home *** CD-ROM | disk | FTP | other *** search
- SAM & MAX HIT THE ROAD: Complete Solution
- =========================================
-
- This is another LucasArts adventure game I really enjoyed (The others which
- are Day of the Tentacle and Indiana Jones and the Fate of Atlantis). There's
- no doubt that Sam & Max is one of the best graphic adventures available for
- the PC. It's got great graphics, sounds, music and everything you expect for
- a adventure game. Start this game on your own and if you get stuck somewhere
- and have to pull out your hair, then go ahead and read the follwing solution.
- Enjoy Sam & Max!
-
- The office:
- ----------
- Look at the rat hole. This is where Sam and Max hide their cash. Pick up the
- rat hole to get the money. Pick up the black light bulb from the closet. Leave
- the office and go down the stairs. Once outside use Max on the flea-ridden cat
- to discover the details of your assignment. Use the car to go to the carnival.
-
- The carnival:
- ------------
- When Conroy Bumpus - the obnoxious country singer - has been introduced use
- the letter on Flambé the fire-eater to get into the freak show. Talk to the
- Kushman brothers who fill you in on events and give you a free pass for the
- carnival. Pick up the severed hand (it's in the jar to the left - you need the
- jar too) and Bruno's hair (next to the block of ice) and go to the Cone of
- Tragedy.
-
- Cone of Tragedy:
- ---------------
- Talk to the operator about Bruno and Trixie then ask for a ride on the Cone.
- Once the ride has stopped look at your inventory. You've lost everything you
- were carrying. Talk to the operator about the lost items and he gives you a
- ticket for the Lost and Found. Go over to the Wak-a-Rat game to work off your
- aggression and see how many rats you can pummel. Score over 20 and you win a
- flashlight (look in the returns slot) which is just what you need to explore
- dark scary places like the Tunnel of Love. Use the black light with the
- flashlight. Pick up the fishbowl magnifying lens from the stall to the right
- and head off to the Lost and Found Department.
-
- Lost and Found Department:
- -------------------------
- Collect your missing items. Look at your gear and you discover an extra item -
- a fish magnet. Look at the magnet to reveal the whereabouts of the World of
- Fish.
-
- Tunnel of Love:
- ---------------
- Use the swan to get on the ride but first select the flashlight with the right
- hand mouse button so you can use/look at any unlit areas as you glide by. Find
- the fuse box and, for a sadistic laugh, quicky use Max to throw the switch. Get
- off the swan and walk to the beheading scene. Pull Henry VIII's beard to reveal
- the secret lair of Doug the Mole Man. Talk to him and he tells you about his
- uncle Shuv-Oohl and reveals the location of the Ball of Twine Restaurant. Use
- the reset switch by the door to leave. To get the key to Trixie's trailer in
- the carny you have to fetch some pecan chocolates from Snuckey's bar. Here's
- how...
-
- Snuckey's:
- ---------
- Drive to Snuckey's which is one of the burger burs marked on the map. Pick up
- the cup on the right and go inside. Pick up the box of pecan candy and the Sam
- and Max game from the rack and talk to the assistant to buy them. Ask him about
- Snuckey's and then talk about the severed hand. The assistant opens the jar for
- you. Ask him about the toilet and he hands Max a key with a rasp attachment.
- Follow Max outside and talk to him about the key. Make sure he keeps it.
- Afterwards drive back to the carnival.
-
- Tunnel of Love:
- --------------
- Return to the Tunnel of Love and talk to Doug. Give him the chocolates and he
- gives you the key to the trailer. Use the key on the trailer. Take the stilt-
- walker costume from the blue prop box. Open the closet and pick up the Gator
- Golf score-card. This reveals a new location for you to explore, the Gator Golf
- Centre.
-
- Ball of Twine:
- -------------
- Head for the Giant Ball of Twine and talk to the attendant in the museum in the
- distance. Go to the cable car and hop on until you reach the revolving
- restaurant. Enter the restaurant and talk to the psychic. Collect the bent
- spanners. Travel back along the cable car ride and go to the World of Fish.
-
- World of Fish:
- -------------
- Pick up the bucket of fish. Go to the large fibreglass fish and use the spanner
- on the loose bolt to release it from the stand. Use the fish to get into it
- then use Max with the fish - he gets in too. After a long cut-scene you end up
- on the other side of the revolving restaurant.
-
- Ball of Twine:
- -------------
- Look at the loose end of twine and use Max on it to pick it up.
-
- Gator Golf:
- ----------
- Go to the Gator Golf centre and talk to the owner for a while. Pick up the
- broken golf ball retriever from the rubbish basket. Go down the walkway where
- Controy and his henchman Lee-Harvey. Fix it so Max ends up in the Dunk the
- Beast tank. There's only one way to rescue Max - Sam has to play a game of
- Gator Golf. Use the bucket of fish with the golf balls. Now hit the fish in
- front of each gator so they form stepping stones. Max tells you when you've got
- it right. Now use the plexiglass door to free Max who gives Sam another piece
- of hair. Use the other door in the tank and look inside. Take the snow globe
- you find and the Mystery Vortex appears on the map. Now return to the car and
- head off for...
