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T H E L A S T B L A D E M O V E L I S T 2.2
G E K K A N O K E N S H I
$B7n2Z(J $B$N(J $B7u;N(J
[ Best view with Netscape or MS notepad ]
VERSION 1.0 Created on 25 Nov . Finish on 3 Dec
version 1.2 Add/correct more moves for characters, add weapon knockoff info,
add Time attack mode code. 4 Dec
version 2.0 Add more moves, syouka list, Kaede alter ending trick.7 Jan 98.
version 2.2 Add code and moves for Musashi.8 Jan 98
---------------------------------------------------------------------------
The Last Blade (Gekka no Kenshi - Japan version) is release by SNK on
late November 1997.
English Moves names are official names that are found on the cabinet sticker.
In case of moves names that are not stated there, I use my own words to
represent it, as close to the meaning as possible.
Warning : Copyright (c) 1997 by Lancer
This FAQ is NOT for sale nor for any profit purpose.
Please ask the permission before distribute it on the internet.
This FAQ is solely made for personal interest of the game.
None any part of this FAQ is to be published on profit purpose
articles like : Game magazine, hint books, ...etc.
without the approve or credit of the author !!!
---------------------------------------------------------------------------
Keys
----------------------
A B C D
P=punch K=Kick
QCF=quater circle forward HCF=halfcircle forward
QCB= " " " " Back HCB=" " ' back
dn=down up=up bk=back fw=forward s=store 2 sec
----------------------------------------------------------------------------
General Moves
Up Jump
tap up Short Jump
Bk move backward, Guard
Fw move forward
Dn Crouch
A Light Slash
B Heavy Slash
C Kick
D Deflect
Fw,Fw Dash
Bk,Bk Back Step
Bk + A Short distance Light Slash
Fw + B Long distance Heavy Slash
near Fw + B Throw
Fw + C Heavy Kick
Fwdn + C Low sweep
When opponent is down, C down attack
When opponent is down, fwdn B down slash
(exception for some characters)
:Akari fwdn B or up C
:Shingen fwdn C
:Juzou up B
:Shikyou up B
:Lee up C
B+C Overhead attack
Start Taunt
----------------------------------------------------------------------------
Deflect Explaination
The New D button Deflect is similar to the sword reflecting counter in
Samurai Shodown 2, where if the player deflects the opponent's attack, the
opponent will be stunned for a short moment. On the other hand if the
player misses the deflect, there will be enough time for the opponent to make
an attack. [ Above quoted from MM Cafe *see credits section]
D or fw+D To deflect upper normal attack
dn+D or fwdn+D To deflect lower normal attack
fw+D To deflect upper special attack
fwdn+D To deflect lower special attack
----------------------------------------------------------------------------
GAME SYSTEM
[ Gauges Explaination ]
The top yellow gauge is the character 's lifemeter. It will reduces if
character is hit.
The lower gauge is the character 's power meter. It will increase when
character is hit or perform a special moves.
When Lifemeter is reduce to red colour, super special can be use.
When Powermeter is increase to MAX, super special can be use.
When Lifemeter is red colour, And Powermeter is MAX,
Potential Super Special can be use. (For POWER type)
When Lifemeter is red colour, And Powermeter is MAX,
Combo Special can be use. Down, Down + A B (For SPEED type)
[ Game Mode Select ]
After choosing your character, you will prompt to choose what type of fighter
your character want to be.
$B!!(J
POWER -----------
Advantage : High Damage , can Supercancel, can use Potential Super Special
Disadvantage : Can't chain combo, can't use Combo Special
$B!!(J
SPEED -----------
Advantage : can chain combo, can use Combo Special (dn dn+AB)
Disadvantage : Low damage, can't Supercancel, can't use Potential Super special
Chain combo is by pressing a combination of buttons to perform a series of
normal attack. eg. A,A,B,C is chain attack
Combo Special is after executing down,down + AB, the character will glow.
