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spider.txt
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Ryu'Æs SPIDER-MAN FAQ
Intro
Welcome to my Spider-Man FAQ! This guide has SpideyÆs moves, combos, and
strategies for fighting every character! I hope you find this guide very
helpful.
Miscellaneous Spidey Info
Regular Color: Red and Blue
Alternate Color: Red and Black
Air Dash: F, F in air
Wall Cling: tap opposite direction when meeting screen side in mid-air
Team Counter Attack: Spider Sting
Team Super Attack: Crawler Assault
The Legend
QCF-Quarter Circle Forward (from down to forward)
QCB-Quarter Circle Back (from down to back)
HCB-Half Circle Back (from forward to down to back)
DP-Dragon Punch Motion (forward, down, down-forward)
P-any punch button
K-any kick button
3P- all 3 punch buttons
3K- all 3 kick buttons
(G)-indicates that the attack can only be done on the ground
(G/A)-indicates that the attack can be done on ground or in air
The Moves
Web Ball: QCF+P (G/A)
Spider Sting: DP+P (G)
Web Swing: QCB+K (G/A)
Web Throw: HCB+P (G)
MAXIMUM SPIDER: QCF+3P (G/A)
CRAWLER ASSAULT: QCF+3K (G)
ULTIMATE WEB THROW: QCB+3P (G)
The Legend for Combos
The button layout: ( ) ( ) ( )
Jab Strong Fierce
( ) ( ) ( )
Short Forward Roundhouse
C.- Crouching (or Ducking)
S.- Standing
J.- Jumping
D.- Dash in (F, F or F+3P)
The Combos
1. D.S.Jab, S.Strong, Spider Sting
2. J.Fierce, still in air, J.Roundhouse, land, C.Jab, C.Strong, C.Fierce
3. J.Roundhouse, C.Forward, S.Roundhouse, Spider Sting
4. C.Roundhouse, Web Swing
5. Fierce Web Ball, Maximum Spider
6. J.Roundhouse, S.Jab, S.Strong, J.Fierce
7. S.Strong, Fierce Web Throw
The Tips
1. After a Fierce Web Ball, you should use the Maximum Spider or a big
combo.
2. Jump around a lot. Spidey loves the air. But be careful around people
with good air defense, such as Chun-Li and Ryu.
3. Spidey is a combo guy. Combo punches and kicks into special moves
and/or Supers. Experiment with different combinations and formulate
your own devastating combo!
4. Stick in Web Throws whenever possible. They are always great for a
laugh.
5. Use SpideyÆs Jumping Roundhouse often. It has great air priority and
will usually beat out a laucher.
6. Over all, Spidey has somewhat the same strategy against everyone.
The Strategies
Vs. Chun-Li
When she does a Kikoken, do a Maximum Spider. If you get the timing
right, Spidey will go right over the Kikoken and hit Chun-Li in her
stun animation! Try not to jump in too often and avoid air fights. Chun-
Li jumps frequently, so stick in a Strong or Fierce Web Throw whenever
possible. The Spider Sting is a great anti-air move, so also use that
when Chun-Li jumps in.
Vs. Ryu
When he does a Hadoken, do a Maximum Spider. Get the timing right, and
Spidey will nail Ryu in his stun animation. DonÆt jump in too often, or
Ryu will counter with a Shoryuken. Also watch out for Shinkuu Hadokens.
Ryu will throw them out when you least expect it.
Vs. Ryu (Ken mode)
In Ken mode, Ryu will use Shoryukens often. If he misses, immediately
execute the Crawler Assault. It will catch Ryu as he is coming down. Use
the Maximum Spider Fireball Counter too. Watch out for combos. Ryu will
do lots of them in Ken mode. He also jumps around a lot in Ken mode. Use
Strong or Fierce Web Throws and Spider Stings when he jumps in.
Vs. Ryu (Akuma mode)
DonÆt jump in too often or youÆll get nailed by a GouShoryuken. Look out
for combos as well. Use the Maximum Spider Fireball counter. If Ryu does
Air Fireballs, Super Jump and nail him with the Maximum Spider, or jump
and use the Web Swing. You could try Strong Web Throws, but make sure
the web connects and make sure the fireball doesnÆt hit you.
Vs. Zangief
Trap Zangief with Web Balls and use a combo or Super. Whatever you do,
try to keep Zangief away from you.
Vs. Zangief (Mega Zangief mode)
Keep those Web Balls coming. Use the Crawler Assault as well, because
itÆs SpideyÆs only Super that will work on Mega Zangief. Also use hit-
and-run tactics. Watch out for the Siberian Blast.
Vs. Morrigan/Lilith
Use the Maximum Spider Fireball Counter when Morrigan does her Soul
Fist. Morrigan combos a lot, so block and jump around. Use the Web Swing
every so often.
Vs. Captain Commando
CapCom uses his Captain Fire frequently, usually shooting it 2-3 times
in a row. Either block or jump over. Also watch out for the Captain
Corridor. Definitely jump over. CapCom likes to call in his commandos.
Watch out for them. When one attacks, jump up and execute the Maximum
Spider. Use this Super whenever you can. It will usually hit him. Jab
Web Throw and Web Swing when possible.
