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Text File  |  2001-04-18  |  7KB  |  82 lines

  1.    <elements>
  2.  
  3.    <bitmapfont id="player.SmallFixed" file="player/font.png" charwidth="5" charheight="6" hspacing="0" vspacing="0"/>
  4.    <bitmapfont id="player.BIGNUM" file="player/numfont.png" charwidth="9" charheight="13" hspacing="3" vspacing="1" />
  5.  
  6.    <bitmap id="player.main.bg" file="player/player-background.png"/>
  7.    <bitmap id="player.placeHolder" file="player/player-placeholder.png"/>
  8.    <bitmap id="player.mainMenuTitle" file="player/mainmenu-title.png"/>
  9.  
  10.    <bitmap id="player.button.previous" file="player/player-buttons.png" x="0" y="0" h="20" w="23"/>
  11.    <bitmap id="player.button.previous.pressed" file="player/player-buttons.png" x="0" y="20" h="20" w="23"/>
  12.    <bitmap id="player.button.play" file="player/player-buttons.png" x="24" y="0" h="20" w="23"/>
  13.    <bitmap id="player.button.play.pressed" file="player/player-buttons.png" x="24" y="20" h="20" w="23"/>
  14.    <bitmap id="player.button.pause" file="player/player-buttons.png" x="48" y="0" h="20" w="23"/>
  15.    <bitmap id="player.button.pause.pressed" file="player/player-buttons.png" x="48" y="20" h="20" w="23"/>
  16.    <bitmap id="player.button.stop" file="player/player-buttons.png" x="72" y="0" h="20" w="23"/>
  17.    <bitmap id="player.button.stop.pressed" file="player/player-buttons.png" x="72" y="20" h="20" w="23"/>
  18.    <bitmap id="player.button.next" file="player/player-buttons.png" x="96" y="0" h="20" w="23"/>
  19.    <bitmap id="player.button.next.pressed" file="player/player-buttons.png" x="96" y="20" h="20" w="23"/>
  20.    <bitmap id="player.button.eject" file="player/player-buttons.png" x="120" y="0" h="18" w="23"/>
  21.    <bitmap id="player.button.eject.pressed" file="player/player-buttons.png" x="120" y="18" h="20" w="23"/>
  22.  
  23.    <bitmap id="player.toggler.crossfade.disabled" file="player/player-crossfade-disabled.png"/>
  24.    <bitmap id="player.toggler.crossfade.pressed" file="player/player-crossfade-pressed.png"/>
  25.    <bitmap id="player.toggler.crossfade.enabled" file="player/player-crossfade-enabled.png"/>
  26.    <bitmap id="player.toggler.shuffle.disabled" file="player/player-shuffle-disabled.png"/>
  27.    <bitmap id="player.toggler.shuffle.pressed" file="player/player-shuffle-pressed.png"/>
  28.    <bitmap id="player.toggler.shuffle.enabled" file="player/player-shuffle-enabled.png"/>
  29.    <bitmap id="player.toggler.repeat.disabled" file="player/player-repeat-disabled.png"/>
  30.    <bitmap id="player.toggler.repeat.pressed" file="player/player-repeat-pressed.png"/>
  31.    <bitmap id="player.toggler.repeat.enabled" file="player/player-repeat-enabled.png"/>
  32.    <bitmap id="player.button.about" file="player/player-mode-unpressed.png"/>
  33.    <bitmap id="player.button.about.pressed" file="player/player-mode-pressed.png"/>
  34.    <bitmap id="player.switch.ml.disabled" file="player/player-ml-disabled.png"/>
  35.    <bitmap id="player.switch.ml.pressed" file="player/player-ml-pressed.png"/>
  36.    <bitmap id="player.switch.ml.enabled" file="player/player-ml-enabled.png"/>
  37.    <bitmap id="player.switch.eq.disabled" file="player/player-equalizer-disabled.png"/>
  38.    <bitmap id="player.switch.eq.pressed" file="player/player-equalizer-pressed.png"/>
  39.    <bitmap id="player.switch.eq.enabled" file="player/player-equalizer-enabled.png"/>
  40.    <bitmap id="player.switch.playlist.disabled" file="player/player-playlist-disabled.png"/>
  41.    <bitmap id="player.switch.playlist.pressed" file="player/player-playlist-pressed.png"/>