And the Power meter below will change into a time gauge. During this period
of time, the character will be faster and by pressing the buttons, special
chain combos are performed. eg. B,A,C,C,A is Combo special
Supercancel is doing a special move, then cancel into Super special moves.
eg. QCB+A ->QCF+AB = Super special
Weapon Knockoff is to disarm the opponent 's weapon. If the defender keep
blocking the attacker 's attack, he/she will be disarmed after sometime.
The weapon will be fly off and land on the ground. He/she can pick the
weapon up again by go near the weapon and press A .
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
----------------------------------------------------------------------------
-----------------------
Storyline
The two worlds which existed from ancient times, the human world and the
Under world.
These two distant worlds have been connected from the past by the Gate of
Hell, guarded by four deities who must always stay in the shadows of
history.
As time passed and 200 years from the reign of the Tokugawa Government,
people began to fear as their shallow world of peace quickly faded away
with the rumors of the resurrecting Demon. The long peace which had taken
place not only pressed greater fear amongst the people but also took away
the swords and samurais, leaving almost no hope.
But not all hope was lost. There were still those with hope and hearts of
fire.
...And there were those with lust for the Demon.
Thus the last of the fighters began their journey, to learn and finish
whatever destiny awaited for them.
-----------------------
----------------------------------------------------------------------------
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
[ T H E C H A R A C T E R S ]
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
----------------------------------------------------------------------------
$B;~Be$r7Q$0>/G/!!Iv!!(J Kaede "Shining Soul"
----------------------------------------------------------------------------
The main character. Although he usually looks too young to be called an
adult, when he wakes up to his power he quickly becomes full of power and
confidence.
Storyline:
Found and brought up by a swordsman, Kaede grew up with Moria and Yuki,
both of whom were as good as family to him. Having mysterious powers, it
was not rare for him to surprise them, as well as himself.
At the age of 12, upon returning from an errand Kaede and Yuki found Moria
standing in front of the corpse of their teacher, the swordsman.
Kaede who respected Moria for his Swordmanship but more as a brother,
quickly saw his world crash behind him and attacked Moria. Moria did not
even try to dodge and was slashed, then left the Dojo behind without a word
.
Five years later, Kaede decides travels to learn the truth to what had
happened that day by seeking out for Moria, and getting revenge for his
adopted father.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
ichitou.shitsupuu
(Single Slash. Squall) QCF + A or B
ichitou.kuuga
(Single Slash. WindFang) fw,dn,fwdn + A or B
ichitou.renjinzan
(Single Slash. Fillet Flash) [ QCB + A or B ] x 3
ichitou.[?]
(Single Slash. Stormblast) near HCF + C
(can be connect with kuuga, or super after)
(Forward Roll) HCB + B
[ SUPER SPECIALS ]
katsushin.fuuryuu
* (Lively Dragon Prounce) QCB,QCF + hold AB
* ( Kaede Awaken ) BCD
He will change into blonde and his lifemeter will be gradually reduced.
But his speed and damage increase.
[ POTENTIAL SUPER SPECIAL ]
katsushin.kouryu
** (Bad Dragon Rising) QCB,QCF + B
$B!!(J
AWAKEN KAEDE 's Movelist
[ specials ]
SHINMEI SHIPPUU
(Morning Star. Squall) QCF + A or B
SHINMEI KUUGA
(Morning Star. WindFang) fw,dn,fwdn + A or B
SHINMEI RENJINZAN
(Morning Star. Fillet Flash) [ QCB + A or B ] x 3
SHINMEI RANTOU
(Morning Star. Stormblast) near HCF + C
(can be connect with kuuga, or super after)
(Forward Roll) HCB + B
[ super special ]
* (Lively Dragon Revival) QCFx2 + hold AB
* (Lively Dragon Prounce) QCB,QCF + hold AB
[ P.super special ]
** (Lively Dragon Lance) QCFx2 + AB
** (Bad Dragon Rising) QCB,QCF + B
----------------------------------------------------------------------------
$B7n$N=IL?$K@8$-$k;N!!8fL>J}(J $B<iLp!(J Moriya Minakata "Moon Destiny"
----------------------------------------------------------------------------
Storyline:
Moriya was born with excellent talent in swordsmanship and was accepted to
learn under a respected swordsman. It was only a few years later that Moria
excelled even the swordsman. Moria respected the swords man also for the
fact that he was given not only sword skills but also a family. But one day
when Moria was 17, he quickly realized that he was standing in front of the
dead body of the man he respected most.
