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CascadaCaida.RPT
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2004-03-24
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47 lines
Revistronic Particle System 3.0{
BoundingBox{
Min{-5.6569 -60.8051 -33.2963}
Max{49.1157 8.4177 33.5267}
}
Material{
TexturePath ""
Texture "chorrillo.bmp"
BlendScr SrcAlpha
BlendDest InvSrcAlpha
TexSSColorArg1 Diffuse
TexSSColorArg2 Texture
TexSSColorOp Modulate
TexSSAlphaArg1 Texture
TexSSAlphaArg2 Diffuse
TexSSAlphaOp Modulate
}
Launch{
TimeStart{0.0000 0.0000}
TimeEnd{0.0000 0.0000}
TimeLife{1.0000 10.0000}
TimeRnd{0.0000 0.0000}
fps{0.3780 0.2000}
Presion{1.0000 100.0000}
}
Color{
Start {c{1.0000 1.0000 1.0000 0.0000}t{0}}
End {c{1.0000 1.0000 1.0000 0.1255}t{0}}
}
Data{
PosRnd {v{0.0000 0.0000 1.0000}m{0.0000 0.0000 6.0000}t{0}}
DirRnd {v{0.3620 0.3040 0.4080}m{2.0000 2.0000 2.0000}t{1}}
Force {v{0.7340 -1.0000 0.0220}m{3.1000 1.1000 0.0000}t{1}}
Gravedad {v{0.0000 -1.0000 0.0000}m{1.0000 0.6000 1.0000}t{0}}
ScaleStart {v{1.0000 1.0000 1.0000}m{3.8000 3.8000 3.8000}t{7}}
ScaleStartRnd {v{0.1500 0.1500 0.1500}m{0.0000 0.0000 0.0000}t{7}}
ScaleEnd {v{1.0000 1.0000 1.0000}m{5.0000 5.0000 5.0000}t{7}}
ScaleEndRnd {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
RotationStart {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
RotationStartRnd {v{-0.0080 -0.0080 -0.0080}m{0.0000 0.0000 0.0000}t{7}}
RotationEnd {v{0.0000 0.0000 0.0000}m{0.0000 0.0000 0.0000}t{0}}
RotationEndRnd {v{0.7480 0.7480 0.7480}m{0.0000 0.0000 0.0000}t{7}}
}
}