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Hráč 2004 July
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Hrac_71_2004-07_dvd.iso
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dema
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Besieger
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Data
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Fires
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LandscapeObjects
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WallDebris.fir
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Text File
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2004-05-19
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8KB
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416 lines
FIRE SETTINGS
Sound = "FX"
LifeTime = 1e20
AttackSoundFile = "Hits\BarmaleySpells\Barmaley_FireBallExp.WAV"
SustainSoundFile = ""
MinDistance = 60
MaxDistance = 170
InsideConeAngle = 360
OutsideConeAngle = 360
ConeOutsideVolume = 0
RenderOrderBias = 5
System = "Fire"
LifeTime = 0.1
StartHeight = 1
Delay = 0
VerticalNormal = 0
Texture = "FireHigt2.tga"
Blending = "Lig0"
Particles = 150
ParticleLifeTime = 0.7
ParticleSizeStart = 2
ParticleSizeEnd = 8
ParticleVerticalScale = 1
ParticleStartSpeed = 10
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 2
G = 0.1
ParticleFriction = 0.5
StartRadius = 0.5
StartInternalRadius = 0
StartCylinderHeight = 1
InitialPart = 0.25
Tornado = 0
Opacity = 1
OpacityStartAge = 0.3
OpacityEndAge = 0.7
RotationSpeed = 1
Channeling = 0
InitialAngle = 0
WindDrift = 0
Directional = -1
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 8
TextureFrames = 32
TextureFrameSpeed = 1
Color = 255; 255; 155
Light = "Light"
LifeTime = 1
StartHeight = 1
VerticalNormal = 1
Texture = ""
HaloRadius = 0
HaloOpacity = 0
Color = 185; 100; 15
AmbientColor = 10; 15; 15
SecondColor = 200; 155; 55
SecondAmbientColor = 3; 2; 1
BlinkingPeriod = 0.2
BlinkingPeriodDispersion = 0.5
FadeInTime = 0
FadeOutTime = 0
CenterDistance = 0
CenterAttenuation = 1
Range = 20
RangeAttenuation = 0.1
HyperbolaAttenuation = 0
# Description = "Rain of fire missiles"
Object = "BarmaleyFireBallPart1"
LifeTime = 0.1
StartHeight = 1
Delay = 0
VerticalNormal = 1
ObjectName = "BarmaleyFireBallPart1"
StartDeviation = 40
MoveWithFX = 0
UpsideDown = 0
Number = 5
StartRadius = 5
Object = "BarmaleyFireBallPart2"
LifeTime = 0.1
StartHeight = 1
Delay = 0
VerticalNormal = 1
ObjectName = "BarmaleyFireBallPart2"
StartDeviation = 60
MoveWithFX = 0
UpsideDown = 0
Number = 5
StartRadius = 5
Object = "BarmaleyFireBallPart3"
LifeTime = 0.1
StartHeight = 1
Delay = 0
VerticalNormal = 1
ObjectName = "BarmaleyFireBallPart3"
StartDeviation = 50
MoveWithFX = 0
UpsideDown = 0
Number = 5
StartRadius = 5
#Sound = "Explosion"
#LifeTime = 1e20
#AttackSoundFile = "Creatures\Explosion-1.wav"
#SustainSoundFile = ""
#ReleaseSoundFile = ""
#MinDistance = 24
#MaxDistance = 220
#InsideConeAngle = 360
#OutsideConeAngle = 360
#ConeOutsideVolume = 0
System = "Smoke"
LifeTime = 0.5
StartHeight = 0.5
Delay = 0
VerticalNormal = 1
Texture = "Smoke.tga"
Blending = "Lig0"
Particles = 15
ParticleLifeTime = 5
ParticleSizeStart = 3
ParticleSizeEnd = 7
ParticleSizeDeviation = 1
ParticleVerticalScale = 1
ParticleStartSpeed = 2
ParticleRandomStartSpeedFactor = 1
EdgeStartSpeedFactor = 1
ParticleStartDeviation = 89
ParticleRandomSpeed = 1
G = -1
ParticleFriction = 0.01
StartRadius = 5
StartInternalRadius = 5
StartCylinderHeight = 6
InitialPart = 1
InitialAngle = -1
Tornado = 100
Opacity = 1
OpacityStartAge = 0.0001
OpacityEndAge = 0.8
RotationSpeed = 0.2
Channeling = 0
InitialAngle = -1
WindDrift = 0.2
Directional = -1
Collisions = 1
BounceFactor = 0.5
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 3
TextureFrames = 12
TextureFrameSpeed = 3
Color = 80; 60; 40
System = "Stone"
LifeTime = 0.5
StartHeight = 2
Delay = 0
VerticalNormal = 1
Texture = "graund2.tga"
Blending = "Lig0"
Particles = 40
ParticleLifeTime = 4
