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Hráč 2004 July
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Hrac_71_2004-07_dvd.iso
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dema
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Besieger
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Fires
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UI
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HeroSelectionPower.fir
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Text File
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2004-05-19
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2KB
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103 lines
FIRE SETTINGS
RenderOrderBias = 5
RealTime = 1
System = "M stolb1"
LifeTime = 2
StartHeight = 3
Delay = 0
VerticalNormal = 1
Texture = "Ligh.tga"
Blending = "Lig0"
Particles = 12
ParticleLifeTime = 1
ParticleSizeStart = 0.5
ParticleSizeEnd = 0.5
ParticleVerticalScale = 1
ParticleStartSpeed = 1.5
ParticleRandomStartSpeedFactor = 0.4
EdgeStartSpeedFactor = 0.5
ParticleStartDeviation = 0
ParticleSizeDeviation = 1
ParticleRandomSpeed = 0.1
G = 0
ParticleFriction = 0.0
StartRadius = 0.5
StartInternalRadius = 0.5
StartCylinderHeight = 0
InitialPart = 0.1
Tornado = 0
Opacity = 1
OpacityStartAge = 0.5
OpacityEndAge = 0.8
RotationSpeed = 0
Channeling = 0
InitialAngle = 0
Flipping = 0
WindDrift = 0
Directional = 200
Collisions = 0
BounceFactor = 0.9
BounceDeviation = 0
Sticky = 0
Perpendicular = 0
MoveWithObject = 1
TexturesPerRow = 1
TextureFrames = 1
TextureFrameSpeed = 1
Color = 250; 25; 55
EndColor = 193; 203; 16
ScorchedEarth = "fixed"
Delay = 0
LifeTime = 4
Texture = "circle.tga"
Blending = "Lig0"
Radius = 26
EndRadius = 24
Opacity = 0.4
AppearTime = 0.1
Moving = 1
DisappearTime = 1
UseHeightOpacityFactor = 0
Color = 250; 25; 55
EndColor = 193; 203; 16
ScorchedEarth = "1"
Delay = 0
LifeTime = 1
Texture = "circle.tga"
Blending = "Lig0"
Radius = 1
EndRadius = 25
Opacity = 0.4
AppearTime = 0.1
Moving = 1
DisappearTime = 1
UseHeightOpacityFactor = 0
Color = 250; 25; 55
EndColor = 193; 203; 16
Light = "Light"
LifeTime = 2
StartHeight = 1
Texture = ""
HaloRadius = 0
HaloOpacity = 0
Color = 250; 25; 55
AmbientColor = 10; 15; 15
SecondAmbientColor = 3; 2; 1
BlinkingPeriod = 0.2
BlinkingPeriodDispersion = 0.5
FadeInTime = 0
FadeOutTime = 0
CenterDistance = 0
CenterAttenuation = 1
Range = 15
RangeAttenuation = 0.1
HyperbolaAttenuation = 0