Five years later, Moria travels to pay for his past, and thus journeys to
seek whatever is waiting for him.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
(Glancing Moon) fwdn + A
ITTOU OBORO
(Glancing Blade Haze) QCB + hold A or B or C, D to cancel $B!!(J
(Wait again) before the sword is released, D to cancel again
ITTOU NIIGETSU
(Glancing New Moon) fw,dn,fwdn + A or B
ITTOU NIIGETSU URA
(Double Glancing New Moon) fw,dn,fwdn + A then fw,dn,fwdn + B
ITTOU GEKKAGE
(Glancing Moonlight) QCF + A or B$B!!(J
TAITOU FUGETSU
(Sash Blade Moonwalk) bk,dn,bkdn + A or B or C
[Super Special]
* Life & Death Moonlight Flash QCB,QCF + hold AB
[ P.Super special ]
** Life & Death Wild Seasons QCB,QCF + B
----------------------------------------------------------------------------
$B1?L?$r4S$/Ad!!@c!!(J Yuki " Anxious White "
----------------------------------------------------------------------------
The only Non-Oriental character in the game. Uses a spear instead of a
sword.
Storyline:
Yuki lost her parents in an accident when she was very young. Picked up by
the same swordsman who found Kaede, she found the three to be her true
family. Feeling a complex with her different look from everyone else, her
new family conforted her and she quickly began to learn swordsmanship to
become equal to them. Due to her lack in strengh, she picked up the arts of
spear and became a master at it.
But her happiness soon came to an end at the age of 13 when the incident
happened and everyone split. Five years later, Yuki decides to go on a
journey to learn what really happened that day and to find Moria, to who
she always had hidden feelings.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Spinning Down attack when opponent is down, fwdn + hold B
HYOUJIN
Ice Blade QCF + A or B
SHIMO
Frosty Flasher fw,dn,fwdn + A or B
SHUN SETSU ZAN
Blizzard Blast QCB + A or B
SUIZAN
Split in Two Swing near HCB + C
Ice Mirror QCF + C
[ Super Special ]
* Frozen Whirlwind QCB,QCF + AB, then QCF + B or C
[ P.Super Special ]
** True Frozen Whirlwind QCB,QCF + B
----------------------------------------------------------------------------
$B>.$5$J1"M[;U!!0l>r(J $B$"$+$j!!(J Akari Ichijou " Magical Little Girl "
----------------------------------------------------------------------------
A girl still only 13 year old, Akari is a summoner of spirits and already
as good as anyone else. Has K9 teeth, an Osaka accent and likes to study
English.
Storyline:
The Ichijou clan has always been working in the security/guarding business,
usually as an observer.
One day, Akari was told by her father to go observe the Gate Of Hell and
bring back a report. But Akari, quite forward in doing her job, decides
not only to go check out what is happening but also to finish off whatever
may be happening.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Air Throw in air, any direction except up + B
Air Step Roll in air, dn + C, then rapid C
TENMON HOSHI NO MEGURI
Astro- Revolve dn, up + C
GAI KI DEIDENBOU
Rice Patty Demon Dicer fw,dn,fwdn + A or B or C $B!!(J
Follow Up Roll when land, hold A or B
Bounce aways any up direction + C
Bounce Towards any down direction + C
GAI KI SEIKI
Pure Princess Parry near, HCB + A
Demon Fireball QCF + A or B
Talismans HCB + B
HENKA NINGYOU
Transforming Troll HCB + C
[ Super special ]
* Sexlet Synthesis QCB,QCF + AB
[ P.special moves ]
** 100 Demon Sabbath HCB,fw + B
((((((((( Moves that can be use after Transformation )))))))))))))))))))
Kaede :None Moriya :None Yuki :None Washizuka :None
Juzou :hold A or B or C
Shikyou:None?
