This issue, Weta Productions animation director Stephen Lambert provides a monster-sized guide to making a dinosaur model in Maya and ZBrush. He takes you through the entire production workflow, using concept art as the basis to model, sculpt, texture, rig, animate and render an 'atrocitasaurus'.
Here you'll find all the scene files, scripts, ZBrush Alphas and textures required to follow the tutorial, along with full-size screenshots, walk cycle animations and bonus video tutorials.
REQUIREMENTS
Maya 8.5 or later; ZBrush 3.1; Photoshop or similar image editor