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Hráč 1997 December
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Hrac_16_1997-12_cd.bin
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UTILS
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3DFx
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SAVER04.ZIP
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Test05.mak
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1997-07-16
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
!IF "$(CFG)" == ""
CFG=TEST05 - Win32 Debug
!MESSAGE No configuration specified. Defaulting to TEST05 - Win32 Debug.
!ENDIF
!IF "$(CFG)" != "TEST05 - Win32 Release" && "$(CFG)" != "TEST05 - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Test05.mak" CFG="TEST05 - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "TEST05 - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "TEST05 - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "TEST05 - Win32 Debug"
RSC=rc.exe
CPP=cl.exe
!IF "$(CFG)" == "TEST05 - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
OUTDIR=.
INTDIR=.
ALL : "$(OUTDIR)\chrome.exe"
CLEAN :
-@erase ".\chrome.exe"
-@erase ".\New.obj"
-@erase ".\track2.obj"
-@erase ".\Sphere.obj"
# ADD BASE CPP /nologo /W3 /GX /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /G5 /W3 /vd0 /Gf /Gy /I "c:\glide\win32\include" /I "c:\C\resources\gvector2" /D "__MSC__" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MSC_" /D "__MSC__ " /D "WIN32 " /D "__WIN32__" /D "GLIDEHARDWARE" /YX /c
CPP_PROJ=/nologo /G5 /ML /W3 /vd0 /Gf /Gy /I "c:\glide\win32\include" /I\
"c:\C\resources\gvector2" /D "__MSC__" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D\
"_MSC_" /D "__MSC__ " /D "WIN32 " /D "__WIN32__" /D "GLIDEHARDWARE"\
/Fp"Test05.pch" /YX /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Test05.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"chrome.exe"
# SUBTRACT LINK32 /debug
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:no\
/pdb:"$(OUTDIR)/chrome.pdb" /machine:I386 /out:"$(OUTDIR)/chrome.exe"
LINK32_OBJS= \
"$(INTDIR)/New.obj" \
"$(INTDIR)/track2.obj" \
"$(INTDIR)/Sphere.obj" \
"..\win32\lib\msvc\glide.lib" \
"..\win32\lib\msvc\sst1init.lib"
"$(OUTDIR)\chrome.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "TEST05 - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
OUTDIR=.
INTDIR=.
ALL : "$(OUTDIR)\chrome.exe"
CLEAN :
-@erase ".\vc40.pdb"
-@erase ".\vc40.idb"
-@erase ".\chrome.exe"
-@erase ".\New.obj"
-@erase ".\track2.obj"
-@erase ".\Sphere.obj"
-@erase ".\chrome.ilk"
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /G5 /ML /W3 /Gm /vd0 /Zi /Od /Gf /Gy /I "c:\glide\win32\include" /I "c:\C\resources\gvector2" /D "__MSC__" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MSC_" /D "__MSC__ " /D "WIN32 " /D "__WIN32__" /D "GLIDEHARDWARE" /YX /c
CPP_PROJ=/nologo /G5 /ML /W3 /Gm /vd0 /Zi /Od /Gf /Gy /I\
"c:\glide\win32\include" /I "c:\C\resources\gvector2" /D "__MSC__" /D "_DEBUG"\
/D "WIN32" /D "_CONSOLE" /D "_MSC_" /D "__MSC__ " /D "WIN32 " /D "__WIN32__" /D\
"GLIDEHARDWARE" /Fp"Test05.pch" /YX /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/Test05.bsc"
BSC32_SBRS=
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"chrome.exe"
# SUBTRACT LINK32 /debug
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:console /incremental:yes\
/pdb:"$(OUTDIR)/chrome.pdb" /machine:I386 /out:"$(OUTDIR)/chrome.exe"
LINK32_OBJS= \
"$(INTDIR)/New.obj" \
"$(INTDIR)/track2.obj" \
"$(INTDIR)/Sphere.obj" \
"..\win32\lib\msvc\glide.lib" \
"..\win32\lib\msvc\sst1init.lib"
"$(OUTDIR)\chrome.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c.obj:
$(CPP) $(CPP_PROJ) $<
.cpp.obj:
$(CPP) $(CPP_PROJ) $<
.cxx.obj:
$(CPP) $(CPP_PROJ) $<
.c.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx.sbr:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Target
# Name "TEST05 - Win32 Release"
# Name "TEST05 - Win32 Debug"
!IF "$(CFG)" == "TEST05 - Win32 Release"
!ELSEIF "$(CFG)" == "TEST05 - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\track2.c
DEP_CPP_TRACK=\
"c:\glide\win32\include\glide.h"\
"c:\glide\win32\include\3dfx.h"\
"c:\glide\win32\include\sst1vid.h"\
"c:\glide\win32\include\glidesys.h"\
"c:\glide\win32\include\glideutl.h"\
"$(INTDIR)\track2.obj" : $(SOURCE) $(DEP_CPP_TRACK) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=\Glide\win32\lib\msvc\sst1init.lib
!IF "$(CFG)" == "TEST05 - Win32 Release"
!ELSEIF "$(CFG)" == "TEST05 - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=\Glide\win32\lib\msvc\glide.lib
!IF "$(CFG)" == "TEST05 - Win32 Release"
!ELSEIF "$(CFG)" == "TEST05 - Win32 Debug"
!ENDIF
# End Source File
################################################################################
# Begin Source File
SOURCE=.\Sphere.c
"$(INTDIR)\Sphere.obj" : $(SOURCE) "$(INTDIR)"
# End Source File
################################################################################
# Begin Source File
SOURCE=.\New.c
"$(INTDIR)\New.obj" : $(SOURCE) "$(INTDIR)"
# End Source File
# End Target
# End Project
################################################################################