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Text File  |  2004-05-19  |  2KB  |  92 lines

  1. FIRE SETTINGS
  2.  
  3. RenderOrderBias = 1
  4.  
  5.  
  6. System = "Fire"
  7. LifeTime = 100
  8. StartHeight = -0.1
  9. Delay = 0
  10. VerticalNormal = 1
  11. Texture = "Fireh2.tga"
  12. Blending = "Lig0"
  13. Particles = 20
  14. ParticleLifeTime = 2
  15. ParticleSizeStart = 0.9
  16. ParticleSizeEnd = 0.4
  17. ParticleVerticalScale = 1
  18. ParticleStartSpeed = 1
  19. ParticleRandomStartSpeedFactor = 0.4
  20. EdgeStartSpeedFactor = 0.5
  21. ParticleStartDeviation = 0.05
  22. ParticleRandomSpeed = 3
  23. G = 1
  24. ParticleFriction = 0.01
  25. StartRadius = 0.5
  26. StartInternalRadius = 0
  27. StartCylinderHeight = 0
  28. InitialPart = 0.25
  29. Tornado = 0
  30. Opacity = 1
  31. OpacityStartAge = 0.3
  32. OpacityEndAge = 0.7
  33. RotationSpeed = 0
  34. Channeling = 0.2
  35. InitialAngle = 0
  36. WindDrift = 0.5
  37. Directional = 1
  38. Collisions = 0
  39. BounceFactor = 0.9
  40. BounceDeviation = 0
  41. Sticky = 0
  42. Perpendicular = 0
  43. TexturesPerRow = 4
  44. TextureFrames = 16
  45. Simplify = 0
  46. TextureFrameSpeed = 1
  47. Color = 255; 255; 255
  48.  
  49.  
  50. System = "Smoke"
  51. LifeTime = 300
  52. StartHeight = -1
  53. Delay = 0.5
  54. VerticalNormal = 1
  55. Texture = "smoke.tga"
  56. Blending = "Part"
  57. Particles = 100
  58. ParticleLifeTime = 15
  59. ParticleSizeStart = 1
  60. ParticleSizeEnd = 7
  61. ParticleVerticalScale = 1
  62. ParticleStartSpeed = 1
  63. ParticleRandomStartSpeedFactor = 0.4
  64. EdgeStartSpeedFactor = 0.5
  65. ParticleStartDeviation = 20
  66. ParticleRandomSpeed = 8
  67. G = 0.5
  68. ParticleFriction = 0.001
  69. StartRadius = 1
  70. StartInternalRadius = 0
  71. StartCylinderHeight = 5
  72. InitialPart = 0.25
  73. Tornado = 0
  74. Opacity = 1
  75. OpacityStartAge = 0.2
  76. OpacityEndAge = 0.3
  77. RotationSpeed = 0
  78. Channeling = -0.1
  79. InitialAngle = -1
  80. WindDrift = 0.8
  81. Directional = -1
  82. Collisions = 0
  83. BounceFactor = 0.9
  84. BounceDeviation = 0
  85. Sticky = 0
  86. Perpendicular = 0
  87. TexturesPerRow = 3
  88. TextureFrames = 12
  89. TextureFrameSpeed = 2
  90. Simplify = 0
  91. Color = 30; 30; 30
  92. EndColor = 70; 60; 60