  42.    <bitmap id="player.switch.playlist.enabled" file="player/player-playlist-enabled.png"/>
  43.    <bitmap id="player.button.seek" file="player/player-seek-unpressed.png"/>
  44.    <bitmap id="player.button.seek.pressed" file="player/player-seek-pressed.png"/>
  45.    <bitmap id="player.button.volume" file="player/player-volume-unpressed.png"/>
  46.    <bitmap id="player.button.volume.pressed" file="player/player-volume-pressed.png"/>
  47.    <bitmap id="player.status.stop" file="player/player-status-stop.png"/>
  48.    <bitmap id="player.status.play" file="player/player-status-play.png"/>
  49.    <bitmap id="player.status.pause" file="player/player-status-pause.png"/>
  50.    <bitmap id="player.button.menu" file="player/player-menu-unpressed.png"/>
  51.    <bitmap id="player.button.menu.pressed" file="player/player-menu-pressed.png"/>
  52.    <bitmap id="player.titlebar.active.left" file="player/player-titlebar-active-left.png"/>
  53.    <bitmap id="player.titlebar.active.center" file="player/player-titlebar-active-center.png"/>
  54.    <bitmap id="player.titlebar.active.right" file="player/player-titlebar-active-right.png"/>
  55.    <bitmap id="player.titlebar.active.text" file="player/player-titlebar-text-active.png"/>
  56.    <bitmap id="player.button.minimize" file="player/player-minimize-unpressed.png"/>
  57.    <bitmap id="player.button.minimize.pressed" file="player/player-minimize-pressed.png"/>
  58.    <bitmap id="player.button.winshade" file="player/player-winshade-unpressed.png"/>
  59.    <bitmap id="player.button.winshade.pressed" file="player/player-winshade-pressed.png"/>
  60.    <bitmap id="player.button.close" file="player/player-close-unpressed.png"/>
  61.    <bitmap id="player.button.close.pressed" file="player/player-close-pressed.png"/>
  62.    <bitmap id="player.button.resize" file="player/player-resize.png"/>
  63.  
  64.    <bitmap id="player.winshade.bg" file="player-winshade/player-winshade-background.png"/>
  65.    <bitmap id="player.winshade.placeHolder" file="player-winshade/player-winshade-placeholder.png"/>
  66.    <bitmap id="player.winshade.button.previous" file="player-winshade/player-winshade-previous-unpressed.png"/>
  67.    <bitmap id="player.winshade.button.previous.pressed" file="player-winshade/player-winshade-previous-pressed.png"/>
  68.    <bitmap id="player.winshade.button.play" file="player-winshade/player-winshade-play-unpressed.png"/>
  69.    <bitmap id="player.winshade.button.play.pressed" file="player-winshade/player-winshade-play-pressed.png"/>
  70.    <bitmap id="player.winshade.button.pause" file="player-winshade/player-winshade-pause-unpressed.png"/>
  71.    <bitmap id="player.winshade.button.pause.pressed" file="player-winshade/player-winshade-pause-pressed.png"/>
  72.    <bitmap id="player.winshade.button.stop" file="player-winshade/player-winshade-stop-unpressed.png"/>
  73.    <bitmap id="player.winshade.button.stop.pressed" file="player-winshade/player-winshade-stop-pressed.png"/>
  74.    <bitmap id="player.winshade.button.next" file="player-winshade/player-winshade-next-unpressed.png"/>
  75.    <bitmap id="player.winshade.button.next.pressed" file="player-winshade/player-winshade-next-pressed.png"/>
  76.    <bitmap id="player.winshade.button.eject" file="player-winshade/player-winshade-eject-unpressed.png"/>
  77.    <bitmap id="player.winshade.button.eject.pressed" file="player-winshade/player-winshade-eject-pressed.png"/>
  78.    <bitmap id="player.winshade.button.winshade" file="player-winshade/player-winshade-winshade-unpressed.png"/>
  79.    <bitmap id="player.winshade.button.winshade.pressed" file="player-winshade/player-winshade-winshade-pressed.png"/>
  80.  
  81.    </elements>
  82.