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Text File  |  2004-05-19  |  1KB  |  68 lines

  1. FIRE SETTINGS
  2.  
  3. RenderOrderBias = 1
  4.  
  5.  
  6. System = "Fire"
  7. LifeTime = 1e20
  8. StartHeight = 0
  9. Delay = 0
  10. VerticalNormal = 1
  11. Texture = "Fireh2.tga"
  12. Blending = "Lig0"
  13. Particles = 60
  14. ParticleLifeTime = 2.5
  15. ParticleSizeStart = 0.9
  16. ParticleSizeEnd = 0.1
  17. ParticleVerticalScale = 1
  18. ParticleStartSpeed = 0
  19. ParticleRandomStartSpeedFactor = 0.4
  20. EdgeStartSpeedFactor = 0.5
  21. ParticleStartDeviation = 0.05
  22. ParticleRandomSpeed = 3
  23. G = 1
  24. ParticleFriction = 0.01
  25. StartRadius = 0.6
  26. StartInternalRadius = 0.5
  27. StartCylinderHeight = 0
  28. InitialPart = 0.0
  29. Tornado = 0
  30. Opacity = 1
  31. OpacityStartAge = 0.3
  32. OpacityEndAge = 0.7
  33. RotationSpeed = 0
  34. Channeling = 0.7
  35. InitialAngle = 0
  36. WindDrift = 0.5
  37. Directional = -1
  38. Collisions = 0
  39. BounceFactor = 0.9
  40. BounceDeviation = 0
  41. Sticky = 0
  42. Perpendicular = 0
  43. TexturesPerRow = 4
  44. TextureFrames = 16
  45. TextureFrameSpeed = 1
  46. Color = 255; 255; 55
  47. EndColor = 255; 255; 255
  48.  
  49. Light = "Light"
  50. LifeTime = 1e20
  51. StartHeight = 1
  52. Texture = ""
  53. HaloRadius = 0
  54. HaloOpacity = 0
  55. Color = 255; 255; 55
  56. AmbientColor = 10; 15; 15
  57. SecondColor = 255; 255; 255
  58. SecondAmbientColor = 3; 2; 1
  59. BlinkingPeriod = 0.2
  60. BlinkingPeriodDispersion = 0.5
  61. FadeInTime = 0
  62. FadeOutTime = 0
  63. CenterDistance = 0
  64. CenterAttenuation = 5
  65. Range = 15
  66. RangeAttenuation = 0.1
  67. HyperbolaAttenuation = 0
  68.