Amano :A rapidly
Lee :AB, then A or B or dn C , in air dn+C
Zantestu:in air, dn + C
Okina :None
Shigen :bk+B, dash + C
Musashi:hold A
Kagami :None?
----------------------------------------------------------------------------
$BM[5$$JMe4A!!?@:j(J $B==;0!!(J Juzou Kanzaki " Big Heart "
----------------------------------------------------------------------------
26 years old. Fights with a giant iron rod and bases his attack on power.
Although not family, he lives and leeches off the Ichijou family since he
does not have a home of his own. About two meters tall, talks in Kansai
accent like Akari.
Storyline:
Like every day, Juzou was looking for a way to kill time in the Ichijou
family's house. But this day was different from other days. After hearing a
few footsteps Juzou was hit in the head from the back by Akari and the next
thing he knew, he was being forced in a journey to check out the Gate of
Hell with her.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
GEKI SHIN
Violent Quake fw,dn,fwdn + A or B
GOUDAN SHOU
Thundering Shock Hold A or B or C, then release
FUGOKU
Hades Hollows near HCB + B,
when opponent falling, HCF + B,
when hits, HCF + B
KIN GOU JYUU TSUCHI
Diamond Drop QCF + A or B
[ Super special ]
* Behemath Blast QCB,QCF + AB, then QCF + A
[ P.Super special ]
** Devastation Cremation HCB x 2 + B
----------------------------------------------------------------------------
$BCi@?$N7u!!OIDM(J $B7D0lO:!!(J Keiichirou Washizuka " Sword Wolf "
----------------------------------------------------------------------------
28 years old. Washzuka is a member of the Shinsengumi, a group which is
true to Japanese history and can be thought to be one major factor which
determined Japan's modernization into the current era.
Washizuka's fighting style is based on technical single hits, and he
believes strongly in the arts of Samurai which has been forgotten by many
people by this era.
Storyline:
After finishing his job as a spy, Washizuka is given his next assignment to
research the Gate of Hell. Thus Washizuka begins his journey to learn what
is happening there.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
SHIKKUU SATSU
Fatal Flurry bk s fw + A or B
KOKUU SATSU
Foolish Flurry dn s up + A or B
ROUGA
Wolf Fang bk s fw + C, then QCB + C or QCF + C
SHUN SATSU
A Glorious Death QCB + A or B, then press A rapidly
$B!!(J
[ Super special ]
* Real Wolf Fang QCB,QCF + AB
[ P.Super special ]
** Final Wolf fang QCB,QCF + hold B
----------------------------------------------------------------------------
$B$5$^$h$&0-L4!!;g6@!!(J Shikyoh "Living Nightmare"
----------------------------------------------------------------------------
34 years old. Shikoh not only has one sword, but two nasty looking ones. He
was perviously a member of the Shinsengumi but with a different reason from
Washizuka's: he just wanted to go on a killing rampage. It did not take
long for the group to figure out his true reason of joining, and Shikyoh
escaped before they could prosecute him.
Storyline:
The Gate of hell and the rumor of the Demon's resurrection did nothing to
Shikyoh but make him want to kill even more. But for Shikyoh it meant
nothing to kill commoners; what he really wanted to massacre were a preys
that fought back well so that it would satisfy his quench for good blood.