Vs. Megaman
Use the Maximum Spider Fireball Counter when MM does his Mega Buster.
The Mega Buster is practically the only move MM uses. Jab Web Throws and
Web Swings are excellent against MM.
Vs. Strider
Strider will usually hit you with a Standing Fierce two times and cancel
into a Ame No Murakamo. Watch out for this one. Strider jumps around a
lot, so stick in Spider Stings and Strong or Fierce Web Throws if he
jumps. Web Ball and combo him on the ground. Strider likes to come in
close, so when heÆs directly in front of you, execute the Ultimate Web
Throw. Web Swing when Strider is open.
Vs. Jin
Web Swings are good against Jin. Watch out for JinÆs Screaming Punch and
Tornado Drill. He will use these attacks often. Block his Screaming
Punch and immediately counter. When Jin uses the Saotome Power-Up, he
gets tough. Use the Web Ball. If it connects, use a combo of Fierces and
Roundhouses.
Vs. Roll
Again, use the Maximum Spider Fireball Counter when Roll does a Mega
Buster. She should be easy, since she is totally weak and has bad lag
time. Throw in attacks here and there. Fight her as if you were fighting
Megaman.
Vs. Shadow Lady
From what IÆve heard, Shadow Lady shoots lots of her missiles. So many
that no one can get in close. Try the Jab Web Throw. She might nail you
with the Electro-Shock if you jump in. I still need more strategies
against Shadow Lady. Anyone got some?
Vs. Captain America
Cap uses his Shield Slash often. Block it so it wonÆt return to him.
DonÆt let him Cartwheel past you after youÆve done this. Block CapÆs
Hyper Stars ænÆ Stripes. When he rises into the air, hit him with a
Standing Strong, Standing Roundhouse, Spider Sting, or Fierce Web Throw.
Most of all, stay on him. If you donÆt, he gets tough. Use combos.
Vs. Venom/Hyper Venom
Venom uses combos a lot. Watch out for them. Block and counter. Venom is
a sucker for Web Balls. Use them often and combo him when heÆs trapped
or execute the Maximum Spider.
Vs. Hulk/Orange Hulk
Hulk loves to use his Standing Fierce and Jumping Roundhouse. Watch out.
DonÆt jump in or heÆll nail you with the Gamma Crush. DonÆt jump in when
heÆs crouching or youÆll get hit by his Vertical Gamma Charge. When heÆs
crouching, Web Swing. Definitely use Web Ball-Maximum Spider combo.
Vs. Gambit
Watch out for that Cajun Slash. Block and counter with a Web Swing. Trap
him with a Web Ball and release large combos. Watch out for GambitÆs
most damaging combo: heÆll use a Fierce Cajun Slash to OTG you, then
heÆll cancel into a Royal Flush. You wonÆt be able to block because
youÆll be on the ground. Never, ever get hit by this one.
Vs. War Machine/Mega War Machine
WM uses his Shoulder Cannon often. Never block it. It does lots of
chipping damage. Just jump over it. Better yet, Air Dash over it. Trap
him with Air Web Balls and clobber him. Use combos that cancel into
Supers. Also clobber him after he fires the Proton Cannon. It takes time
to disappear, so use it to your advantage!
Vs. Wolverine
Wolvie loves to use his Drill Claw, Tornado Claw, and Berserker Slash.
He also loves cheap combos. Jab Web Throw when possible. Web Swing when
Wolverine is open. Definitely Web Ball and combo.
Vs. Spider-Man
Web Swing and Jab Web Throw. Web Ball and combo. Spidey is easy to beat
with Spidey. Also use jumping attacks into combos and Supers.
Vs. Onslaught
First Form: LetÆs seeà..Use a helper that can neutralize his unblockable
Hyper Gravs. I recommend Psylocke. Select her with START+Medium Kick.
When you see the Hyper Gravs, call in Psylocke, then execute a combo
cancelling into a Crawler Assault. Watch out for his Onslaught
Headcrush. Block and counter. When he does his Mega Optic Blast, duck
into that hole that some characters can find safety in. Use this combo
while in the hole:
C.Jab, C.Strong, C.Fierce. Repeat until the blast ends.
Second Form: Block, block, block! When he charges, jump up and smack his
ugly mug with this combo: J.Fierce, still in air, J.Roundhouse. If you
can get in any other hits, do so. Repeat until heÆs dead.
Okay. ThatÆs all the info you need to whoop serious butt! HereÆs a few
last minute things:
Best Partners
His best partners (in my opinion) are:
1. Ryu: HeÆs great. Both Ryu and Spidey have good speed and strength,
and they are very easy to master! One of my favorite teams!
2. Venom: Good partner. SpideyÆs got speed, VenomÆs got power. Perfect
combo.
3. Gambit: Pretty good partner. Both Gambit and Spidey are fast. Good
match.
4. Chun-Li: One of the best partners for Spidey. Both have insane air
priority! One of the best teams!
Thanx for reading my FAQ! I hope you found this guide very informative
and fun. Good luck and happy gaming!
Questions? Comments? Criticism? Tips IÆve Missed? E-mail me at
spidey_5@hotmail.com.