home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Joystick Magazine 2002 September
/
JOY140_CD2.iso
/
Data
/
Sharewares
/
Jeux
/
q3f_220.txt
< prev
next >
Wrap
Text File
|
2002-07-30
|
3KB
|
58 lines
Q3 Fortress v2.0 α 2.2
----------------------
Mod pour Quake III
Site Internet : http://www.q3f.com/
* Increased nail speed.
* Increased rail projectile speed.
* Fixed bug with explosion knockback.
* Overhauled stun effect.
* Increased Minigunner stun resistance.
* Raised autosentry shock resistance slightly.
* Added the following new maps: Nickelplated, Sewers, Sunburn and Urban Warfare.
* Made 2MachSE, 32Smooth and Last Resort Q3F 2 compatible.
* Added One Flag CTF to Stag.
* Fixed bug on Stag where you could take the flag in One Flag CTF into the lower respawn.
* Repositioned upper and lower respawns on Stag.
* Fixed texture misalignments on Stag.
* Fixed curve LOD problems on Bases.
* Enabled computer damage on Bases.
* Retextured parts of Bases.
* Removed grate between flagroom and water entrance on Bases.
* Tweaked jumppads on Bases.
* Removed leftover clips from FR detable wall on Cathedrals.
* Fixed zfighting on lower resup lifts in Cathedrals.
* Fixed visible caulk faces on Cathedrals.
* Fixed getting stuck below respawn lifts on Cathedrals.
* Fixed func_nobuild entities in blue jumppad lifts on Cathedrals.
* Added colour coding to locations on Cathedrals.
* Made whole civilian team get quad and invulnerability on capping in Civsaw.
* Changed megahealth on Civsaw to give 250 health.
* Reduced the amount of damage the slime in Civsaw does.
* Minigunners now spawn with default grenade count on Civsaw.
* Fixed Civsaw mapinfo.
* Minigunners get 1 teampoint per frag on Civsaw.
* Civilians get 25 teampoints per capture on Civsaw.
* Removed func_bobbing entities from respawns on Forts.
* Fixed One Flag flag entity on Forts.
* Fixed texture problem in Forts entrace floor.
* Fixed respawn point on Forts pointing in the wrong direction.
* Relocated basement resupply on Forts.
* Sniper resupply on Forts now has a seperate entrance and exit door.
* Fixed broken grass in vertexlight on JapanC.
* Walking through the waterfall or sitting in the flagroom pool now extinguishes you on JapanC.
* Added noimpact to water shader on JapanC.
* Fixed visible caulk faces on JapanC.
* Clipped sky over upper respawn room on Muon.
* Fixed flaginfo for dropped flags on Muon.
* Fixed certain teams having HE Charges available to them on Spazball.
* Fixed green and yellow locs on Spazball.
* Extended Spazball mapinfo.
* Changed Well skyportal.
* Added colour coding to certain blue locs on Well.
* Fixed texture misalignments on Well.
* Blowing grate on Well now gives you 5 personal score.
* Increased moving speed of Well front doors.
* Re-added enemy pack in water resupply on Well.