716 3636 0
pSOUND 3 W5_imp -28 1716 4636 0
pSOUND 3.5 W5_imp -28 1716 4636 0
pSOUND 4.7 W5_imp -28 1716 4636 0
actor cutter
start 0 nospline 911 2603 -10605 0
actor marion
start 0 nospline 1111 2603 -10605 0
misc 0.3 remove_palace
misc 7.9 sink_palace
focus 0 dist 3000
sequence 4
FX 1 MINE_BLAST -1954 1301 1755 0.2
actor rebel1
focus 0
anim 0.1 LZ_porte
actor rebel2
anim 0.5 LZ_porte
actor cutter
start 0 nospline -2413 948 -1912 0
credes 1.2 simple_gun0
goto 3 -2413 948 2453 15
misc 3.5 marion_on
actor marion
start 0 nospline -2277 948 -2012 0
anim 3.5 Cutter_bring_Marion_Marion loop 20
FX 2.8 MINE_BLAST -1998 958 80 0.2
sequence 3
actor cutter
focus 0
FX 0.1 MINE_BLAST -1998 958 380 0.2
FX 2.1 MINE_BLAST -1998 958 880 0.2
sequence 3
actor rebel1
anim 1 LZ_porte
actor rebel2
anim 1 LZ_porte
FX 0.2 MINE_BLAST -1998 958 -500 0.2
FX 2.1 MINE_BLAST -1998 958 -50 0.2
prop chunk
object_start 0.8 -2419 2349 -374 0
sequence 2
actor rebel1
focus 0
misc 1 PALACE_OPEN
FX 1.8 MINE_BLAST -1998 958 1780 0.2
sequence 3
FX 1 MINE_BLAST -1998 958 1580 0.2
FX 1.6 MINE_BLAST -1998 958 1080 0.2
actor rebel2
goto 2.4 -2346 972 3060 4
actor rebel1
goto 2.7 -2146 972 3069 4
actor cutter
focus 0
prop chunk0
object_start 1.4 -2248 2349 1386 0
sequence 4
sequence 15
FX 0.5 MINE_BLAST 382 1591 2541 0.2
FX 3.5 MINE_BLAST -382 1591 2541 0.2
actor cutter
start 0 nospline -1846 957 6011 4298
goto 0.1 -623 957 8149 9.8
actor rebel0
start 0 nospline -1680 963 6207 4396
goto 0.2 -608 963 8114 9.7
actor rebel1
start 0 nospline -2016 961 6386 6386
goto 0.1 -686 961 8253 9.8
actor rebel2
start 0 nospline -988 955 5044 0
goto 0.1 -853 936 8353 9.8
misc 6.5 flare -773 1605 4741 0.2 28.0 100
fade 9.5 white 0.5 6 0.5
focus 0 dist 5000
CAMERA end
File_end