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Hráč 2004 July
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Hrac_71_2004-07_dvd.iso
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dema
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Besieger
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Fires
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LandscapeObjects
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Sumon_Fire_Knight.fir
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Text File
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2004-05-19
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6KB
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323 lines
FIRE SETTINGS
RenderOrderBias = 2
Sound = "FX"
LifeTime = 1e20
AttackSoundFile = "Vikings\People\Sumon_Fire_Knight.WAV"
SustainSoundFile = ""
ReleaseSoundFile = ""
MinDistance = 40
MaxDistance = 150
InsideConeAngle = 360
OutsideConeAngle = 360
ConeOutsideVolume = 0
System = "Circle"
LifeTime = 1
StartHeight = 2
Delay = 0
VerticalNormal = 1
Texture = "FireHigt2.tga"
Blending = "Lig0"
Particles = 150
ParticleLifeTime = 5
ParticleSizeStart = 0.5
ParticleSizeEnd = 0.5
ParticleVerticalScale = 1
ParticleStartSpeed = 0
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 2
G = 0
ParticleFriction = 0
StartRadius = 10
StartInternalRadius = 10
StartCylinderHeight = 1
InitialPart = 0.5
Tornado = 100
Opacity = 1
OpacityStartAge = 0.1
OpacityEndAge = 0.7
RotationSpeed = 0
Channeling = 40
InitialAngle = -1
WindDrift = 0
Directional = 2
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 8
TextureFrames = 32
TextureFrameSpeed = 1
Color = 255; 15; 0
EndColor = 255; 115; 115
MoveWithObject = 0
System = "Light1"
LifeTime = 1
StartHeight = 20
Delay = 0
VerticalNormal = 1
Texture = "Ligh.tga"
Blending = "Lig0"
Particles = 50
ParticleLifeTime = 2.2
ParticleSizeStart = 3
ParticleSizeEnd = 3
ParticleVerticalScale = 1
ParticleStartSpeed = -5
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 2
G = 0
ParticleFriction = 0.005
StartRadius = 7
StartInternalRadius = 0
StartCylinderHeight = 0
InitialPart = 1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.1
OpacityEndAge = 0.7
RotationSpeed = 0
Channeling = 0
InitialAngle = 180
WindDrift = 0
Directional = 400
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 1
TextureFrames = 1
TextureFrameSpeed = 1
Color = 255; 15; 0
EndColor = 255; 115; 115
System = "Light2"
LifeTime = 7
StartHeight = 50
Delay = 2
VerticalNormal = 1
Texture = "Ligh.tga"
Blending = "Lig0"
Particles = 50
ParticleLifeTime = 2.2
ParticleSizeStart = 3
ParticleSizeEnd = 3
ParticleVerticalScale = 1
ParticleStartSpeed = -5
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 2
G = 0
ParticleFriction = 0.005
StartRadius = 7
StartInternalRadius = 0
StartCylinderHeight = 0
InitialPart = 1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.1
OpacityEndAge = 0.7
RotationSpeed = 0
Channeling = 0
InitialAngle = 180
WindDrift = 0
Directional = 700
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 1
TextureFrames = 1
TextureFrameSpeed = 1
Color = 255; 15; 0
EndColor = 255; 115; 115
System = "Smoke"
LifeTime = 10
StartHeight = 2
Delay = 5
VerticalNormal = 1
Texture = "FireHigt2.tga"
Blending = "Lig0"
Particles = 150
ParticleLifeTime = 5
ParticleSizeStart = 2
ParticleSizeEnd = 5
ParticleVerticalScale = 1
ParticleStartSpeed = 0
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 2
G = 1
ParticleFriction = 0
StartRadius = 10
StartInternalRadius = 10
StartCylinderHeight = 1
InitialPart = 0.25
Tornado = 50
Opacity = 1
OpacityStartAge = 0.1
OpacityEndAge = 0.7
RotationSpeed = 0
Channeling = 20
InitialAngle = -1
WindDrift = 0
Directional = -1
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 8
TextureFrames = 32
TextureFrameSpeed = 1
Color = 255; 15; 0
EndColor = 255; 115; 115
MoveWithObject = 0
ScorchedEarth = "Scorched Earth1"
Delay = 3
LifeTime = 10
Texture = "Lava.tga"
Blending = "Part"
Radius = 20
EndRadius = 45
Opacity = 1
AppearTime = 5
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =0; 0; 0
EndColor = 0; 0; 0
ScorchedEarth = "Scorched Earth2"
Delay = 3
LifeTime = 10
Texture = "ScorchedEarth2.tga"
Blending = "Part"
Radius = 20
EndRadius = 45
Opacity = 1
AppearTime = 5
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =0; 0; 0
EndColor = 0; 0; 0
ScorchedEarth = "Scorched Earth stat"
Delay = 10
LifeTime = 20
Texture = "ScorchedEarth2.tga"
Blending = "Part"
Radius = 45
EndRadius = 45
Opacity = 1
AppearTime = 2
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =0; 0; 0
EndColor = 0; 0; 0
ScorchedEarth = "Scorched Earth stat2"
Delay = 10
LifeTime = 20
Texture = "Lava.tga"
Blending = "Part"
Radius = 35
EndRadius = 35
Opacity = 1
AppearTime = 2
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =0; 0; 0
EndColor = 0; 0; 0
ScorchedEarth = "Scorched Earth stat3"
Delay = 10
LifeTime = 20
Texture = "Lava.tga"
Blending = "Part"
Radius = 15
EndRadius = 15
Opacity = 1
AppearTime = 2
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =0; 0; 0
EndColor = 0; 0; 0
ScorchedEarth = "Lava1"
Delay = 3
LifeTime = 10
Texture = "Lava.tga"
Blending = "Lig1"
Radius = 1
EndRadius = 50
Opacity = 1
AppearTime = 0.1
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =255; 255; 255
EndColor = 255; 255; 255
ScorchedEarth = "Lava2"
Delay = 2
LifeTime = 11
Texture = "Lava.tga"
Blending = "Lig1"
Radius = 1
EndRadius = 50
Opacity = 1
AppearTime = 0.1
DisappearTime = 1
UseHeightOpacityFactor = 0
Color =255; 255; 255
EndColor = 255; 255; 255
Terramorph = "Terramorph"
LifeTime = 10
StartHeight = 0
Delay = 0
VerticalNormal = 0
BlurRadius = 0
RandomDirection = 0
#1
Action
Heightmap = "Volcano.tga"
Colormap = "VolcanoC.tga"
Wait = 0
Duration = 1
UndoDuration = 3
Shift = 0; 0
ZScale = 0.08
GroundZero = 0
XYScale = 0.8
SkipLightmaps = 1
#2
Action
Heightmap = "Volcano.tga"
Colormap = "VolcanoC.tga"
Wait = 0.7
Duration = 0.3
UndoDuration = 3
Shift = 0; 0
ZScale = -0.2
GroundZero = 0
XYScale = 0.5
SkipLightmaps = 1