When a mysterious man appeared in front of Shikyoh and told him that there
were prey to be found, it was eminent for Shikyoh to accept the offer.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Slippery crawl fw,bk,fw + C
Bold Eagle Swoop QCB + A or B, then up + B
Rotation Eviscavotion fw,dn,fwdn + A or B, then rapid A or B
Weasel 's Slash HCF + A or B
Scissor Slice Jump, QCB + B
No Mercy Thrust near, HCB + C
Down attack followup during down attack, wriggle joystick
[ Super special ]
* Delirium Drubber QCF x 2 + AB
[ P.Super special ]
** Wildhunger Whallop QCF x 2 + B
----------------------------------------------------------------------------
$B9>8M$N7v2^:y!!E7Ln(J $BI:(J Hyou Amano "Romancing Wanderer"
----------------------------------------------------------------------------
28 years old. A playboy who loves to live life as it is, Amano's three food
groups is Sake, Women and Fighting. He seems to always carry a Shougi
(Japanese Chess) piece and a stick.
Storyline:
From his usual "professional's house", Amano looks out the window and
rarely for him, sighs.
"What's wrong? You're just not yourself lately."
"You see that Sakura tree? Look at it, its pedals are all falling off. ...I
bet that there's someone out there who doesn't know how what's needed to
enjoy life."
Amano then stands up, getting ready to take a walk.
"Hey where are you going?" asks the professional lady... as Amano replies,
"Out to Bust some ass, baby."
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Piercing Sparrow fw,bkdn,fw + A or B
Badger Bash Press A rapidly, then QCF + B
Destiny HCB + B or HCB + hold B
Upper fw,dn,fwdn + C
Falling Chess Near, fwdn fwdn + C
[ Super special ]
* Checkmate of the Queen HCB x 2 + AB
[ P.Super special ]
** Checkmate of the Rook HCB x 2 + B
** Checkmate of the Bishop HCB x 2 + A
----------------------------------------------------------------------------
$B2+EZ$+$i$N;H<T!!M{(J $BNu2P!!(J Lee Rekka "Oriental Justice"
----------------------------------------------------------------------------
20 years old. The First SNK character to use Shoulin Martial Arts. Unlike
most other characters in the game, Lee is from China. His weapon seems to
be a fan, but uses it a bit differently from Mai Shiranui.
Storyline:
Lee learnt his martial arts in a land different from Japan. Seeing a bloody
red shooting star fall in the East, Lee felt that an evil presence was
about to resurrect- a force so strong that it would eventually affect his
country as well.
Thus Lee decided on a journey to travel east to a foreign land, to stop
evil from spreading anywhere in the world.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Healing hold start
Shadow Kick Jump, dn + C
Dragon Hammer [ QCB + C ] x 5
Fan of Flames fw,dn,fwdn + B, then QCF + B$B!!(J
Mist Mauler AB, then A or B or dn+C$B!!(J
Serpent Rush HCB + A or B
Serpent Rush "Ha" HCB + B, then HCF + B
[ Super special ]
* Hidden Serpent Rush QCB,QCF + AB$B!!(J
[ P.Super special ]
** Concealed Javelin Judgement QCB,QCF + B
----------------------------------------------------------------------------
$B:G8e$NG&F;!!;BE4!!(J Zantesu "Last Ninja"
----------------------------------------------------------------------------
A 52 years old Ninja. As a ninja he has tricky moves and unique moves such
as multiple projectiles from the air and reflectors. Moving only in the
shadow of history, many of Zantetsu's fellow ninjas deceased in wars and
when Zantesu realized, he was the only remaining ninja. As Ninjas were
quickly becoming the thing of the past, Zantetsu tries to prove that ninjas
are the ultimate warriors.
Storyline:
"There is no one stronger than I. No, there cannot exist such a thing..."
His voice faded into the darkness just like himself, and where he stood
there was another corpse. The fighter who foolishly considered himself to
be the strongest was no stronger than a new born baby in the hands of
Zantetsu.
"No, this doesn't prove my strength at all..."
In other words his present action was just a "normal murder", not a
challenge to the death.
