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- /* -------------------------------------------------------------------------- */
- /* DFUSE DEMO 1 : simple texture stitching demo. */
- /* -------------------------------------------------------------------------- */
-
- You start in a badly textured room in this mini level. Look at the normal walls
- of the room, see how the Vs and inverted Vs don't match. Look at the stairs,
- see how each step clashes violently. Look above the door, and see how the TOP
- texture is misaligned.
-
- Pass the door, and see how texturing can be improved by looking at the same
- places in the other room.
-
- It has been done very quickly, by multiselecting all the sectors on the 'good'
- side, switching to WALLS mode, then pressing
- F5 to stitch MID textures horizontaly, then
- Alt+F5 to stitch TOP textures horizontaly, then
- F7 to stitch MID vertically.
-
- Then, the only non automatic one, the TOP texture above the door. Its Z offset
- is simply 8. Easy isn't it ?
-
- Note that textures have voluntarily be chosen to clash with each other, to
- accentuate the defaults.
-
- TO INSTALL IT
- =============
-
- Go to the DOS prompt, and type 'demo1-d! -d'.
-
- DON'T FORGET THE '-d' or the level will be extracted in the wrong directory.
-
- Be careful, this is a SECBASE replacement, and you risk to destroy any work you
- have done on that level.
-
- (note that extracted means 'from the PKZIP exe file' here, not from a .GOB)
-