ParticleSizeStart = 0.4
ParticleSizeEnd = 0.4
ParticleSizeDeviation = 3
ParticleVerticalScale = 1
ParticleStartSpeed = 12
ParticleRandomStartSpeedFactor = 1
EdgeStartSpeedFactor = 1
ParticleStartDeviation = 89
ParticleSizeDeviation = 1
ParticleRandomSpeed = 1
G = -9.8
ParticleFriction = 0
StartRadius = 3
StartInternalRadius = 0
StartCylinderHeight = 0.2
InitialPart = 1
InitialAngle = -1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.0001
OpacityEndAge = 0.8
RotationSpeed = 0.2
Channeling = 0
InitialAngle = -1
WindDrift = 0.7
Directional = -1
Collisions = 1
BounceFactor = 0.9
BounceDeviation = 0.5
Sticky = 0
Perpendicular = 0
TexturesPerRow = 3
TextureFrames = 12
TextureFrameSpeed = 3
Color = 255; 255; 155
EndColor = 250; 0; 0
System = "cir"
LifeTime = 0.3
StartHeight = 0.2
Delay = 0.2
VerticalNormal = 0
Texture = "circle.tga"
Blending = "Lig0"
Particles = 5
ParticleLifeTime = 0.6
ParticleSizeStart = 0.1
ParticleSizeEnd = 25
ParticleVerticalScale = 1
ParticleStartSpeed = 0
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleRandomSpeed = 0
G = 0
ParticleFriction = 0
StartRadius = 0
StartInternalRadius = 0
StartCylinderHeight = 0
InitialPart = 1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.3
OpacityEndAge = 0.5
RotationSpeed = 0
Channeling = 0
InitialAngle = 0
WindDrift = 0
Directional = 0
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 1
TexturesPerRow = 1
TextureFrames = 1
TextureFrameSpeed = 0.5
Color = 255; 155; 5
EndColor = 255; 155; 55
System = "Fire"
LifeTime = 2
StartHeight = 0.5
Delay = 0.7
VerticalNormal = 0
Texture = "smoke.tga"
Blending = "Part"
Particles = 150
ParticleLifeTime = 3
ParticleSizeStart = 2
ParticleSizeEnd = 10
ParticleVerticalScale = 1
ParticleStartSpeed = 5
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0
ParticleStartDeviation = 0.05
ParticleRandomSpeed = 2
G = 0
ParticleFriction = 0.001
StartRadius = 5
StartInternalRadius = 0
StartCylinderHeight = 0.1
InitialPart = 0.25
Tornado = 0
Opacity = 1
OpacityStartAge = 0.3
OpacityEndAge = 0.7
RotationSpeed = 0
Channeling = 1
InitialAngle = 0
WindDrift = 0
Directional = -1
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 3
TextureFrames = 12
TextureFrameSpeed = 1
Color = 25; 15; 15
System = "boom club"
LifeTime = 1
StartHeight = 0.5
Delay = 0
VerticalNormal = 0
Texture = "smoke.tga"
Blending = "Lig0"
Particles = 3
ParticleLifeTime = 1
ParticleSizeStart = 0.5
ParticleSizeEnd = 15
ParticleVerticalScale = 1
ParticleStartSpeed = 0
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 89
ParticleRandomSpeed = 0
G = 0
ParticleFriction = 0.3
StartRadius = 0
StartInternalRadius = 0
StartCylinderHeight = 0
InitialPart = 1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.3
OpacityEndAge = 0.7
RotationSpeed = 1
Channeling = 5
InitialAngle = -1
WindDrift = 0
Directional = -1
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
TexturesPerRow = 3
TextureFrames = 12
TextureFrameSpeed = 1
Color = 255; 25; 0
System = "boom club per"
LifeTime = 1
StartHeight = 0.5
Delay = 0
VerticalNormal = 0
Texture = "smoke.tga"
Blending = "Lig0"
Particles = 15
ParticleLifeTime = 1.2
ParticleSizeStart = 0.5
ParticleSizeEnd = 10
ParticleVerticalScale = 1
ParticleStartSpeed = 0
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 89
ParticleRandomSpeed = 0
G = 0
ParticleFriction = 0.3
StartRadius = 0
StartInternalRadius = 0
StartCylinderHeight = 0
InitialPart = 1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.3
OpacityEndAge = 0.7
RotationSpeed = 1
Channeling = 5
InitialAngle = -1
WindDrift = 0
Directional = -1
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 1
TexturesPerRow = 3
TextureFrames = 13
TextureFrameSpeed = 1
Color = 255; 25; 0
#Description = "Terramorph test"
#Terramorph = "Terramorph"
#LifeTime = 60
#StartHeight = 0
#Delay = 0
#VerticalNormal = 0
#1
#Action
#Heightmap = "Raises1.tga"
#Colormap = "RaisesC.tga"
#Wait = 0
#Duration = 0.1
#UndoDuration = 0.5
#Shift = 0; 0
#ZScale = 0.0392
#GroundZero = 100
#XYScale = 4