As Zantetsu searches for a proof of his strength, he hears to rumors of the
Demon's resection and travels to find the Demon, hoping that its death will
be the final proof of invincibility.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Sky Demon Kick Jump, dn + C
follow up dn + C
Dash Slash During dash, B
RYUUEI JIN
Flowing Shadow Fury [ QCF + A or B ] x 2 $B!!(J
KOUTACHI KAI
Iron Cleaver fw,HCF + B$B!!(J
KIKOHOU
Temper Thrust QCB + B$B!!(J
SUIMEN KAKURE
Underwater Undulation bk,dn,bkdn + A$B!!(J
OBOROKIRI
Sommersault Kick fw,dn,fwdn + C$B!!(J
Kunai Jump, QCF + A or B$B!!(J
Shadow Drop near, HCB + C
$B!!(J
[ Super special ]
* Praying Mantis Pounce QCB,QCF + AB
follow up 1. QCF + B, QCF + B
follow up 2. QCF + C, QCF + C
[ Super special ]
** Dark Hunter$B!!(J HCB x 2 + B
----------------------------------------------------------------------------
$BF.$&1#<T!!8<Ip$N2'!!(J Okina the Genbu "Fighting Hermit"
----------------------------------------------------------------------------
128 years old. Okina is known as "The Genbu", one of the four guardians of
the Gate of Hell. Although he has retired, he is strong enough to defeat
243 fighters in one time.
Storyline:
Year ago Okina was assigned the job to guard the Gate of Hell because of
his excellent sword skills. Normally a peaceful man who likes to fish, five
years ago, a boy named Kaede came to Okina's place. Okina taught Kaede all
he knew about swords, and Kaede quickly learnt up to a point where he could
even defeat Okina.
But one day, Kaede decides to journey away. Okina was not stupid enough to
realize that it was without reason, and decides to follow Kaeda, slowly but
steadily.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
KAME KASA
Turtle Thrust QCF + A or B or C
( C is healing )
KAME BU CHI
Turtle Tremor HCB + A or B or C
( C is air spinning)
CHOU KA OOYOI
Fisherman 's Feint fw,dn,fwdn + A or B or C
MUKU YOU
Pacifist Pounce dn, dn + C
[ Super special ]
* Genbu Blast fw,HCF + AB$B!!(J
[ P.Super special ]
** Rage of Genbu fw,HCF + B
----------------------------------------------------------------------------
$BE4OSLT8W!!D>1R(J $B<(8=!!(J Shigen Naoe "Iron Tiger"
----------------------------------------------------------------------------
36 years old and huge enough to be called a giant. Also one of the guardian
of the Gate of Hell. Although usually quiet and peaceful, Shigen was sealed
off by his best friend and ever since his seal had been opened, his anger
bursted in flare.
Storyline:
A roar of vulgar shaked the air as Shigen's seal was broken since 10 years.
For ten years he could not move a single finger, and he finally stood up.
Shigen felt his muscle powered up more than twice before he was sealed, and
his muscle burst in anger. Inside his anger and pain, Shigen's control over
himself was of no more. The only thing left in his mind was revenge towards
a name... a name that echoed in his head all ten years.
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Air Throw in air, any direction except up + B or C
Dash Blow during dash, C
Counter Blow bk + B
SHIRAKO SOU
White Tiger Talon QCB + A or B
RETSU HOERU
Exploding Spirit Blast fw,dn,fwdn + A or B, then press A or B rapid
HISUI SAI
Kingfisher Crunch HCF + C
Diamond Smasher HCB,fw + C
[ Super special ]
* Destiny 's Retribution HCB x 2 + AB
[ P.Super special ]
** Jagged-Point Poke HCB x 2 + B
============================================================================
-------------------------- The Bosses ------------------------------------
$B6G(J $BIpB"(J
Musashi Akatsuki
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
Charge Hold A
Triple Slash QCF + A
Power Geyser(?) QCF + B
Flame Blade bk + B
Cross Blade fw,dn,fwdn + hold B
Jigoku Toshi(?) near, HCB + B
[ Super special ]
* Amu(?) QCB,QCF + AB
[ P.Super special ]
* ? ? ? ? ? HCB x 2 + B
----------------------------------------------------------------------------
$B2E?@(J $B?5G72p(J
Shinnokai Kagami
- - - - - - - - - - - - - - SPECIAL MOVES - - - - - - - - - - - - - - - -
? ? ? ? ? ? Red Flame Sword Uppercut
? ? ? ? ? ? Red Flame Wave
After transformation :
? ? ? ? ? ? Blue Flame Sword Uppercut
? ? ? ? ? ? Rush forward, thrust opponent into the air
? ? ? ? ? ? Counter with a mirror type force, and slash opponent
(also act as a reflector)
? ? ? ? ? ? Throw something on ground and become glimse of spark
rebouncing from the floor.