-
- The Mystery Vortex:
- ------------------
- Enter the cave (ignore the things outside). Go into the back room and talk to
- the woman. Pick up the third piece of hair near the block of ice. Go into the
- main room and use the large mirror which reveals a secret room. Here you find
- threee different coloured magnets. Use the levers to work out the various
- magnets and you should find that the following combinations open different
- doors:
- Red Door: Red on
- Magenta Door: Red & blue on
- Yellow Door: Yellow on
- White Door: All three on
- Green Door: Blue & yellow on
- Blue Door: Blue on
- Mustard Door: Red & yellow on
- Try each combination in turn, returning to look behind the door each time.
- Shuv-Oohl is behind one of them. Talk to him and he has a good old whinge about
- loosing his mood ring. He also reveals the location of Frog Rock.
-
- Ball of Twine:
- -------------
- Go back to the Ball of Twine. Use the severed hand with the golf ball retriever
- and then use the magnet on the retriever to make a mood ring retriever. Go to
- the museum and use the retriever on the ball of twine. You're rewarded with
- Shuv-Oohl's mood ring. Take the cable-car to the restaurant. Use the fishbowl
- with the binoculars and pick up the exposed wires from the base of the
- elevator. The icon changes to a pair of wires. Now click on the binoculars to
- fix them and look for Frog Rock's location by using the left and right controls.
- Move the binoculars slowly and Sam helpfully points out all the places of
- interest.
-
- Mystery Vortex:
- --------------
- Give Shuv-Oohl his mood ring and he gives you some mystic powder.
-
- Frog Rock:
- ---------
- Go right and use all three hair samples and the powder on the rock. Bumpusville
- Conroy's home appears on your map. Go there.
-
- Bumpusville:
- -----------
- Use the front door and head left down the hall. When you get near the trophies
- take the picture of John Muir. Go to the room on the left and watch Conroy's
- performance. Now go back down the hallway as far as possible. Go to the room on
- the right and climb on to Conroy's bed. Use the golf ball retriever with the
- blue book on the bookcase. This is the instruction manual for the maintenance
- droid you've seen buzzing around. Now get the pillow with the hair tonic on it.
- Go back to the hall. Look around until you find the droid and use the book on
- it. Sam exposes its inner circuits - attach the blue plug by clicking on it.
- The droid now goes and gets Lee-Harvey from a room. Make your way to the right
- wing of the house and go into the back room. Use the VR machine. Take the sword
- from the stone and move forward. Select the sword with the right mouse button
- and when the dragon appears click on it to kill it. Take the dragon's heart and
- collect a key that's real. Go back to the room where you saw Conroy and use the
- key on the alarm to the right of the door to deactivate it. Bruno tells you
- about the party at Morrison's Savage Jungle Inn which is now showing on the
- map.
-
- Savage Jungle Inn:
- -----------------
- Enter the Inn and talk to Morrison. Pick up the brochures. Give the rasp to the
- bigfoot bouncer and then use the stiltwalker's costume. Look at the brochures
- and some new places appear on the map. Head off to the Celebrity Vegetable
- Museum.
-
- Celebrity Vegetable Museum:
- --------------------------
- Go right until you reach the counter. Take one of Conroy's eggplants from the
- box and talk to the woman. Give her the portrait of John Muir. Now leave the
- museum (just go back to the map) and then return straight away. Talk to the
- woman again and she gives you a John Muir-shaped zucchini squash. Now head to
- the Dinosaur Tarpit.
-
- Dinosaur Tarpit:
- ---------------
- Go to the dinosaurs in the distance. Use Max on the mammoth to get the hair.
- Select some twine and use the button on the speaker at the bottom of the
- Tyrannosaurus. Click the twine on the jaw of the T-Rex to attach it and then
- use Max on the twine to extract the dinosaur's tooth. Go to the tarpit. Walk
- off to the right and enter the elevator. Once at the top use Snuckey's cup with
- the retriever. Select the retriever so that it's ready to use with the right
- mouse button. Now use the screen to change into the harness. Use the bungee
- rope. When at the bottom of the jump, use the retriever with the tar to collect
- some in the cup.
-
- Bumpusville:
- -----------
- Go to Conroy's bedroom. Use the eggplant with the toupee to collect it.
-
- Savage Jungle Inn:
- -----------------
- Go inside and make a bigfoot costume with the tar & mammoth hair & stiltwalker
- costume and the toupee. Dress up and go to the Bigfoot Party at The Savage
- Jungle Inn.
-
- The Bigfoot Party:
- -----------------
- Take the bottle of wine off the table (to the left) and go through the door to
- the right of the stage. Take the ice pick and try to leave via any door. Conroy
- tries to catch you. Use your bigfoot costume. When Conroy and Lee-Harvey are in
- the freezer use the freezer to shut the door. Once outside talk to Bruno. Walk
- right to get to the hot tub. Talk to the bigfoot leader and give him the squash
- tooth and pillow. Return to the car and head to the Ball of Twine.
-
- Ball of Twine:
- -------------
- Go to the restaurant and give the ice pick to the mystic who turns it into a
- corkscrew. Uncork the wine bottle and use the cork with the snow globe. Return
- to the Mystery Vortex.
-
- Mystery Vortex:
- --------------
- Go through the curtained door. Use the mini-vortex and while Sam and Max are in
- there select the globe and use it on the mini-vortex. Leave and return to the
- Hot Tub.
-
- Hot Tub:
- -------
- Give the snow globe to the Bigfoot leader and sit back to watch the end-game
- sequence.
-
- That was a fun game, wasn't it?
- Questions are welcomed at 103117,370.
-