[ Super special ]
* ? ? ? ? ? Hover into the air and shoot a beam of laser to the
ground. (Unblockable)
[ P.Super special ]
* ? ? ? ? ? Rush forward and ???, ends with few small towers of
flames
----------------------------------------------------------------------------
============================================================================
List of Moves that can be Super Cancelled (Syouka)
-----------------------------------------------------
Kaede : QCB + A or B
Moriya : QCF + A or B
Yuki : QCB + A or B
Amano : fw,bkdn,fw + A
Akari : dn up C
Juzou : QCF + A or B
Lee : HCB + A
Zantetsu : QCB + B
Shikyou : in air QCB + B
Washizuka: bk s fw + A or B
Okina : HCB + A or B
SHingen : QCB + A or B
Musashi : QCF + A
Which type of game mode is suitable for the characters
-----------------------------------------------------
Kaede POWER / SPEED
Moriya POWER / SPEED
Yuki SPEED
Amano POWER
Akari SPEED
Juzou POWER
Washizuka POWER / SPEED
Shikyoh SPEED
Lee SPEED
Zantetsu SPEED
Okina SPEED
Shigen POWER
Musashi POWER
Kagami POWER / SPEED
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Codes and Tricks
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Dark Colour : Press start to select character
Time Attack Mode : insert coin, hold A B C D, then press start.
Kaede Alternate Ending (unverified yet) :
Finish first 4 stages in normal Kaede, finish stage 5 and 6 in awaken Kaede,
finish stage 7(Yuki) in normal Kaede, finish stage 8(Moriya) in awaken Kaede,
finish stage 9(Musashi) in any Kaede, finish first round of stage 10(Kagami)
in normal Kaede, finish second round in awaken Kaede.
Use Musashi : at character select, within 3 sec, press C 6 times, B 3 times,
C 4 times.
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Thanks and Credits :
Cellenious 's Page ---
< http://www.twin.or.jp/~shin >
Normal characters' moves taken from his Gekka no kenshi location test
movelist (Japanese) !
MadMan Cafe ---
<http://mmcafe.telnet.or.jp>
Stories quoted from his Gekka no kenshi page (English) !
MC ---
< http://www.geocities.com/Tokyo/Flats/8392/ >
Provider some of the moves and English moves names !
CyberGK ---
< mature@cyberway.com.sg >
Code for Time Attack Mode !
K.Megura ---
<http://www.geocities.com/Tokyo/Pagoda/4610/>
Provider of the original moves names in Romaji !
Gekka no kenshin dazo ~ Page---
<http://www.geocities.co.jp/Playtown/7426/> Syouka List taken from the page!
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English Moves names are official names that are found on the cabinet sticker.
In case of moves names that are not stated there, I use my own words to
represent it, as close to the meaning as possible.
Warning : Copyright (c) 1997 by Lancer
This FAQ is NOT for sale nor for any profit purpose.
Please ask the permission before distribute it on the internet.
This FAQ is solely made for personal interest of the game.
None any part of this FAQ is to be published on profit purpose
articles like : Game magazine, hint books, ...etc.
without the approve or credit of the author !!!
The Last Blade Movelist version 2.2 ------- 8 Jan 98
BY Darklancer :
Email : gamer@technologist.com
Visit Darklancer Arcade Game Page for the latest updates of this Movelist :
http://home.pacific.net.sg/~lancer
--------------- [ The Last Blade Movelist ] Made in Singapore ---------------